template <short TempN, short FireN>
class SysParam
{
struct {
short TargetTemp[TempN];
short TargetVolt[FireN];
}SysParamData;
public:
//SysParam();
//~SysParam();
//virtual void InitSysParam(){}; //allocate space and assign the initial value to the parameter iterms
//virtual void SaveSysParam(){}; //save parameters to flash
//virtual void LoadSysParam(){}; //load parameters from flash
};
typedef struct {
short TargetTemp[3];
short TargetVolt[3];
}SysParamData;
template <typename T>
class SysParamStruct
{
T SysData;
public:
//SysParam();
//~SysParam();
//virtual void InitSysParam(){}; //allocate space and assign the initial value to the parameter iterms
//virtual void SaveSysParam(){}; //save parameters to flash
//virtual void LoadSysParam(){}; //load parameters from flash
};
int _tmain(int argc, _TCHAR* argv[])
{
//array<int, 50> intArray;
//intArray.set_elem(0, 2);
SysParam<4, 4> My_SysParam;
SysParamStruct<SysParamData> New_SysParam;
getchar();
return 0;
}
class SysParam
{
struct {
short TargetTemp[TempN];
short TargetVolt[FireN];
}SysParamData;
public:
//SysParam();
//~SysParam();
//virtual void InitSysParam(){}; //allocate space and assign the initial value to the parameter iterms
//virtual void SaveSysParam(){}; //save parameters to flash
//virtual void LoadSysParam(){}; //load parameters from flash
};
typedef struct {
short TargetTemp[3];
short TargetVolt[3];
}SysParamData;
template <typename T>
class SysParamStruct
{
T SysData;
public:
//SysParam();
//~SysParam();
//virtual void InitSysParam(){}; //allocate space and assign the initial value to the parameter iterms
//virtual void SaveSysParam(){}; //save parameters to flash
//virtual void LoadSysParam(){}; //load parameters from flash
};
int _tmain(int argc, _TCHAR* argv[])
{
//array<int, 50> intArray;
//intArray.set_elem(0, 2);
SysParam<4, 4> My_SysParam;
SysParamStruct<SysParamData> New_SysParam;
getchar();
return 0;
}