1.环境
Ubuntu 14.04
node 4.5.0
node-gyp 3.4.0
2.项目
新建项目,加入组件nan和bindings
方法一、在项目文件的node_modules中复制组件nan和bindings的全部代码包;
方法二、在package.json的dependencies中加入这两个组件,用nmp安装
3.c++源码
//myobject.h
#ifndef MYOBJECT_H
#define MYOBJECT_H
#include <nan.h>
class MyObject : public Nan::ObjectWrap {
public:
static void Init(v8::Local<v8::Object> exports);
private:
explicit MyObject(double value = 0);
~MyObject();
static void New(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void GetValue(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void PlusOne(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void Multiply(const Nan::FunctionCallbackInfo<v8::Value>& info);
static Nan::Persistent<v8::Function> constructor;
double value_;
};
#endif
//myobject.cc
#include "myobject.h"
Nan::Persistent<v8::Function> MyObject::constructor;
MyObject::MyObject(double value) : value_(value) {
}
MyObject::~MyObject() {
}
void MyObject::Init(v8::Local<v8::Object> exports) {
Nan::HandleScope scope;
// Prepare constructor template
v8::Local<v8::FunctionTemplate> tpl = Nan::New<v8::FunctionTemplate>(New);
tpl->SetClassName(Nan::New("MyObject").ToLocalChecked());
tpl->InstanceTemplate()->SetInternalFieldCount(1);
// Prototype
Nan::SetPrototypeMethod(tpl, "value", GetValue);
Nan::SetPrototypeMethod(tpl, "plusOne", PlusOne);
Nan::SetPrototypeMethod(tpl, "multiply", Multiply);
constructor.Reset(tpl->GetFunction());
exports->Set(Nan::New("MyObject").ToLocalChecked(), tpl->GetFunction());
}
void MyObject::New(const Nan::FunctionCallbackInfo<v8::Value>& info) {
if (info.IsConstructCall()) {
// Invoked as constructor: `new MyObject(...)`
double value = info[0]->IsUndefined() ? 0 : info[0]->NumberValue();
MyObject* obj = new MyObject(value);
obj->Wrap(info.This());
info.GetReturnValue().Set(info.This());
} else {
// Invoked as plain function `MyObject(...)`, turn into construct call.
const int argc = 1;
v8::Local<v8::Value> argv[argc] = { info[0] };
v8::Local<v8::Function> cons = Nan::New<v8::Function>(constructor);
info.GetReturnValue().Set(cons->NewInstance(argc, argv));
}
}
void MyObject::GetValue(const Nan::FunctionCallbackInfo<v8::Value>& info) {
MyObject* obj = ObjectWrap::Unwrap<MyObject>(info.Holder());
info.GetReturnValue().Set(Nan::New(obj->value_));
}
void MyObject::PlusOne(const Nan::FunctionCallbackInfo<v8::Value>& info) {
MyObject* obj = ObjectWrap::Unwrap<MyObject>(info.Holder());
obj->value_ += 1;
info.GetReturnValue().Set(Nan::New(obj->value_));
}
void MyObject::Multiply(const Nan::FunctionCallbackInfo<v8::Value>& info) {
MyObject* obj = ObjectWrap::Unwrap<MyObject>(info.Holder());
double multiple = info[0]->IsUndefined() ? 1 : info[0]->NumberValue();
v8::Local<v8::Function> cons = Nan::New<v8::Function>(constructor);
const int argc = 1;
v8::Local<v8::Value> argv[argc] = { Nan::New(obj->value_ * multiple) };
info.GetReturnValue().Set(cons->NewInstance(argc, argv));
}
//addon.cc
#include <nan.h>
#include "myobject.h"
void InitAll(v8::Local<v8::Object> exports) {
MyObject::Init(exports);
}
NODE_MODULE(addon, InitAll)
4.binding.gyp
{
"targets" : [
{
"target_name": "addon",
"sources":["addon.cc", "myobject.cc"],
"include_dirs":[
"<!(node -e \"require('nan')\")"
]
}
]
}
5.js源码
var addon = require('bindings')('addon');
var obj = new addon.MyObject(10);
console.log(obj.plusOne());
console.log(obj.plusOne());
console.log(obj.plusOne());
console.log(obj.multiply().value());
console.log(obj.multiply(10).value());
var newobj = obj.multiply(-1);
console.log(newobj.value());
console.log(obj === newobj);
6. 编译addon
cd到源码目录下
node-gyp configure build
7.执行
cd 到源码目录下
node hello.js