iOS
waleywen
这个作者很懒,什么都没留下…
展开
专栏收录文章
- 默认排序
- 最新发布
- 最早发布
- 最多阅读
- 最少阅读
-
[FFmpeg-devel] [HOWTO] Building FFmpeg for iPhone
I am pleased to announce that FFmpeg can now be built unpatched for<br />the iPhone. The process is still not entirely without pain, however.<br />Here's how it's done:<br /><br />1. Download and install the iPhone SDK 3.1.<br />2. Get the lates转载 2010-10-20 10:57:00 · 1181 阅读 · 0 评论 -
Collisions and Collectables: How To Make a Tile Based Game with Cocos2D Part 2
<br />Collisions and Collectables: How To Make a Tile Based Game with Cocos2D Part 2<br />Like this post? Follow me on Twitter!<br />Mmm, that was tasty!<br />This is the second part of a 2-part tutorial where we cover how to make a tile based game with Co转载 2011-03-10 11:45:00 · 1311 阅读 · 0 评论 -
How To Create Buttons in Cocos2D: Simple, Radio, and Toggle
<br />How To Create Buttons in Cocos2D: Simple, Radio, and Toggle<br />Like this post? Follow me on Twitter!<br />Buttons Tutorial Screenshot<br />When you are making a game in Cocos2D, likely one of the first things you’ll find yourself needing is buttons转载 2011-03-10 11:47:00 · 1159 阅读 · 0 评论 -
How To Use Animations and Sprite Sheets in Cocos2D
<br />How To Use Animations and Sprite Sheets in Cocos2D<br />Like this post? Follow me on Twitter!<br />Smoky says: Only you can start this bear!<br />I’ve gotten a ton of requests from readers of this blog to make a tutorial on how to use animations and转载 2011-03-10 11:48:00 · 6102 阅读 · 0 评论 -
How To Drag and Drop Sprites with Cocos2D
<br />How To Drag and Drop Sprites with Cocos2D<br />Like this post? Follow me on Twitter!<br />Drag and drop these cute pets with Cocos2D!<br />I’ve received several requests to write a tutorial on how to move sprites in Cocos2D by dragging them with touc转载 2011-03-10 13:07:00 · 2619 阅读 · 0 评论 -
Intro to Box2D with Cocos2D Tutorial: Bouncing Balls
<br /> Intro to Box2D with Cocos2D Tutorial: Bouncing Balls<br />Like this post? Follow me on Twitter!<br />Bouncing Ball Example<br />This tutorial helps get you started with Box2D with Cocos2D by showing you how to create a simple app that shows a ball t转载 2011-03-10 13:13:00 · 1703 阅读 · 0 评论 -
How To Create A Breakout Game with Box2D and Cocos2D Tutorial: Part 2/2
How To Create A Breakout Game with Box2D and Cocos2D Tutorial: Part 2/2Like this post? Follow me on Twitter!Simple Breakout Game ScreenshotThis is the second and final part of a tutorial on how to create a simple breakout game using the Box2D physics libra转载 2011-03-10 13:15:00 · 2005 阅读 · 0 评论 -
Enemies and Combat: How to Create a Tile Based Game with Cocos2D Part 3
<br />Enemies and Combat: How to Create a Tile Based Game with Cocos2D Part 3By Geek<br />This is a continuation of one of Ray Wenderlich’s excellent tutorialsfor making games with Cocos2D for iPhone. If you haven’t read them already, visit his website and转载 2011-03-14 14:18:00 · 1330 阅读 · 0 评论 -
Get type of NSNumber
<br /><br />I recommend using the -[NSNumber objCType] method.<br />It allows you to do:NSNumber* n =[NSNumber numberWithBool:YES];<br />if(strcmp([n objCType],@encode(BOOL))==0){<br /> NSLog(@"this is a bool");<br />}elseif(strcmp([n objCType],@encode(转载 2011-03-30 11:02:00 · 651 阅读 · 0 评论 -
Some notes about performSelector method
SEL theSelector =NSSelectorFromString(@"setOrientation:animated:");NSInvocation*anInvocation =[NSInvocation invocationWithMethodSignature: [MP原创 2011-03-30 11:16:00 · 745 阅读 · 0 评论 -
Unity iPhone Touch Animation Tutorial
<br /><br />I started working with Unity iPhone a few days ago and I’ve been digging around in the example game project files and reading thru forum posts looking for clues on how to make stuff work. I’ve found a few good/basic tutorials but I was lookin转载 2011-04-07 11:42:00 · 1665 阅读 · 0 评论 -
Unity3D File Based Assetbundles on the iPhone
Let me start off by saying that Unity3D is a really great game engine. Let me also say that I wish the documentation was as great as the engine is. Sadly, it’s difficult to figure out some of the more powerful features of Unity3D without significant trial转载 2011-05-05 17:30:00 · 1944 阅读 · 0 评论 -
Reading Text Data Into A Unity Game
<br /><br />Unity's rapid edit-compile-test cycle encourages developers to build game levels interactively in the editor. Game parameters are often saved directly in the scene, or on prefabs. However, sometimes it makes sense to read that data from a file转载 2011-05-05 18:03:00 · 1343 阅读 · 0 评论 -
Making a 2D game for iPhone/iPad and need better performance?
