/* * Copyright (C) 2013 Peng fei Pan <sky@xiaopan.me> * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package me.xiaopan.android.graphics.drawble; import android.app.Activity; import android.graphics.drawable.Drawable; import android.os.Handler; /** * 图片级别控制器,用来控制Drawable的级别 */ public class DrawableLevelController { private Activity activity; private Drawable drawable; private Handler handler; private Handle handle; private boolean running; private int delayed = 10; //延迟,默认10 private int incremental = 150; //增量,默认150 private int repeatCount = -1; //重复次数,默认-1表示永不停止 private RepeatMode repeatMode = RepeatMode.ORDER; //重复方式 private Integer hasRepeatCount = 0; //已经重复的次数 private Listener listener; //监听器 private int minLevel = 0; //最小级别,默认0 private int maxLevel = 10000; //最大级别,默认10000 private boolean delayStop; //是否需要延迟停止 /** * 创建一个图片级别控制器 * @param activity 当activity销毁的时候会停止 * @param drawable 要控制的图片 */ public DrawableLevelController(Activity activity, Drawable drawable){ this.activity = activity; this.drawable = drawable; handler = new Handler(); handle = new Handle(); } /** * 是否正在运行 * @return 正在运行 */ public boolean isRunning(){ return running; } /** * 开始执行 * @return true:启动成功;false:启动失败,以为当前正在运行中 */ public boolean start(){ if(!isRunning()){ running = true; if(repeatMode == RepeatMode.ORDER){ if(drawable.getLevel() < minLevel || drawable.getLevel() >= maxLevel){ drawable.setLevel(minLevel); } }else if(repeatMode == RepeatMode.REVERSE){ if(drawable.getLevel() <= minLevel || drawable.getLevel() > maxLevel){ drawable.setLevel(maxLevel); } }else if(repeatMode == RepeatMode.MIRROR){ if(drawable.getLevel() < minLevel || drawable.getLevel() >= maxLevel){ if(hasRepeatCount % 2 == 0){ drawable.setLevel(minLevel); }else{ drawable.setLevel(maxLevel); } } } handler.post(handle); if(listener != null){ listener.onStart(); } return true; }else{ return false; } } /** * 暂停执行 * @return true:暂停成功;false:暂停失败,以为当前没有运行,所以无需暂停 */ public boolean pause(){ if(isRunning()){ running = false; handler.removeCallbacks(handle); if(listener != null){ listener.onPause(); } return true; }else{ return false; } } /** * 停止执行,停止后进度会清零 * @param delayStop 是否需要延迟到当前这一圈执行完再停止 * @return true:停止成功;false:停止失败,以为当前没有运行,所以无需停止 */ public boolean stop(boolean delayStop){ if(isRunning()){ this.delayStop = delayStop; if(!this.delayStop){ running = false; handler.removeCallbacks(handle); drawable.setLevel(minLevel); if(listener != null){ listener.onStop(); } } return true; }else{ return false; } } /** * 停止执行,停止后进度会清零 * @return true:停止成功;false:停止失败,以为当前没有运行,所以无需停止 */ public boolean stop(){ return stop(false); } /** * 重置,重置已执行的次数以及图片的级别,重置的时候并不会停止执行 * @param isNoticeMonitor 是否通知监听器 */ public void reset(boolean isNoticeMonitor){ synchronized (hasRepeatCount) { hasRepeatCount = 0; } synchronized (drawable) { if(repeatMode == RepeatMode.ORDER){ drawable.setLevel(minLevel); }else if(repeatMode == RepeatMode.REVERSE){ drawable.setLevel(maxLevel); }else if(repeatMode == RepeatMode.MIRROR){ drawable.setLevel(minLevel); } } if(isNoticeMonitor && listener != null){ listener.onReset(); } } /** * 重置,重置已执行的次数以及图片的级别,重置的时候并不会停止执行 */ public void reset(){ reset(true); } /** * 处理 */ private class Handle implements Runnable{ @Override public void run() { if(!activity.isFinishing()){ if(repeatMode == RepeatMode.ORDER){ orderExecuteHandle(); }else if(repeatMode == RepeatMode.REVERSE){ reveresExecuteHandle(); }else if(repeatMode == RepeatMode.MIRROR){ mirrorExecuteHandle(); } }else{ running = false; handler.removeCallbacks(handle); } } } /** * 顺序执行 */ private void orderExecuteHandle(){ int nextLevel = drawable.getLevel() + incremental; //因为当前是顺向执行,所以下一个级别就是当前级别加上级别增量 if(nextLevel >= maxLevel){ //如果当前正好完成一圈了 if(delayStop){ //如果需要延迟停止 stop(); }else{ hasRepeatCount++; if(listener != null){ listener.onCompletedACircle(repeatCount, hasRepeatCount); } if(repeatCount > 0 && hasRepeatCount >= repeatCount){ pause(); reset(false); }else{ nextLevel %= maxLevel; if(nextLevel < minLevel){ nextLevel += minLevel; } drawable.setLevel(nextLevel); handler.postDelayed(handle, delayed); } } }else{ nextLevel %= maxLevel; if(nextLevel < minLevel){ nextLevel += minLevel; } drawable.setLevel(nextLevel); handler.postDelayed(handle, delayed); } } /** * 逆向执行 */ private void reveresExecuteHandle(){ //因为当前是逆向执行,所以下一个级别就是当前级别减去级别增量 int nextLevel = drawable.getLevel() - incremental; //如果重复次数有限制并且已经完成了重复任务,那么就暂停执行,否则继续执行 if(nextLevel <= minLevel){ if(delayStop){ //如果需要延迟停止 stop(); }else{ hasRepeatCount++; if(listener != null){ listener.onCompletedACircle(repeatCount, hasRepeatCount); } if(repeatCount > 0 && hasRepeatCount >= repeatCount){ pause(); reset(false); }else{ if(nextLevel < minLevel){ if(nextLevel < 0){ nextLevel = maxLevel + nextLevel; }else{ nextLevel = maxLevel - (minLevel - nextLevel); } }else if(nextLevel == minLevel){ nextLevel = maxLevel; } drawable.setLevel(nextLevel); handler.postDelayed(handle, delayed); } } }else{ if(nextLevel < minLevel){ if(nextLevel < 0){ nextLevel = maxLevel + nextLevel; }else{ nextLevel = maxLevel - (minLevel - nextLevel); } } drawable.setLevel(nextLevel); handler.postDelayed(handle, delayed); } } /** * 镜像执行 */ public void mirrorExecuteHandle(){ if(hasRepeatCount % 2 == 0){ //因为当前是顺向执行,所以下一个级别就是当前级别加上级别增量 int nextLevel = drawable.getLevel() + incremental; //如果重复次数有限制并且已经完成了重复任务,那么就暂停执行,否则继续执行 if(nextLevel >= maxLevel){ if(delayStop){ //如果需要延迟停止 stop(); }else{ hasRepeatCount++; if(listener != null){ listener.onCompletedACircle(repeatCount, hasRepeatCount); } if(repeatCount > 0 && hasRepeatCount >= repeatCount){ pause(); reset(false); }else{ if(nextLevel > maxLevel){ nextLevel = maxLevel; } drawable.setLevel(nextLevel); handler.postDelayed(handle, delayed); } } }else{ if(nextLevel > maxLevel){ nextLevel = maxLevel; } drawable.setLevel(nextLevel); handler.postDelayed(handle, delayed); } }else{ //因为当前是逆向执行,所以下一个级别就是当前级别减去级别增量 int nextLevel = drawable.getLevel() - incremental; //如果重复次数有限制并且已经完成了重复任务,那么就暂停执行,否则继续执行 if(nextLevel <= minLevel){ if(delayStop){ //如果需要延迟停止 stop(); }else{ hasRepeatCount++; if(listener != null){ listener.onCompletedACircle(repeatCount, hasRepeatCount); } if(repeatCount > 0 && hasRepeatCount >= repeatCount){ pause(); reset(false); }else{ if(nextLevel < minLevel){ nextLevel = minLevel; } drawable.setLevel(nextLevel); handler.postDelayed(handle, delayed); } } }else{ if(nextLevel < minLevel){ nextLevel = minLevel; } drawable.setLevel(nextLevel); handler.postDelayed(handle, delayed); } } } /** * 获取延迟,每次完成之后都会等待一段时间才会进行下一次,这就是所谓的延迟 * @return 延迟,单位毫秒,默认10 */ public int getDelayed() { return delayed; } /** * 设置延迟,每次完成之后都会等待一段时间才会进行下一次,这就是所谓的延迟 * @param delayed 延迟,单位毫秒,默认10 */ public void setDelayed(int delayed) { this.delayed = delayed; } /** * 获取增量,例如本次级别为100,下次为150,那么增量就是50 * @return 增量,默认150 */ public int getIncremental() { return incremental; } /** * 设置增量,例如本次级别为100,下次为150,那么增量就是50 * @param incremental 增量,默认150 */ public void setIncremental(int incremental) { this.incremental = incremental; } /** * 获取重复次数 * @return 重复次数,默认为-1,-1表示永不停止 */ public int getRepeatCount() { return repeatCount; } /** * 设置重复次数 * @param repeatCount 重复次数,默认为-1,-1表示永不停止 */ public void setRepeatCount(int repeatCount) { this.repeatCount = repeatCount; } /** * 获取重复方式 * @return 重复方式,默认为RepeatMode.ORDER */ public RepeatMode getRepeatMode() { return repeatMode; } /** * 设置重复方式 * @param repeatMode 重复方式,默认为RepeatMode.ORDER */ public void setRepeatMode(RepeatMode repeatMode) { this.repeatMode = repeatMode; } /** * 获取事件监听器 * @return 事件监听器 */ public Listener getListener() { return listener; } /** * 设置事件监听器 * @param listener 事件监听器 */ public void setListener(Listener listener) { this.listener = listener; } /** * 获取最小级别 * @return 最小级别,默认0 */ public int getMinLevel() { return minLevel; } /** * 设置最小级别 * @param minLevel 最小级别,默认0 */ public void setMinLevel(int minLevel) { this.minLevel = minLevel; } /** * 获取最大级别 * @return 最大级别,默认10000 */ public int getMaxLevel() { return maxLevel; } /** * 设置最大级别 * @param minLevel 最大级别,默认10000 */ public void setMaxLevel(int maxLevel) { this.maxLevel = maxLevel; } /** * 重复方式 * @author xiaopan * */ public enum RepeatMode{ /** * 顺序执行,例如:从最小级别到最大级别,再从最小级别到最大级别... */ ORDER, /** * 反向执行,例如:从最大级别到最小级别,再从最大级别到最小级别... */ REVERSE, /** * 镜像执行,例如:从最小级别到最大级别,再从最大级别-最小级别,再从最小级别到最大级别... */ MIRROR; } /** * 事件监听器 */ public interface Listener{ /** * 当启动的时候 */ public void onStart(); /** * 当暂停的时候 */ public void onPause(); /** * 当重置的时候 */ public void onReset(); /** * 当停止 */ public void onStop(); /** * 当完成一圈的时候 * @param totalRepeatCount 总圈数 * @param hasRepeatCount 已经完成了圈数 */ public void onCompletedACircle(int totalRepeatCount, int hasRepeatCount); } }
图片级别控制器,用来控制Drawable的级别
最新推荐文章于 2023-02-25 17:55:49 发布