Java中关于枚举的7种用法

本文深入探讨Java枚举的多种用途,包括定义、用作switch语句、添加自定义方法、覆盖toString方法、实现接口以及使用枚举集合。通过具体实例展示如何增强枚举的功能性和灵活性。

摘要生成于 C知道 ,由 DeepSeek-R1 满血版支持, 前往体验 >

记录

1.定义常量:
public enum Color {
    RED,ORANGE,YELLOW,GREEN,INDIGO,BLUE,PURPLE
}
2.用于switch:
enum Color {
    RED,ORANGE,YELLOW,GREEN,INDIGO,BLUE,PURPLE
}
public class Draw{
    Color c = Color.BLUE;
    public void draw(){
        switch(c){
        case RED:
            c = Color.RED;
            break;
        case ORANGE:
            c = Color.ORANGE;
            break;
        case YELLOW:
            c = Color.YELLOW;
            break;
        case GREEN:
            c = Color.GREEN;
            break;
        case INDIGO:
            c = Color.INDIGO;
            break;
        case BLUE:
            c = Color.BLUE;
            System.out.println("打印:" + Color.BLUE);
            break;
        case PURPLE:
            c = Color.PURPLE;
            break;
        }
    }
}
3.在枚举中添加新方法:
public enum Color {
    RED(1,"红"),
    ORANGE(2,"橙"),
    YELLOW(3,"黄"),
    GREEN(4,"绿"),
    INDIGO(5,"靛"),
    BLUE(6,"蓝"),
    PURPLE(7,"紫");
    //成员变量
    private int sequence;
    private String name;
    //构造方法
    private Color(int sequence, String name) {
        this.sequence = sequence;
        this.name = name;
    }
    //自定义方法
    public static String getColorName(int sequence){
        for (Color c : Color.values()) {
            if(c.getSequence() == sequence)
                return c.name;
        }
        return null;
    }
    //getter&setter
    public int getSequence() {
        return sequence;
    }
    public void setSequence(int sequence) {
        this.sequence = sequence;
    }
    public String getName() {
        return name;
    }
    public void setName(String name) {
        this.name = name;
    }
}
4.覆盖(重写)枚举的方法:
public enum Color {
    RED(1,"红"),
    ORANGE(2,"橙"),
    YELLOW(3,"黄"),
    GREEN(4,"绿"),
    INDIGO(5,"靛"),
    BLUE(6,"蓝"),
    PURPLE(7,"紫");
    //成员变量
    private int sequence;
    private String name;
    //构造方法
    private Color(int sequence, String name) {
        this.sequence = sequence;
        this.name = name;
    }
    //覆盖方法
    @Override
    public String toString() {
        return "顺序:"+this.sequence+"_颜色名:"+this.name;
    }
}
5.实现接口:
interface Action{
    void getDetail();
}
public enum Color implements Action{
    RED(1,"红"),
    ORANGE(2,"橙"),
    YELLOW(3,"黄"),
    GREEN(4,"绿"),
    INDIGO(5,"靛"),
    BLUE(6,"蓝"),
    PURPLE(7,"紫");
    //成员变量
    private int sequence;
    private String name;
    //构造方法
    private Color(int sequence, String name) {
        this.sequence = sequence;
        this.name = name;
    }
    @Override
    public void getDetail() {
        System.out.println("顺序:"+this.sequence+"_颜色名:"+this.name);
    }
}
6.使用接口组织枚举:
public interface Food {  
    enum Coffee implements Food{  
        BLACK_COFFEE,DECAF_COFFEE,LATTE,CAPPUCCINO  
    }  
    enum Dessert implements Food{  
        FRUIT, CAKE, GELATO  
    }  
}
7.枚举集合:

java.util.EnumSet和java.util.EnumMap是两个枚举集合。EnumSet保证集合中的元素不重复;EnumMap中的key是enum类型,而value则可以是任意类型。

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值