//震动效果
auto shaky = Shaky3D::create(6,Size(2,1),5,false);
gridNode->runAction(shaky);
//翻转效果
auto flipx = FlipX3D::create(2);
auto reflipx = flipx->reverse();
auto dely = DelayTime::create(2);
gridNode->runAction(Sequence::create(flipx,dely,reflipx,nullptr));
//透镜效果
auto lens = Lens3D::create(5,Size(5,5),Vec2(size.width/2,size.height/2),300);
gridNode->runAction(lens)
//液体效果
auto liquid = Liquid::create(5,Size(5,5),10,10);
gridNode->runAction(liquid);
//波纹效果
auto ripple = Ripple3D::create(5, Size(5, 5), size / 2, 200, 10, 100);
gridNode->runAction(ripple);
//波浪效果
auto wave = Waves3D::create(5,Size(10,10),10,10);
gridNode->runAction(wave);
//翻页效果
auto pageturn = PageTurn3D::create(5,Size(10,10));
gridNode->runAction(pageturn);