I'm using Unity and SpriteManager 2 to make a 2D game for the iPhone/iPad. Using the shader included with SM2 and/or the mobile vertex color转载 2011-07-25 17:23:03 · 741 阅读 · 0 评论 -
2D game for iPhone checklist
I think we should together in the community create a big checklist of things to think of, especially regarding performance, when it comes to转载 2011-07-25 17:25:47 · 613 阅读 · 0 评论 -
Creating 2D Games with Unity3D Part 5 Complex Collision
Way back in the first part of this series, I mentioned that you can make complex collision objects in 3D packages like Maya or Blender to ma转载 2011-07-26 14:11:34 · 2003 阅读 · 0 评论 -
How To Make A Simple iPhone Game with Cocos2D Tutorial
<br /><br />How To Make A Simple iPhone Game with Cocos2D Tutorial<br />Like this post? Follow me on Twitter!<br />Ninjas Going Pew-Pew!<br />Cocos2D is a powerful library for the iPhone that can save you a lot of time while building your iPhone game. It h转载 2011-03-10 11:37:00 · 1308 阅读 · 0 评论 -
How to Create and Optimize Sprite Sheets in Cocos2D with Texture Packer and Pixel Formats
<br />How to Create and Optimize Sprite Sheets in Cocos2D with Texture Packer and Pixel Formats<br />Like this post? Follow me on Twitter!<br />Optimize texture usage with Texture Packer and Pixel Formats!<br />In Cocos2D, it’s important to combine your sp转载 2011-03-10 13:06:00 · 2929 阅读 · 0 评论 -
Harder Monsters and More Levels: How To Make A Simple iPhone Game with Cocos2D Part 3
<br />Harder Monsters and More Levels: How To Make A Simple iPhone Game with Cocos2D Part 3<br />Like this post? Follow me on Twitter!<br />Watch out for the green guy!<br />So far, the game we’ve been making in How To Make A Simple iPhone Game with Cocos2转载 2011-03-10 11:41:00 · 892 阅读 · 0 评论 -
IPhone SDK: Application Preferences
An IPhone Application can be configured via the Settings menu, this tutorial illustrates how you can make a settings view for your app and then read the selected settings from your application.转载 2010-10-22 17:47:00 · 888 阅读 · 0 评论 -
iPhone Apple Push Notification Service (APNS)
Apple’s has announced a push notification service for the iPhone that it’ll provide to all developers. It’ll maintain a persistent IP connection to the phone and let a 3rd party server ping Apple’s notification service in order to push out notificati转载 2010-10-21 16:00:00 · 1221 阅读 · 0 评论 -
How to build an Apple Push Notification provider server (tutorial)
July 10, 2009by David Mytton<br />See also:How to renew your Apple Push Notification Push SSL Certificate<br />One of the widely anticipated features of the new iPhone OS 3.0 is push notifications which allow messages to be sent directly to an转载 2010-10-21 16:07:00 · 997 阅读 · 0 评论 -
Open source iOS Coverflow
<br />http://github.com/thefaj/OpenFlow<br />http://www.chaosinmotion.com/flowcover.m<br />http://code.google.com/p/cookbooksamples/downloads/list原创 2010-10-27 15:34:00 · 1101 阅读 · 0 评论 -
How do I export UIImage array as a movie?
<br />Take a look at AVAssetWriter and the rest of the AVFoundation framework. The writer has an input of type AVAssetWriterInput, which in turn has a method called appendSampleBuffer: that lets you add individual frames to a video stream. Es转载 2010-10-29 14:19:00 · 1361 阅读 · 0 评论 -
iPhone: CALayer + rotate in 3D + antialias?
