Bad Cowtractors
| Time Limit: 1000MS | Memory Limit: 65536K | |
| Total Submissions: 12775 | Accepted: 5304 |
Description
Bessie has been hired to build a cheap internet network among Farmer John's N (2 <= N <= 1,000) barns that are conveniently numbered 1..N. FJ has already done some surveying, and found M (1 <= M <= 20,000) possible connection routes
between pairs of barns. Each possible connection route has an associated cost C (1 <= C <= 100,000). Farmer John wants to spend the least amount on connecting the network; he doesn't even want to pay Bessie.
Realizing Farmer John will not pay her, Bessie decides to do the worst job possible. She must decide on a set of connections to install so that (i) the total cost of these connections is as large as possible, (ii) all the barns are connected together (so that it is possible to reach any barn from any other barn via a path of installed connections), and (iii) so that there are no cycles among the connections (which Farmer John would easily be able to detect). Conditions (ii) and (iii) ensure that the final set of connections will look like a "tree".
Realizing Farmer John will not pay her, Bessie decides to do the worst job possible. She must decide on a set of connections to install so that (i) the total cost of these connections is as large as possible, (ii) all the barns are connected together (so that it is possible to reach any barn from any other barn via a path of installed connections), and (iii) so that there are no cycles among the connections (which Farmer John would easily be able to detect). Conditions (ii) and (iii) ensure that the final set of connections will look like a "tree".
Input
* Line 1: Two space-separated integers: N and M
* Lines 2..M+1: Each line contains three space-separated integers A, B, and C that describe a connection route between barns A and B of cost C.
* Lines 2..M+1: Each line contains three space-separated integers A, B, and C that describe a connection route between barns A and B of cost C.
Output
* Line 1: A single integer, containing the price of the most expensive tree connecting all the barns. If it is not possible to connect all the barns, output -1.
Sample Input
5 8 1 2 3 1 3 7 2 3 10 2 4 4 2 5 8 3 4 6 3 5 2 4 5 17
Sample Output
42
Hint
OUTPUT DETAILS:
The most expensive tree has cost 17 + 8 + 10 + 7 = 42. It uses the following connections: 4 to 5, 2 to 5, 2 to 3, and 1 to 3.
The most expensive tree has cost 17 + 8 + 10 + 7 = 42. It uses the following connections: 4 to 5, 2 to 5, 2 to 3, and 1 to 3.
最大生成树Kruskal算法+并查集
#include <stdio.h>
#include <stdlib.h>
struct node
{
int u;
int v;
int w;
} map[20005];
int N, M;
int group[1005];
int cmp(const void *a, const void *b)
{
return (*(node*)b).w - (*(node*)a).w;
}
int find(int x)
{
while(group[x] != x)
{
x = group[x];
}
return x;
}
bool same(int x, int y)
{
x = find(x);
y = find(y);
if(x != y)
{
group[x] = y;
return false;
}
return true;
}
int main()
{
int i, sum, flag;
while(scanf("%d%d", &N, &M) != EOF)
{
sum = 0;
flag = 0;
for(i = 1; i <= M; i++)
scanf("%d%d%d", &map[i].u, &map[i].v, &map[i].w);
qsort(&map[1], M, sizeof(map[1]), cmp);
for(i = 1; i <= N; i++)
group[i] = i;
for(i = 1; i <= M; i++)
if(!same(map[i].u, map[i].v))
sum += map[i].w;
for(i = 1; i <= N; i++)
if(group[i] == i)
flag++;
if(flag == 1)
printf("%d\n", sum);
else
printf("-1\n");
}
return 0;
}

本文介绍了一种利用Kruskal算法结合并查集解决构造最昂贵生成树的问题,旨在为 Farmer John 的农场设计一个成本最高的连接方案,同时确保所有谷仓能够通过唯一的路径相连。
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