Sicily 1176. Two Ends

本文深入探讨了游戏开发领域的关键技术,包括游戏引擎、编程语言、硬件优化等,并重点阐述了AI音视频处理的应用场景和实现方法,如语义识别、物体检测、语音变声等。通过实例分析,揭示了技术融合带来的创新解决方案。

1176. Two Ends

Constraints

Time Limit: 1 secs, Memory Limit: 64 MB

Description

In the two-player game "Two Ends", an even number of cards is laid out in a row. On each card, face up, is written a positive integer. Players take turns removing a card from either end of the row and placing the card in their pile. The player whose cards add up to the highest number wins the game. Now one strategy is to simply pick the card at the end that is the largest -- we'll call this the greedy strategy. However, this is not always optimal, as the following example shows: (The first player would win if she would first pick the 3 instead of the 4.) 
3 2 10 4 
You are to determine exactly how bad the greedy strategy is for different games when the second player uses it but the first player is free to use any strategy she wishes.

Input

There will be multiple test cases. Each test case will be contained on one line. Each line will start with an even integer n followed by n positive integers. A value of n = 0 indicates end of input. You may assume that n is no more than 1000. Furthermore, you may assume that the sum of the numbers in the list does not exceed 1,000,000.

Output

For each test case you should print one line of output of the form: 
In game m, the greedy strategy might lose by as many as p points. 
where m is the number of the game (starting at game 1) and p is the maximum possible difference between the first player's score and second player's score when the second player uses the greedy strategy. When employing the greedy strategy, always take the larger end. If there is a tie, remove the left end.

Sample Input

4 3 2 10 4
8 1 2 3 4 5 6 7 8
8 2 2 1 5 3 8 7 3
0

Sample Output

In game 1, the greedy strategy might lose by as many as 7 points.
In game 2, the greedy strategy might lose by as many as 4 points.

In game 3, the greedy strategy might lose by as many as 5 points.

// Problem#: 1176
// Submission#: 3290209
// The source code is licensed under Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
// URI: http://creativecommons.org/licenses/by-nc-sa/3.0/
// All Copyright reserved by Informatic Lab of Sun Yat-sen University
#include <stdio.h>
#include <iostream>
#include <vector>
#include <string>
#include <stack>
#include <iomanip>
#include <algorithm>
#include <queue>
#include <functional>
using namespace std;

const int MAX_N = 1005;

int dp[MAX_N][MAX_N];
int num[MAX_N];

int goDp(int l, int r) {
    if (dp[l][r]) return dp[l][r];
    if (l > r) return 0;
    int p1, p2;
    if (num[l + 1] >= num[r]) p1 = goDp(l + 2, r) + num[l] - num[l + 1];
    else p1 = goDp(l + 1, r - 1) + num[l] - num[r];
    if (num[l] >= num[r - 1]) p2 = goDp(l + 1, r - 1) + num[r] - num[l];
    else p2 = goDp(l, r - 2) + num[r] - num[r - 1];
    dp[l][r] = max(p1, p2);
    return dp[l][r];
}

int main() {

    std::ios::sync_with_stdio(false);
    
    int counter = 0;

    while (1) {
        counter++;
        int N;
        cin >> N;
        if (!N) break;
        for (int i = 0; i < N; i++) {
            for (int j = 0; j < N; j++) {
                dp[i][j] = 0;
            }
        }
        for (int i = 0; i < N; i++) cin >> num[i];
        cout << "In game " << counter << ", the greedy strategy might lose by as many as " << goDp(0, N - 1) << " points." << endl;
    }


    //cin >> N;

    return 0;
}                                 


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