android 画图 surfaceView

public class MainActivity extends Activity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
MySurface surface=new MySurface(MainActivity.this);
setContentView(surface);
}

@Override
public boolean onCreateOptionsMenu(Menu menu) {
// Inflate the menu; this adds items to the action bar if it is present.
getMenuInflater().inflate(R.menu.main, menu);
return true;
}
}
public class MySurface extends SurfaceView implements Callback {
private SurfaceHolder holder;
private MyThread myThread;
public MySurface(Context context) {
super(context);
// TODO Auto-generated constructor stub
holder = getHolder();
holder.addCallback(this);
paint=new Paint();
}
// SurfaceView发生变化的时候调用
@Override
public void surfaceChanged(SurfaceHolder arg0, int arg1, int arg2, int arg3) {
// TODO Auto-generated method stub
}

// SurfaceView 创建的时候调用
@Override
public void surfaceCreated(SurfaceHolder arg0) {
// TODO Auto-generated method stub
isRunning=true;
new MyThread().start();
}
// SurfaceView 销毁的时候调用
@Override
public void surfaceDestroyed(SurfaceHolder arg0) {
// TODO Auto-generated method stub
isRunning=false;
}

public boolean isRunning=false;
private Paint paint;
class MyThread extends Thread{
private int x,y;
@Override
public void run() {
// TODO Auto-generated method stub
super.run();
while(isRunning){
//更新界面 50毫秒
draw();
try {
Thread.sleep(50);
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}

private void draw() {
// TODO Auto-generated method stub
//锁定界面,拿到画板
// paint.setColor(0xFFFFFFFF);
// paint.setTextSize(25);
Canvas canvas = holder.lockCanvas();
canvas.drawColor(0xFFFF0000);
// canvas.drawText("SurfaceView", x, y, paint);
//decodeResource 参数:1——资源管理器 2——图片ID
Bitmap  bitmap= BitmapFactory.decodeResource(getResources(), R.drawable.ic_launcher);
//显示画板内容
canvas.drawBitmap(bitmap, x, y, paint);
if(canvas!=null)
holder.unlockCanvasAndPost(canvas);
x++;
y++;
}
}
}




评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值