#include
#include
#include
class Compensator {
private:
std::deque x_deque, y_deque, t_deque; // 偏差队列
int window_size; // 滑动平均的窗口大小
public:
// 构造函数
Compensator(int window_size = 10) : window_size(window_size) {}
// 更新偏差值并计算补偿
void update(double x, double y, double t) {
// 更新x的滑动平均
if (x_deque.size() >= window_size) {
x_deque.pop_front(); // 弹出最旧的偏差值
}
x_deque.push_back(x);
// 更新y的滑动平均
if (y_deque.size() >= window_size) {
y_deque.pop_front();
}
y_deque.push_back(y);
// 更新t的滑动平均
if (t_deque.size() >= window_size) {
t_deque.pop_front();
}
t_deque.push_back(t);
}
// 计算滑动平均补偿
double calculateCompensation(const std::deque<double>& deque) {
if (deque.empty()) return 0.0;
double sum = std::accumulate(deque.begin(), deque.end(), 0.0);
return sum / deque.size(); // 计算平均值
}
// 获取当前的补偿值
void getCompensation() {
double x_comp = calculateCompensation(x_deque);
double y_comp = calculateCompensation(y_deque);
double t_comp = calculateCompensation(t_deque);
std::cout << "Compensation: x = " << x_comp << ", y = " << y_comp << ", t = " << t_comp << std::endl;
}
};
int main() {
// 创建补偿器对象,窗口大小为10
Compensator compensator(10);
// 模拟更新机械臂的放置偏差(x, y, t)
compensator.update(1.0, 2.0, 0.5);
compensator.update(1.2, 1.8, 0.6);
compensator.update(1.1, 2.1, 0.4);
compensator.update(0.9, 2.2, 0.3);
compensator.update(1.0, 2.0, 0.5);
compensator.update(1.3, 1.7, 0.4);
compensator.update(1.2, 1.9, 0.6);
compensator.update(1.0, 2.1, 0.5);
compensator.update(0.8, 2.3, 0.2);
compensator.update(1.1, 2.0, 0.4);
// 获取补偿值
compensator.getCompensation();
return 0;
}
Compensation: x = 1.05, y = 2.01, t = 0.43