MTK_android notes

本文详细介绍了如何在手机系统中进行个性化设置,包括图标显示密度调整、主菜单界面图标主题修改、待机墙纸更换、开机LOGO、开机动画、开机铃声定制以及默认语言切换等操作。

1、图标显示密度:

      图标显示大小调节;

      工程修改:\mediatek\config\miki82_tb_kk\system.prop;

      修改内容:ro.sf.lcd_density=240 //160


2、修改主菜单界面图标主题:

      工程修改:\build\target\product\common.mk

          修改内容:PRODUCT_PACKAGES += Launcher2  //Launcher3


3、修改待机墙纸:

      修改内容:\packages\apps\Launcher2\res\drawable-nodpi

                        \packages\apps\Launcher2\res\values\wallpapers.xml

      默认墙纸:frameworks\base\core\res\res\drawable-nodpi\default_wallpaper.jpg

      default_wallpaper.jpg:为需要显示的那张图片;从drawable-nodpi拷过来!


4、修改开机LOGO、开机动画、开机铃声:

      修改内容:

      开机LOGO:mediatek\custom\common\lk\logo\wsvganl  --> wsvganl_kernel.bmp 和 wsvganl_uboot.bmp

                           wsvganl:对应相应的分辨率;

      开机动画:文件放在 \frameworks\base\data\sounds;

                        打开AllAudio.mk

     在文件最后面加上:$(LOCAL_PATH)/bootanimation.zip:system/media/bootanimation.zip

                        如果在\frameworks\base\data\sounds文件夹下没有bootanimation.zip文件,则需要自己手动添加;

                        在bootanimation.zip文件包中包含part0(98张图片<动画张数可以随便定义几张>格式为.png)、part1两部分(最后一张图片格式为.png,名字定义为98.png) + desc.txt

             desc.txt包含下列信息:
            ===================================================================
              600 1024 5
p 1 2 part0
p 1 2 part1
      ===================================================================

开机铃声:文件放在 \frameworks\base\data\sounds;

添加bootaudio.mp3到该文件夹下;

并在该文件下的AllAudio.mk的文件中添加

  $(LOCAL_PATH)/bootaudio.mp3:system/media/bootaudio.mp3


5、修改默认语言:

      修改文件:mediatek\config\miki82_tb_kk\ProjectConfig.mk

                        MTK_PRODUCT_LOCALES = en_US


6、内置APK:查看《MTK_android_如何预置APK(整合MTK回

                      复)》http://blog.youkuaiyun.com/soft_fa/article/details/39478627


7、切换到当前目录下:

      #git   checkout   x10_xls


8、查看当前工程服务器地址:

      #git   remote   -v


9、编译单个模块:

      #./mk -o=TARGET_BUILD_VARIANT=user mm packages/apps/Launcher2;./mk -                     o=TARGET_BUILD_VARIANT=user snod

      前面为编译修改模块,后面为编译之后打包编译好的模块!










