#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#define MIN_MOMORY_SIZE 536870912
#define INDEX_SIZE 30
#define WORKTIME 1500
#define MAX_REQ_SIZE 268435456
#define MIN_DUE 30
#define MAX_DUE 90
#define OCCUPY_INTERVAL 60
#define USED 1
#define UNUSED 0
typedef struct buddy_node {
int flag;
int base;
int occupy;
int fragment;
int duetime;
struct buddy_node *nextPtr;
} Buddy, *BuddyPtr;
typedef struct hash_table {
int nodesize;
BuddyPtr headPtr;
} IndexTable;
IndexTable table[INDEX_SIZE];
int ready = 0;
int availSpace;
int totalFragment = 0;
int get_size (int k)
{
int i, nodesize = 1;
for (i = 0; i < k; i ++)
nodesize *= 2;
return nodesize;
}
void ini_index (void)
{
int i;
for (i = 0; i < INDEX_SIZE; i ++) {
table[i].nodesize = get_size(i);
table[i].headPtr = NULL;
}
}
void int_system (int memory_size)
{
int i, addr = 0;
int left = memory_size;
BuddyPtr newnodePtr = NULL;
availSpace = memory_size;
totalFragment = 0;
for (i = INDEX_SIZE-1; left > 0; i --) {
if (left / table[i].nodesize == 1) {
newnodePtr = (BuddyPtr) malloc (sizeof (Buddy));
newnodePtr->flag = UNUSED;
newnodePtr->base = addr;
newnodePtr->occupy = 0;
newnodePtr->fragment = 0;
newnodePtr->duetime = 0;
newnodePtr->nextPtr = NULL;
table[i].headPtr = newnodePtr;
addr += table[i].nodesize;
left -= table[i].nodesize;
}
}
}
void free_system (void)
{
int i;
BuddyPtr tempPtr = NULL, tofreePtr = NULL;
for (i = 0; i < INDEX_SIZE; i ++) {
if (table[i].headPtr) {
tempPtr = table[i].headPtr;
table[i].headPtr = NULL;
while (tempPtr) {
tofreePtr = tempPtr;
tempPtr = tempPtr->nextPtr;
free (tofreePtr);
}
}
}
}
void insert_node (int i, int inbase, int f, int occ, int frag, int d)
{
BuddyPtr newnodePtr = NULL, prePtr = NULL, curPtr = NULL;
newnodePtr = (BuddyPtr) malloc (sizeof (Buddy));
newnodePtr->base = inbase;
newnodePtr->flag = f;
newnodePtr->occupy = occ;
newnodePtr->fragment = frag;
newnodePtr->duetime = d;
newnodePtr->nextPtr = NULL;
if (table[i].headPtr == NULL)
table[i].headPtr = newnodePtr;
else {
curPtr = table[i].headPtr;
prePtr = NULL;
while (curPtr && curPtr->base < inbase) {
prePtr = curPtr;
curPtr = curPtr->nextPtr;
}
if (prePtr == NULL) {
newnodePtr->nextPtr = curPtr;
table[i].headPtr = newnodePtr;
}
else if (curPtr == NULL) {
prePtr->nextPtr = newnodePtr;
}
else {
prePtr->nextPtr = newnodePtr;
newnodePtr->nextPtr = curPtr;
}
}
}
int delete_node (int i, BuddyPtr delPtr)
{
BuddyPtr prePtr = NULL, curPtr = NULL;
int basehold = delPtr->base;
curPtr = table[i].headPtr;
while (curPtr != delPtr) {
prePtr = curPtr;
curPtr = curPtr->nextPtr;
}
if (prePtr == NULL)
table[i].headPtr = curPtr->nextPtr;
else
prePtr->nextPtr = curPtr->nextPtr;
free (curPtr);
return basehold;
}
void buddy_allocate (int time_slice)
{
int i, j, size, due;
int state = 0;
int inbase, basehold;
BuddyPtr curPtr = NULL;
if (ready == time_slice) {
printf ("Time %d:", time_slice);
size = 1 + rand () % MAX_REQ_SIZE;
due = MIN_DUE + rand ()%(MAX_DUE - MIN_DUE);
if (availSpace > size) {
