using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Video;
using UnityEngine.UI;
using UnityEngine.SceneManagement;
using RenderHeads.Media.AVProVideo;
using System;
using DG.Tweening;
using HedgehogTeam.EasyTouch;
public class AVProXuLieZhen1 : MonoBehaviour
{
//获取视频
public MediaPlayer video;
//当前视频秒数
public float _currentFrame = 0;
//视频的最大秒数
public float VideoMaxTime = 3000;
//围绕一个点旋转点物体
public GameObject[] RoundImg;
//被围绕 旋转点点
public GameObject RoundPoint;
//判断是哪一个方向 旋转播放
public int isRotateDirection = 3;
//五张热点图
//public GameObject[] hotPic5;
void Update()
{
//刚开始给视频暂停
video.Stop();
//EasyTouch事件
Gesture gesture = EasyTouch.current;
if (gesture != null && EasyTouch.EvtType.On_Swipe == gesture.type)
{
//滑动事件
OnSwiper(gesture);
}
if (isRotateDirect
Unity_触摸屏_AvPro序列帧效果(二)
最新推荐文章于 2023-09-04 15:19:53 发布