使用反射调用Unity默认的Inspector视图
public static void DrawDefaultInspector(Object obj)
{
SerializedObject so = new SerializedObject(obj);
Type t = typeof(UnityEditor.Editor);
var method = t.GetMethod("DoDrawDefaultInspector", BindingFlags.NonPublic | BindingFlags.Static);
Debug.Log(method == null);
method.Invoke(null, new object[] { so });
}
550

被折叠的 条评论
为什么被折叠?



