// you can also use includes, for example:
#include <algorithm>
struct IntervalSeg
{
long long left, right;
IntervalSeg(long long _left = 0, long long _right = 0):left(_left),right(_right){}
bool operator<(const IntervalSeg& orh) const
{
if(left == orh.left) return right < orh.right;
else return left < orh.left;
}
};
int getFirstBiggerIdx(const vector<IntervalSeg>& intervalSeg, long long target)
{
int left = 0;
int right = intervalSeg.size()-1;
while(left <= right)
{
int mid = left+(right-left)/2;
if(intervalSeg[mid].left > target) right = mid-1;
else left = mid+1;
}
return left;
}
int solution(const vector<int> &A) {
// write your code in C++98
//...convert original problem to counting overlap number of given interval segments
vector<IntervalSeg> intervalSeg(A.size());
for(int i = 0; i < A.size(); ++i)
{
intervalSeg[i].left = intervalSeg[i].right = i;
intervalSeg[i].left -= A[i];
intervalSeg[i].right += A[i];
}
//...first interval segments first
sort(intervalSeg.begin(), intervalSeg.end());
//...enumerate each interval segment and using binary search to calculate how much interval segments overlap it
long long result = 0;
for(int i = 0; i < intervalSeg.size(); ++i)
{
long long curRight = intervalSeg[i].right;
int firstBiggerIdx = getFirstBiggerIdx(intervalSeg, curRight);
result += firstBiggerIdx-i-1;
}
//...return result
long long MAX_LIMIT = 10000000;
if(result > MAX_LIMIT) return -1;
else return (int)result;
}
[codility]Number-of-disc-intersections
最新推荐文章于 2021-04-11 04:52:58 发布