Kinect.h 骨骼点的枚举定义
enum _JointType
{
JointType_SpineBase = 0,
JointType_SpineMid = 1,
JointType_Neck = 2,
JointType_Head = 3,
JointType_ShoulderLeft = 4,
JointType_ElbowLeft = 5,
JointType_WristLeft = 6,
JointType_HandLeft = 7,
JointType_ShoulderRight = 8,
JointType_ElbowRight = 9,
JointType_WristRight = 10,
JointType_HandRight = 11,
JointType_HipLeft = 12,
JointType_KneeLeft = 13,
JointType_AnkleLeft = 14,
JointType_FootLeft = 15,
JointType_HipRight = 16,
JointType_KneeRight = 17,
JointType_AnkleRight = 18,
JointType_FootRight = 19,
JointType_SpineShoulder = 20,
JointType_HandTipLeft = 21,
JointType_ThumbLeft = 22,
JointType_HandTipRight = 23,
JointType_ThumbRight = 24,
JointType_Count = ( JointType_ThumbRight + 1 )
} ;
typedef enum _JointType JointType;
本文详细列举了Kinect.h中定义的骨骼点类型,包括脊椎基部、脊椎中部、颈部等在内的25种人体关键骨骼点,为理解和使用Kinect传感器进行人体姿势识别提供了基础。


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