MSDN定义:https://msdn.microsoft.com/en-us/library/dd183377(v=vs.85).aspx
Bitmaps
A bitmap is a graphical object used to create, manipulate (scale, scroll, rotate, and paint), and store images as files on a disk. This overview describes the bitmap classes and bitmap operations.
位图的操作
1. 创建内存DC和位图对象(HBITMAP)
bool startBitMapPage()
{
HBITMAP hBitmap = NULL;
HDC hdcMem = NULL;
hdcMem = CreateCompatibleDC(getPrimaryDC());
UT_return_val_if_fail(hdcMem, false);
hBitmap = CreateCompatibleBitmap(getPrimaryDC(), page_rect.top - page_rect.bottom, page_rect.left - page_rect.right);
UT_return_val_if_fail(hBitmap, false);
SelectObject(hdcMem, hBitmap);
GR_Win32AllocInfo ai(hdcMem, m_pDocInfo, NULL);
m_pGraphics = (GR_Win32Graphics *)XAP_App::getApp()->newGraphics(ai);
return true;
}
这样就讲内存DC和位图对象进行了绑定,接下来可以直接对hdcMem执行各种GDI操作
2. 保存位图对象到文件
转自blog:
http://blog.youkuaiyun.com/desow/article/details/4558776
BOOL SaveBmp(HBITMAP hBitmap, CString FileName)
{
HDC hDC;
//当前分辨率下每象素所占字节数
int iBits;
//位图中每象素所占字节数
WORD wBitCount;
//定义调色板大小,位图中像素字节大小,位图文件大小,写入文件字节数
DWORD dwPaletteSize=0, dwBmBitsSize=0, dwDIBSize=0, dwWritten=0;
//位图属性结构
BITMAP Bitmap;
//位图文件头结构
BITMAPFILEHEADER bmfHdr;
//位图信息头结构
BITMAPINFOHEADER bi;
//指向位图信息头结构
LPBITMAPINFOHEADER lpbi;
//定义文件,分配内存句柄,调色板句柄
HANDLE fh, hDib, hPal, hOldPal=NULL;
//计算位图文件每个像素所占字节数
hDC = CreateDC(_T("DISPLAY"), NULL, NULL, NULL);
iBits = GetDeviceCaps(hDC, BITSPIXEL) * GetDeviceCaps(hDC, PLANES);
DeleteDC(hDC);
if (iBits <= 1)wBitCount = 1;
else if (iBits <= 4) wBitCount = 4;
else if (iBits <= 8) wBitCount = 8;
else wBitCount = 24;
GetObject(hBitmap, sizeof(Bitmap), (LPSTR)&Bitmap);
bi.biSize = sizeof(BITMAPINFOHEADER);
bi.biWidth = Bitmap.bmWidth;
bi.biHeight = Bitmap.bmHeight;
bi.biPlanes = 1;
bi.biBitCount = wBitCount;
bi.biCompression = BI_RGB;
bi.biSizeImage = 0;
bi.biXPelsPerMeter = 0;
bi.biYPelsPerMeter = 0;
bi.biClrImportant = 0;
bi.biClrUsed = 0;
dwBmBitsSize = ((Bitmap.bmWidth * wBitCount + 31) / 32) * 4 * Bitmap.bmHeight;
// 为位图内容分配内存
hDib = GlobalAlloc(GHND,dwBmBitsSize + dwPaletteSize + sizeof(BITMAPINFOHEADER));
lpbi = (LPBITMAPINFOHEADER)GlobalLock(hDib);
*lpbi = bi;
// 处理调色板
hPal = GetStockObject(DEFAULT_PALETTE);
if (hPal)
{
hDC = ::GetDC(NULL);
//hDC = m_pDc->GetSafeHdc();
hOldPal = ::SelectPalette(hDC, (HPALETTE)hPal, FALSE);
RealizePalette(hDC);
}
// 获取该调色板下新的像素值
GetDIBits(hDC, hBitmap, 0, (UINT)Bitmap.bmHeight, (LPSTR)lpbi + sizeof(BITMAPINFOHEADER)
+dwPaletteSize,(BITMAPINFO *)lpbi, DIB_RGB_COLORS);
// 恢复调色板
if (hOldPal)
{
::SelectPalette(hDC, (HPALETTE)hOldPal, TRUE);
RealizePalette(hDC);
::ReleaseDC(NULL, hDC);
}
// 创建位图文件
fh = CreateFile(FileName, GENERIC_WRITE, 0, NULL, CREATE_ALWAYS,
FILE_ATTRIBUTE_NORMAL|FILE_FLAG_SEQUENTIAL_SCAN, NULL);
if (fh == INVALID_HANDLE_VALUE)
return FALSE;
// 设置位图文件头
bmfHdr.bfType = 0x4D42; // ;BM;
dwDIBSize = sizeof(BITMAPFILEHEADER) + sizeof(BITMAPINFOHEADER) + dwPaletteSize + dwBmBitsSize;
bmfHdr.bfSize = dwDIBSize;
bmfHdr.bfReserved1 = 0;
bmfHdr.bfReserved2 = 0;
bmfHdr.bfOffBits = (DWORD)sizeof(BITMAPFILEHEADER) + (DWORD)sizeof(BITMAPINFOHEADER) + dwPaletteSize;
// 写入位图文件头
WriteFile(fh, (LPSTR)&bmfHdr, sizeof(BITMAPFILEHEADER), &dwWritten, NULL);
// 写入位图文件其余内容
WriteFile(fh, (LPSTR)lpbi, dwDIBSize, &dwWritten, NULL);
// 清除
GlobalUnlock(hDib);
GlobalFree(hDib);
CloseHandle(fh);
return TRUE;
}