NX二次开发 UFUN根据类型和名字查找对象 UF_OBJ_cycle_by_name_and_type
//NX8.0+VS2010
#include <uf_obj.h>
#include <uf_modl.h>
#include <uf_assem.h>
extern DllExport void ufsta(char* param, int* returnCode, int rlen)
{
if (UF_initialize())
return;
tag_t tag = NULL_TAG;
tag_t body_tag = NULL_TAG;
char* edge_Len[3] = { "100", "200", "300"};
double point[3] = { 0.0,0.0,0.0 };
if (!UF_MODL_create_block1(UF_NULLSIGN, point, edge_Len, &tag))
{//创建长方体特征
if (!UF_MODL_ask_feat_body(tag, &body_tag))
{//通过特征获得体
UF_OBJ_set_name(body_tag, "FFF");
}
}
//通过名字和类型查找对象
tag_t object_tag = NULL_TAG;
UF_OBJ_cycle_by_name_and_type(UF_ASSEM_ask_work_part(), "FFF", UF_solid_type, false, &object_tag);
if (object_tag)
{//找到对象后设置颜色
UF_OBJ_set_color(object_tag, 186);
}
UF_terminate();
}