for (i = 0; (i < INDEX_SIZE) && (state == 0); i ++) {
if (table[i].nodesize >= size && table[i].headPtr) {
curPtr = table[i].headPtr;
while (curPtr && (state == 0)) {
if (curPtr->flag == UNUSED) {
if (table[i].nodesize / size == 1) {
curPtr->flag = USED;
curPtr->occupy = size;
curPtr->fragment = table[i].nodesize - size;
curPtr->duetime = due + ready;
availSpace -= table[i].nodesize;
totalFragment += curPtr->fragment;
state = 1;
break;
}
else {
basehold = delete_node (i, curPtr);
inbase = basehold + table[i].nodesize;
j = i;
do {
j --;
inbase -= table[j].nodesize;
insert_node (j, inbase, UNUSED, 0, 0, 0);
printf ("A block cut takes place\n");
} while (table[j].nodesize / size > 1);
insert_node (j, basehold, USED, size, table[j].nodesize - size, due + ready);
availSpace -= table[j].nodesize;
totalFragment += table[j].nodesize - size;
state = 1;
}
}
else
curPtr = curPtr->nextPtr;
}
}
}
printf ("Allocated %d,Fragment %d,Due %d\n", size, totalFragment, ready+due);
}
else if ((availSpace < size) && ((availSpace + totalFragment) >= size))
printf ("Allocation failed because of fragment!\n");
else
printf ("Allocation failed because of no enough unused space!\n");
ready += (1 + rand() % OCCUPY_INTERVAL);
}
}
void buddy_retrieve (int time_slice)
{
int i, basehold, dif;
int f = 0;
int Modnext=0;
BuddyPtr curPtr = NULL, todelPtr = NULL;
for (i = 0; i < INDEX_SIZE; i ++) {
if (table[i].headPtr) {
curPtr = table[i].headPtr;
while (curPtr) {
if ((curPtr->flag == USED) && (curPtr->duetime == time_slice)) {
availSpace += table[i].nodesize;
totalFragment -= curPtr->fragment;
curPtr->flag = UNUSED;
curPtr->occupy = 0;
curPtr->fragment = 0;
curPtr->duetime = 0;
printf ("Time %d:Retrieve %d,Fragment %d\n", time_slice, table[i].nodesize, totalFragment);
}
curPtr = curPtr->nextPtr;
}
}
}
for (i = 0; i < INDEX_SIZE; i ++) {
if (table[i].headPtr) {
curPtr = table[i].headPtr;
while (curPtr && curPtr->nextPtr) {
if (curPtr->flag == UNUSED && (curPtr->nextPtr)->flag == UNUSED) {
dif = (curPtr->nextPtr)->base - curPtr->base;
Modnext = ((int)(curPtr->nextPtr->base))%(2*table[i].nodesize);
if ((dif == table[i].nodesize)&&(Modnext==0)) {
todelPtr = curPtr;
curPtr = curPtr->nextPtr;
basehold = delete_node (i, todelPtr);
todelPtr = curPtr;
curPtr = curPtr->nextPtr;
delete_node (i, todelPtr);
insert_node (i+1, basehold, UNUSED, 0, 0, 0);
printf ("Two blocks merge\n");
}
else
curPtr = curPtr->nextPtr;
}
else
curPtr = curPtr->nextPtr;
}
}
}
}
void buddy_system (void)
{
int time_slice = 0;
for (; time_slice < WORKTIME; time_slice ++) {
buddy_allocate (time_slice);
buddy_retrieve (time_slice);
}
}
int main(int argc, char *argv[])
{
int memory_size;
ini_index ();
srand (time (NULL));
memory_size = MIN_MOMORY_SIZE + rand() % MIN_MOMORY_SIZE;
printf ("The size of memory is:%d\n", memory_size);
int_system (memory_size);
buddy_system ();
printf ("Time %d:System execution stops and the spaces are all freed.\n", WORKTIME);
free_system ();
return 0;
}