Ogre::uchar * pcColData = new Ogre::uchar[m_nAlphaTextureSize*m_nAlphaTextureSize*4];
memset(pcColData, (char)255, m_nAlphaTextureSize*m_nAlphaTextureSize*4);
img.loadDynamicImage(pcColData, m_nAlphaTextureSize, m_nAlphaTextureSize, 1, Ogre::PF_A8R8G8B8);
//delete [] pcColData;//不能在此释放内存
tex->loadImage(img);
delete [] pcColData;//现在可以了
memset(pcColData, (char)255, m_nAlphaTextureSize*m_nAlphaTextureSize*4);
img.loadDynamicImage(pcColData, m_nAlphaTextureSize, m_nAlphaTextureSize, 1, Ogre::PF_A8R8G8B8);
//delete [] pcColData;//不能在此释放内存
tex->loadImage(img);
delete [] pcColData;//现在可以了