#include<iostream>
#include<cmath>
using namespace std;
#define pi 3.14
class point {
int x, y;
public:
point() { cout << "point默认构造函数调用" << endl; }
point(int xx, int yy):x(xx),y(yy) { cout << "point有参构造函数调用" << endl; }
point(point& p);
double distance(point& p);
int getx() { return x; }
int gety() { return y; }
};
point::point(point& p) {
x = p.x;
y = p.y;
cout << "point复制构造函数调用" << endl;
}
//求两点间距离
double point::distance(point& p) {
cout << "distance函数的调用" << endl;
return sqrt((x - p.x) * (x - p.x) + (y - p.y) * (y - p.y));
}
class circle {
public:
circle() { cout << "circle默认构造函数调用"<<endl; }
circle(point pp, int rr);
circle(circle& c) {
p = c.p;
radius = c.radius;
cout << "circle复制构造函数调用" << endl;
}
int getr() { return radius; }
double area();
double circumference();
void co_area(circle& c);
private:
point p;
int radius;
};
double circle::area(){
cout << "circle::area函数的调用" << endl;
return pi * radius * radius;
}
circle::circle(point pp, int rr) :p(pp), radius(rr) {
cout << "circle有参构造函数调用" << endl;
}
double circle::circumference() {
cout << "circle::ciecunference函数的调用" << endl;
return 2 * pi * radius;
}
void circle::co_area(circle &c){
int point_p = p.distance(c.p);
if (point_p >= radius + c.radius) {
cout << "两个圆不相交" << endl;
}
else
cout << "两个圆相交" << endl;
}
int main() {
point p1(2, 5), p2(3,6);
circle c1(p1, 3), c2(p2, 3);
int d_p1_p2 = p1.distance(p2);
cout << "p1\p2之间的距离:" << d_p1_p2 << endl;
cout << "c1的面积:" << c1.area() <<" c2的面积:"<<c2.area()<< endl;
cout << "c1的周长:" << c1.circumference() << " c2的周长:" << c2.circumference() << endl;
c1.co_area(c2);
return 0;
}
【C++】构建一个正方形类
最新推荐文章于 2024-04-13 11:08:26 发布