SDL2常用函数&结构分析:SDL_BlitSurface&SDL_UpdateWindowSurface

博客介绍了SDL2中SDL_BlitSurface和SDL_UpdateWindowSurface两个函数。SDL_BlitSurface可将一个surface数据复制到目标surface,成功返回0;SDL_UpdateWindowSurface将窗口surface复制到屏幕,成功也返回0。二者常相伴出现,还给出显示box.bmp图片的示例代码。

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SDL_BlitSurface

函数功能:将一个surface的数据快速复制到目标surface中。

函数原型:

int SDL_BlitSurface(SDL_Surface*    src,
                    const SDL_Rect* srcrect,
                    SDL_Surface*    dst,
                    SDL_Rect*       dstrect)

参数列表:

src被拷贝的SDL_Surface
srcrectSDL_Rect结构表示要复制的矩形的范围,如果为NULL的话,就全部复制
dst容纳拷贝数据的目标SDL_Surface
dstrectSDL_Rect结构表示拷贝到的矩形范围,如果为NULL的话,就全部拷贝

返回值:如果blit成功则返回0,失败则返回负数错误代码; 调用SDL_GetError()可以获取更多异常信息。

SDL_UpdateWindowSurface

函数功能:将窗口surface复制到屏幕。

函数原型:

int SDL_UpdateWindowSurface(SDL_Window* window)

参数:window:要更新的窗口

返回值:成功时返回0,失败时返回负数错误码; 调用SDL_GetError()可以获取更多异常信息。

SDL_BlitSurfaceSDL_UpdateWindowSurface函数一般是相伴出现,当已经准备好的surface被拷贝后,也就以为着,这部分数据需要被显示了。

示例代码

示例代码用于显示一张box.bmp图片。

#include "SDL.h" // include SDL header
int main(int argc, char* argv[])
{
    SDL_Surface *screen;
    SDL_Window *window;
    SDL_Surface *image;
  
