var timeoutID = null;
handler.setInputAction(function(movement){
clearTimeout(timeoutID);
timeoutID= window.setTimeout(function(){
}, 200);
},Cesium.ScreenSpaceEventType.LEFT_CLICK);
handler.setInputAction(function(movement){
clearTimeout(timeoutID);
}, Cesium.ScreenSpaceEventType.LEFT_DOUBLE_CLICK );