题目分析:本题就是splay的基本应用,一个环其实可以看成一条链,如果是move操作,要么将尾巴剪切到头部,要么将头部剪切到尾巴,就这样。其他的操作都是很普通的了。
1Y啊还真爽啊,不过因为逗比的将rotate写错了。。有点无语。。。
还有就是本题的操作有很大的特殊性,按着这个特殊性写效率可以提高很多的吧应该。。我没利用特殊性
代码如下:
#include <cstdio>
#include <cstring>
#include <algorithm>
using namespace std ;
#define REP( i , a , b ) for ( int i = ( a ) ; i < ( b ) ; ++ i )
#define FOR( i , a , b ) for ( int i = ( a ) ; i <= ( b ) ; ++ i )
#define REV( i , a , b ) for ( int i = ( a ) ; i >= ( b ) ; -- i )
#define CLR( a , x ) memset ( a , x , sizeof a )
const int MAXN = 200000 ;
struct SplayNode {
SplayNode* c[2] ;
SplayNode* f ;
int v ;
int s ;
bool rev ;
int addv ;
SplayNode () : s ( 0 ) {}
void add ( int x ) {
v += x ;
addv += x ;
}
void pushup () {
s = c[0] -> s + c[1] -> s + 1 ;
}
void pushdown () {
if ( rev ) {
swap ( c[0] , c[1] ) ;
c[0] -> rev ^= 1 ;
c[1] -> rev ^= 1 ;
rev = 0 ;
}
if ( addv ) {
c[0] -> add ( addv ) ;
c[1] -> add ( addv ) ;
addv = 0 ;
}
}
} Tnull , *null = &Tnull ;
struct Splay {
SplayNode node[MAXN] ;
SplayNode* cur ;
SplayNode* root ;
Splay () : root ( null ) , cur ( node ) {}
void clear () {
root = null ;
cur = node ;
}
SplayNode* newNode ( int v , SplayNode* f ) {
cur -> v = v ;
cur -> s = 1 ;
cur -> rev = 0 ;
cur -> addv = 0 ;
cur -> f = f ;
cur -> c[0] = cur -> c[1] = null ;
return cur ++ ;
}
void init ( int n , int element[] ) {
clear () ;
FOR ( i , 0 , n + 1 ) {
SplayNode* o = newNode ( element[i] , null ) ;
o -> c[0] = root ;
root -> f = o ;
root = o ;
root -> pushup () ;
}
}
void rotate ( SplayNode* o , bool d ) {
SplayNode* p = o -> f ;
p -> pushdown () ;
o -> pushdown () ;
p -> c[!d] = o -> c[d] ;
o -> c[d] -> f = p ;
o -> f = p -> f ;
if ( p -> f != null ) {
if ( p == p -> f -> c[0] ) p -> f -> c[0] = o ;
else p -> f -> c[1] = o ;
}
o -> c[d] = p ;
p -> f = o ;
p -> pushup () ;
if ( root == p ) root = o ;
}
void splay ( SplayNode* o , SplayNode* f ) {
while ( o -> f != f ) {
SplayNode* p = o -> f ;
if ( p -> f == f ) {
if ( o == p -> c[0] ) rotate ( o , 1 ) ;
else rotate ( o , 0 ) ;
} else {
if ( p == p -> f -> c[0] ) {
if ( o == p -> c[0] ) rotate ( p , 1 ) , rotate ( o , 1 ) ;
else rotate ( o , 0 ) , rotate ( o , 1 ) ;
} else {
if ( o == p -> c[1] ) rotate ( p , 0 ) , rotate ( o , 0 ) ;
else rotate ( o , 1 ) , rotate ( o , 0 ) ;
}
}
}
o -> pushup () ;
}
void select ( int k , SplayNode* f ) {
SplayNode* o = root ;
++ k ;
while ( o != null ) {
o -> pushdown () ;
int s = o -> c[0] -> s ;
if ( k == s + 1 ) break ;
if ( k <= s ) o = o -> c[0] ;
else {
k -= s + 1 ;
o = o -> c[1] ;
}
}
splay ( o , f ) ;
}
SplayNode* get ( int l , int r ) {
select ( l - 1 , null ) ;
select ( r + 1 , root ) ;
return root -> c[1] -> c[0] ;
}
void split ( int l , int r , SplayNode* &o ) {
o = get ( l , r ) ;
o -> f = null ;
root -> c[1] -> c[0] = null ;
root -> c[1] -> pushup () ;
root -> pushup () ;
}
void merge ( int pos , SplayNode* o ) {
get ( pos + 1 , pos ) ;
o -> f = root -> c[1] ;
root -> c[1] -> c[0] = o ;
root -> c[1] -> pushup () ;
root -> pushup () ;
splay ( o , null ) ;
}
void cut ( int l , int r , int pos ) {
SplayNode* o ;
split ( l , r , o ) ;
merge ( pos , o ) ;
}
void reverse ( int l , int r ) {
SplayNode* o = get ( l , r ) ;
o -> rev ^= 1 ;
splay ( o , null ) ;
}
void add ( int l , int r , int v ) {
SplayNode* o = get ( l , r ) ;
o -> add ( v ) ;
splay ( o , null ) ;
}
void insert ( int pos , int v ) {
get ( pos + 1 , pos ) ;
SplayNode* o = newNode ( v , root -> c[1] ) ;
root -> c[1] -> c[0] = o ;
root -> c[1] -> pushup () ;
root -> pushup () ;
splay ( o , null ) ;
}
void remove ( int pos ) {
SplayNode* o ;
split ( pos , pos , o ) ;
root -> c[1] -> c[0] = null ;
root -> c[1] -> pushup () ;
root -> pushup () ;
}
int query ( int pos ) {
select ( pos , null ) ;
return root -> v ;
}
void print ( SplayNode* o ) {
if ( o -> c[0] != null ) print ( o -> c[0] ) ;
printf ( "left->v = %d , o->v = %d , right->v = %d\n" , o -> c[0] -> v , o -> v , o -> c[1] -> v ) ;
if ( o -> c[1] != null ) print ( o -> c[1] ) ;
}
} SplayTree ;
int element[MAXN] ;
int n , m , k1 , k2 ;
int x ;
char s[10] ;
void solve () {
element[0] = element[n + 1] = 0 ;
FOR ( i , 1 , n ) scanf ( "%d" , element + i ) ;
SplayTree.init ( n , element ) ;
//SplayTree.print ( SplayTree.root ) ;
while ( m -- ) {
scanf ( "%s" , s ) ;
if ( s[0] == 'q' ) {
printf ( "%d\n" , SplayTree.query ( 1 ) ) ;
} else if ( s[0] == 'i' ) {
scanf ( "%d" , &x ) ;
SplayTree.insert ( 1 , x ) ;
++ n ;
} else if ( s[0] == 'a' ) {
scanf ( "%d" , &x ) ;
SplayTree.add ( 1 , k2 , x ) ;
} else if ( s[0] == 'r' ) {
SplayTree.reverse ( 1 , k1 ) ;
} else if ( s[0] == 'd' ) {
SplayTree.remove ( 1 ) ;
-- n ;
} else {
scanf ( "%d" , &x ) ;
if ( x == 1 ) SplayTree.cut ( n , n , 0 ) ;
else SplayTree.cut ( 1 , 1 , n - 1 ) ;
}
}
}
int main () {
int cas = 0 ;
while ( ~scanf ( "%d%d%d%d" , &n , &m , &k1 , &k2 ) && ( n || m || k1 || k2 ) ) {
printf ( "Case #%d:\n" , ++ cas ) ;
solve () ;
}
return 0 ;
}