private Watchdog() { mThread = new Thread(this::run, "watchdog"); // Initialize handler checkers for each common thread we want to check. Note // that we are not currently checking the background thread, since it can // potentially hold longer running operations with no guarantees about the timeliness // of operations there. // // Use a custom thread to check monitors to avoid lock contention from impacted other // threads. ServiceThread t = new ServiceThread("watchdog.monitor", android.os.Process.THREAD_PRIORITY_DEFAULT, true /*allowIo*/); t.start(); mMonitorChecker = new HandlerChecker(new Handler(t.getLooper()), "monitor thread", mLock); mHandlerCheckers.add(withDefaultTimeout(mMonitorChecker)); mHandlerCheckers.add( withDefaultTimeout( new HandlerChecker(FgThread.getHandler(), "foreground thread", mLock))); // Add checker for main thread. We only do a quick check since there // can be UI running on the thread. mHandlerCheckers.add( withDefaultTimeout( new HandlerChecker( new Handler(Looper.getMainLooper()), "main thread", mLock))); // Add checker for shared UI thread. mHandlerCheckers.add( withDefaultTimeout(new HandlerChecker(UiThread.getHandler(), "ui thread", mLock))); // And also check IO thread. mHandlerCheckers.add( withDefaultTimeout(new HandlerChecker(IoThread.getHandler(), "i/o thread", mLock))); // And the display thread. mHandlerCheckers.add( withDefaultTimeout( new HandlerChecker(DisplayThread.getHandler(), "display thread", mLock))); // And the animation thread. mHandlerCheckers.add( withDefaultTimeout( new HandlerChecker( AnimationThread.getHandler(), "animation thread", mLock))); // And the surface animation thread. mHandlerCheckers.add( withDefaultTimeout( new HandlerChecker( SurfaceAnimationThread.getHandler(), "surface animation thread", mLock))); // Initialize monitor for Binder threads. addMonitor(new BinderThreadMonitor()); mInterestingJavaPids.add(Process.myPid()); //#ifdef OPLUS_EXTENSION_HOOK //Runsheng.Pei@ANDROID.STABILITY, 2020/02/08, Add for decouple: //Jianqing.Wu@ANDROID.ARCH, 2021-08-25 : create ocsi object mWdtExt = ExtLoader.type(IWatchdogExt.class).base(this).create(); //#endif /*OPLUS_EXTENSION_HOOK*/ // See the notes on DEFAULT_TIMEOUT. assert DB || Build.IS_USERDEBUG || DEFAULT_TIMEOUT > ZygoteConnectionConstants.WRAPPED_PID_TIMEOUT_MILLIS; //#ifdef MTK_ONLY_FEATURE_AEE mWdtSocExt.getExceptionLog(); //#endif /* MTK_ONLY_FEATURE_AEE */ mTraceErrorLogger = new TraceErrorLogger(); }解释构造函数都做了什么,
09-16
private Watchdog() { 511 mThread = new Thread(this::run, "watchdog"); 512 513 // Initialize handler checkers for each common thread we want to check. Note 514 // that we are not currently checking the background thread, since it can 515 // potentially hold longer running operations with no guarantees about the timeliness 516 // of operations there. 517 // 518 // Use a custom thread to check monitors to avoid lock contention from impacted other 519 // threads. 520 ServiceThread t = new ServiceThread("watchdog.monitor", 521 android.os.Process.THREAD_PRIORITY_DEFAULT, true /*allowIo*/); 522 t.start(); 523 mMonitorChecker = new HandlerChecker(new Handler(t.getLooper()), "monitor thread", mLock); 524 mHandlerCheckers.add(withDefaultTimeout(mMonitorChecker)); 525 526 mHandlerCheckers.add( 527 withDefaultTimeout( 528 new HandlerChecker(FgThread.getHandler(), "foreground thread", mLock))); 529 // Add checker for main thread. We only do a quick check since there 530 // can be UI running on the thread. 531 mHandlerCheckers.add( 532 withDefaultTimeout( 533 new HandlerChecker( 534 new Handler(Looper.getMainLooper()), "main thread", mLock))); 535 // Add checker for shared UI thread. 536 mHandlerCheckers.add( 537 withDefaultTimeout(new HandlerChecker(UiThread.getHandler(), "ui thread", mLock))); 538 // And also check IO thread. 539 mHandlerCheckers.add( 540 withDefaultTimeout(new HandlerChecker(IoThread.getHandler(), "i/o thread", mLock))); 541 // And the display thread. 542 mHandlerCheckers.add( 543 withDefaultTimeout( 544 new HandlerChecker(DisplayThread.getHandler(), "display thread", mLock))); 545 // And the animation thread. 546 mHandlerCheckers.add( 547 withDefaultTimeout( 548 new HandlerChecker( 549 AnimationThread.getHandler(), "animation thread", mLock))); 550 // And the surface animation thread. 551 mHandlerCheckers.add( 552 withDefaultTimeout( 553 new HandlerChecker( 554 SurfaceAnimationThread.getHandler(), 555 "surface animation thread", 556 mLock))); 557 // Initialize monitor for Binder threads. 558 addMonitor(new BinderThreadMonitor()); 559 560 mInterestingJavaPids.add(Process.myPid()); 561 562 //#ifdef OPLUS_EXTENSION_HOOK 563 //Runsheng.Pei@ANDROID.STABILITY, 2020/02/08, Add for decouple: 564 //Jianqing.Wu@ANDROID.ARCH, 2021-08-25 : create ocsi object 565 mWdtExt = ExtLoader.type(IWatchdogExt.class).base(this).create(); 566 //#endif /*OPLUS_EXTENSION_HOOK*/ 567 568 // See the notes on DEFAULT_TIMEOUT. 569 assert DB || Build.IS_USERDEBUG || 570 DEFAULT_TIMEOUT > ZygoteConnectionConstants.WRAPPED_PID_TIMEOUT_MILLIS; 571 572 //#ifdef MTK_ONLY_FEATURE_AEE 573 mWdtSocExt.getExceptionLog(); 574 //#endif /* MTK_ONLY_FEATURE_AEE */ 575 mTraceErrorLogger = new TraceErrorLogger(); 576 } 577 578 /** 579 * Called by SystemServer to cause the internal thread to begin execution. 580 */ 581 public void start() { 582 //#ifdef OPLUS_EXTENSION_HOOK 583 //#Daibo.Le@ANDROID.STABILITY, 2023/03/16, add for closing watchdog in hwasan or hightempaging build 584 if (mWdtExt.checkIfNeedCloseWdt()) { 585 return; 586 } 587 //#endif /*OPLUS_EXTENSION_HOOK*/ 588 mThread.start(); 589 }这是watchdog的构造函数请帮我解释一下代码的作用
07-26
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