from gym.envs.classic_control import rendering
import numpy as np
import gym
def check(filter, state, size, filter_w, filter_h):
done = False
result = []
for i in range(size - filter_h + 1):
for j in range(size - filter_w + 1):
input_block = state[i:i + filter_h, j:j + filter_w]
result.append(np.sum(filter * input_block))
for i in result:
if i == 5:
done =True
return done
class Gomoku(gym.Env):
def __init__(self, num_chess, block_size):
if num_chess < 5:
raise ValueError("The minimum checkerboard is 5.")
self.board = None
self.num_chess = num_chess
self.winner = None
self.block_size = block_size
self.viewer = rendering.Viewer(
self.num_chess * self.block_size,
self.num_chess * self.block_size
)
self.player = None
def reset(self):
self.board = np.zeros([3, self.num_chess, self.num_chess])
self.player = 0
self.viewer.geoms
【强化学习】强化学习环境搭建,gym构造五子棋Gomoku
最新推荐文章于 2025-09-12 13:59:50 发布
这个代码实现了一个基于gym库的Go棋盘游戏环境。游戏环境包括初始化、重置、渲染和步进操作,并检查游戏是否结束。玩家可以在3xN的棋盘上下棋,目标是形成连续的五个棋子。环境使用二维数组表示棋盘状态,并通过渲染功能展示游戏界面。

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