安卓VelocityTracker使用小例子
定义:
VelocityTracker是位于android.view.VelocityTracker的一个工具类,用于监听滑动的速度,顾名思义Velocity(速度)Tracker(追踪者)
常用api
/**
* Retrieve a new VelocityTracker object to watch the velocity of a
* motion. Be sure to call {@link #recycle} when done. You should
* generally only maintain an active object while tracking a movement,
* so that the VelocityTracker can be re-used elsewhere.
*
* @return Returns a new VelocityTracker.
*/
static public VelocityTracker obtain() {
VelocityTracker instance = sPool.acquire();
return (instance != null) ? instance : new VelocityTracker(null);
}
获取一个实例 VelocityTracker v= VelocityTracker.obtain();
已经获得初始化的VelocityTracker实例,那么就要和事件中的android.view.MotionEvent做关联,调用如下函数
/**
* Add a user's movement to the tracker. You should call this for the
* initial {@link MotionEvent#ACTION_DOWN}, the following
* {@link MotionEvent#ACTION_MOVE} events that you receive, and the
* final {@link MotionEvent#ACTION_UP}. You can, however, call this
* for whichever events you desire.
*
* @param event The MotionEvent you received and would like to track.
*/
public void addMovement(MotionEvent event) {
if (event == null) {
throw new IllegalArgumentException("event must not be null");
}
nativeAddMovement(mPtr, event);
}
关联完毕后,就应该获取了,这个时候就可以先设置使用
public void computeCurrentVelocity(int units) ;
int 参数指的就是监测时间
/**
* Equivalent to invoking {@link #computeCurrentVelocity(int, float)} with a maximum
* velocity of Float.MAX_VALUE.
*
* @see #computeCurrentVelocity(int, float)
*/
public void computeCurrentVelocity(int units) {
nativeComputeCurrentVelocity(mPtr, units, Float.MAX_VALUE);
}
所有的准备工作都可以了,然后就能调用
getXVelocity(),getYVelocity()来获取速度了
函数原型,其他同理
/**
* Retrieve the last computed X velocity. You must first call
* {@link #computeCurrentVelocity(int)} before calling this function.
*
* @return The previously computed X velocity.
*/
public float getXVelocity() {
return nativeGetXVelocity(mPtr, ACTIVE_POINTER_ID);
}
最后一步就是记得回收,调用recycle()
* Return a VelocityTracker object back to be re-used by others. You must
* not touch the object after calling this function.
*/
public void recycle() {
if (mStrategy == null) {
clear();
sPool.release(this);
}
}
简单示例:
VelocityTracker mVelocityTracker = VelocityTracker.obtain();
mVelocityTracker.addMovement(/*要监听的MotionEvent*/);
mVelocityTracker.computeCurrentVelocity(1000);//设置时间
mVelocityTracker.getXVelocity());//获取x轴1000毫秒单位速度
mVelocityTracker.recycle();
//使用完毕回收资源,比如一个onTouch事件中开始是obtain获取实例
//,那么,在onTouch事件结束的时候就需要回收(recycle())
mVelocityTracker = null;
注意事项:
有时候如果没有通过obtain()获取就使用的话,会导致错误
必须先调用computeCurrentVelocity(毫秒时间),才能用get系列方法来