<br />You could try adding some transparent pixels around the edge of the image, either by putting the UIImageView in a slightly larger empty view that you apply rotation to, or by changing the source images.<br /> <br />/////////////////////////////转载 2010-11-19 13:57:00 · 1329 阅读 · 0 评论 -
Launching Other Apps within an iPhone Application
Posted on October 16, 2008 by Rodney Aiglstorfer in CocoaIn an earlier post I talked about how to launch the browser from within an iPhone application using the UIApplication:openURL: method.It is also possible to use this same technique to launc转载 2011-01-22 15:36:00 · 780 阅读 · 0 评论 -
Xcode下SVN配置方法
SVN在开源项目中广泛使用,以googlecode,sourceforge为标杆,企业内部大型项目也用SVN管理,为了方便协同开发和代码管理,需要在Xcode上部署SVN,Xcode 3.0 以上已经完美支持SVN。一、配置SVNleopard已经自带SVN client,直接在xcode里可以用,但默认SVN无法识别文件类型,所以临时文件或编译文件默认也会上传到SVN,要把这些文件ignore掉,需要修改svn系统配置。具体如下:vi ~/.subversion/config找到 global-ignor转载 2011-03-01 18:06:00 · 979 阅读 · 0 评论 -
In App Purchases: A Full Walkthrough
<br />In App Purchases: A Full Walkthrough<br />By Troy on January 17, 2010<br />At first glance, adding in-app purchases seems like it would be a walk in the park. Apple providesplenty of documentation that should get developers up and running in no time.转载 2011-02-18 11:11:00 · 1531 阅读 · 0 评论 -
How To Make a Tile Based Game with Cocos2D
<br />How To Make a Tile Based Game with Cocos2D<br />Like this post? Follow me on Twitter!<br />Mmm, tasty melons!<br />In this 2-part tutorial, we’re going to cover how to make a tile based game with Cocos2D and the Tiled map editor. We will do so by cre转载 2011-03-10 11:43:00 · 3739 阅读 · 0 评论 -
How To Create A Mole Whacking Game with Cocos2D: Part 1/2
<br />How To Create A Mole Whacking Game with Cocos2D: Part 1/2<br />Like this post? Follow me on Twitter!<br />Whack this Mole!<br />One of the students in the iOS Programming 101 workshop that Shawn Grimes and I recently offered requested that I write a转载 2011-03-10 13:08:00 · 1686 阅读 · 0 评论 -
How To Create A Mole Whacking Game with Cocos2D: Part 2/2
How To Create A Mole Whacking Game with Cocos2D: Part 2/2Like this post? Follow me on Twitter!Whack that laugh off this mole's face!This article is the second part of a 2 part series on how to create a mole whacknig game with Cocos2D. This series brings to转载 2011-03-10 13:10:00 · 1189 阅读 · 0 评论 -
How To Create A Breakout Game with Box2D and Cocos2D Tutorial: Part 1/2
<br />How To Create A Breakout Game with Box2D and Cocos2D Tutorial: Part 1/2<br />Like this post? Follow me on Twitter!<br />Simple Breakout Game Screenshot<br />Box2D is a powerful physics library that comes with the Cocos2D game programming library for转载 2011-03-10 13:14:00 · 2187 阅读 · 0 评论 -
How To Use Box2D For Just Collision Detection with Cocos2D iPhone
<br />How To Use Box2D For Just Collision Detection with Cocos2D iPhone<br />Like this post? Follow me on Twitter!<br />Cats vs. Car!<br />When making a game with Cocos2D, sometimes you may find yourself wanting to use Cocos2D actions to move your objects转载 2011-03-10 13:17:00 · 3299 阅读 · 0 评论 -
Rotating Turrets: How To Make A Simple iPhone Game with Cocos2D Part 2
<br />Rotating Turrets: How To Make A Simple iPhone Game with Cocos2D Part 2<br />Like this post? Follow me on Twitter!<br />Let's Rotate This Turret!<br />There’s been a surprising amount of interest in the post on How To Make a Simple iPhone Game with Co转载 2011-03-10 11:39:00 · 1043 阅读 · 0 评论 -
Custom fonts since iPhone OS 3.2
Finally iPhone OS 3.2 supports custom fonts. Here is a short summary what you have to do..Supported font formats are ..TrueType-fl转载 2011-08-30 17:48:26 · 664 阅读 · 0 评论
分享