消息分发机制:
简单来说就是你触发了某个事件时,会把对应的消息分发下去,这个消息你可以选择接收或者不收,代码也不会报错。而当你在某个代码中注册了这个事件的监听,你就可以收到该事件发来的消息,但使用完要记得移除监听。
代码如下:
public class MyEventMsg
{
public delegate void DelHandler(MyMessage a);
public static Dictionary<string, DelHandler> delHandelDic = new Dictionary<string, DelHandler>();
/// <summary>
/// 添加监听
/// </summary>
/// <param name="eventString"></param>
/// <param name="delHandler"></param>
public static void AddListener(string eventString, DelHandler delHandler)
{
if (!delHandelDic.ContainsKey(eventString))
{
delHandelDic.Add(eventString, null);
}
delHandelDic[eventString] += delHandler;
}
/// <summary>
/// 移除监听
/// </summary>
/// <param name="eventString"></param>
/// <param name="delHandler"></param>
public static void RemoveListener(string eventString, DelHandler delHandler)
{
if (delHandelDic.ContainsKey(eventString))
{
delHandelDic[eventString] -= delHandler;
}
}
public static void ClearAllListener()
{
if (delHandelDic != null)
delHandelDic.Clear();
}
/// <summary>
/// 消息分发
/// </summary>
/// <param name="eventString"></param>
/// <param name="msg"></param>
public static void MessageDispatch(string eventString, MyMessage msg = null)
{
DelHandler del;
if (delHandelDic.TryGetValue(eventString, out del))
{
if (del != null)
del.Invoke(msg);
}
}
}
public class MyMessage
{
public string msg;
public int value;
public MyMessage()
{
}
public MyMessage(string msg, int value)
{
this.msg = msg;
this.value = value;
}
}