    SDL_Init(SDL_INIT_VIDEO); // 初始化视频子系统
    // 创建一个窗体
    window = SDL_CreateWindow("SDL2 Example", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 640, 480, 0);
    // 获得一个与窗体关联的surface,赋值给screen
    screen = SDL_GetWindowSurface(window);
    image = SDL_LoadBMP("box.bmp"); // 加载一个bmp图片文件,并把surface赋值给image
    SDL_BlitSurface(image, NULL, screen, NULL); // 将image中的的数据拷贝到screen中,相当于直接显示
    SDL_FreeSurface(image); // image数据以经拷贝出去,已经失去价值
    SDL_UpdateWindowSurface(window); // 刷新窗体,让与窗体关联的screen中的数据能够显示出来。
    // show image for 2 seconds
    SDL_Delay(2000);
    SDL_DestroyWindow(window);
    SDL_Quit();
    return 0;
}
In file included from D:/SelfUsing/Language/CLion 2025.1.3/mingw/lib/gcc/x86_64-w64-mingw32/14.2.0/include/c++/bits/hashtable_policy.h:34, from D:/SelfUsing/Language/CLion 2025.1.3/mingw/lib/gcc/x86_64-w64-mingw32/14.2.0/include/c++/bits/hashtable.h:35, from D:/SelfUsing/Language/CLion 2025.1.3/mingw/lib/gcc/x86_64-w64-mingw32/14.2.0/include/c++/bits/unordered_map.h:33, from D:/SelfUsing/Language/CLion 2025.1.3/mingw/lib/gcc/x86_64-w64-mingw32/14.2.0/include/c++/unordered_map:41, from D:/obj/i wanna own world to me/i wanna own world to me.cpp:9: D:/SelfUsing/Language/CLion 2025.1.3/mingw/lib/gcc/x86_64-w64-mingw32/14.2.0/include/c++/tuple: In instantiation of 'constexpr std::pair<_T1, _T2>::pair(std::tuple<_Args1 ...>&, std::tuple<_Args2 ...>&, std::_Index_tuple<_Indexes1 ...>, std::_Index_tuple<_Indexes2 ...>) [with _Args1 = {std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >&&}; long long unsigned int ..._Indexes1 = {0}; _Args2 = {}; long long unsigned int ..._Indexes2 = {}; _T1 = const std::__cxx11::basic_string<char>; _T2 = SDL_GL_Image]': D:/SelfUsing/Language/CLion 2025.1.3/mingw/lib/gcc/x86_64-w64-mingw32/14.2.0/include/c++/tuple:2877:63: required from 'constexpr std::pair<_T1, _T2>::pair(std::piecewise_construct_t, std::tuple<_Args1 ...>, std::tuple<_Args2 ...>) [with _Args1 = {std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >&&}; _Args2 = {}; _T1 = const std::__cxx11::basic_string<char>; _T2 = SDL_GL_Image]' 2877 | typename _Build_index_tuple<sizeof...(_Args2)>::__type()) | ^ D:/SelfUsing/Language/CLion 2025.1.3/mingw/lib/gcc/x86_64-w64-mingw32/14.2.0/include/c++/bits/stl_construct.h:97:14: required from 'constexpr decltype (::new(void*(0)) _Tp) std::construct_at(_Tp*, _Args&& ...) [with _Tp = pair<const __cxx11::basic_string<char>, SDL_GL_Image>; _Args = {const piecewise_construct_t&, tuple<__cxx11::basic_string<char, char_traits<char>, allocator<char> >&&>, tuple<>}; decltype (::new(void*(0)) _Tp) = pair<const __cxx11::basic_string<char>, SDL_GL_Image>*]' 97 | { return ::new((void*)__location) _Tp(std::forward<_Args>(__args)...); } | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ D:/SelfUsing/Language/CLion 2025.1.3/mingw/lib/gcc/x86_64-w64-mingw32/14.2.0/include/c++/bits/alloc_traits.h:536:21: required from 'static constexpr void std::allocator_traits<std::allocator<_Up> >::construct(allocator_type&, _Up*, _Args&& ...) [with _Up = std::pair<const std::__cxx11::basic_string<char>, SDL_GL_Image>; _Args = {const std::piecewise_construct_t&, std::tuple<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >&&>, std::tuple<>}; _Tp = std::__detail::_Hash_node<std::pair<const std::__cxx11::basic_string<char>, SDL_GL_Image>, true>; allocator_type = std::allocator<std::__detail::_Hash_node<std::pair<const std::__cxx11::basic_string<char>, SDL_GL_Image>, true> >]' 536 | std::construct_at(__p, std::forward<_Args>(__args)...); | ~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ D:/SelfUsing/Language/CLion 2025.1.3/mingw/lib/gcc/x86_64-w64-mingw32/14.2.0/include/c++/bits/hashtable_policy.h:2024:36: required from 'std::__detail::_Hashtable_alloc<_NodeAlloc>::__node_type* std::__detail::_Hashtable_alloc<_NodeAlloc>::_M_allocate_node(_Args&& ...) [with _Args = {const std::piecewise_construct_t&, std::tuple<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >&&>, std::tuple<>}; _NodeAlloc = std::allocator<std::__detail::_Hash_node<std::pair<const std::__cxx11::basic_string<char>, SDL_GL_Image>, true> >; __node_ptr = std::allocator<std::__detail::_Hash_node<std::pair<const std::__cxx11::basic_string<char>, SDL_GL_Image>, true> >::value_type*]' 2024 | __node_alloc_traits::construct(__alloc, __n->_M_valptr(), | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~ 2025 | std::forward<_Args>(__args)...); | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ D:/SelfUsing/Language/CLion 2025.1.3/mingw/lib/gcc/x86_64-w64-mingw32/14.2.0/include/c++/bits/hashtable.h:312:35: required from 'std::_Hashtable<_Key, _Value, _Alloc, _ExtractKey, _Equal, _Hash, _RangeHash, _Unused, _RehashPolicy, _Traits>::_Scoped_node::_Scoped_node(std::_Hashtable<_Key, _Value, _Alloc, _ExtractKey, _Equal, _Hash, _RangeHash, _Unused, _RehashPolicy, _Traits>::__hashtable_alloc*, _Args&& ...) [with _Args = {const std::piecewise_construct_t&, std::tuple<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >&&>, std::tuple<>}; _Key = std::__cxx11::basic_string<char>; _Value = std::pair<const std::__cxx11::basic_string<char>, SDL_GL_Image>; _Alloc = std::allocator<std::pair<const std::__cxx11::basic_string<char>, SDL_GL_Image> >; _ExtractKey = std::__detail::_Select1st; _Equal = std::equal_to<std::__cxx11::basic_string<char> >; _Hash = std::hash<std::__cxx11::basic_string<char> >; _RangeHash = std::__detail::_Mod_range_hashing; _Unused = std::__detail::_Default_ranged_hash; _RehashPolicy = std::__detail::_Prime_rehash_policy; _Traits = std::__detail::_Hashtable_traits<true, false, true>; std::_Hashtable<_Key, _Value, _Alloc, _ExtractKey, _Equal, _Hash, _RangeHash, _Unused, _RehashPolicy, _Traits>::__hashtable_alloc = std::_Hashtable<std::__cxx11::basic_string<char>, std::pair<const std::__cxx11::basic_string<char>, SDL_GL_Image>, std::allocator<std::pair<const std::__cxx11::basic_string<char>, SDL_GL_Image> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char> >, std::hash<std::__cxx11::basic_string<char> >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> >::__hashtable_alloc]' 312 | _M_node(__h->_M_allocate_node(std::forward<_Args>(__args)...)) | ~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ D:/SelfUsing/Language/CLion 2025.1.3/mingw/lib/gcc/x86_64-w64-mingw32/14.2.0/include/c++/bits/hashtable_policy.h:870:42: required from 'std::__detail::_Map_base<_Key, std::pair<const _Key, _Val>, _Alloc, std::__detail::_Select1st, _Equal, _Hash, _RangeHash, _Unused, _RehashPolicy, _Traits, true>::mapped_type& std::__detail::_Map_base<_Key, std::pair<const _Key, _Val>, _Alloc, std::__detail::_Select1st, _Equal, _Hash, _RangeHash, _Unused, _RehashPolicy, _Traits, true>::operator[](key_type&&) [with _Key = std::__cxx11::basic_string<char>; _Val = SDL_GL_Image; _Alloc = std::allocator<std::pair<const std::__cxx11::basic_string<char>, SDL_GL_Image> >; _Equal = std::equal_to<std::__cxx11::basic_string<char> >; _Hash = std::hash<std::__cxx11::basic_string<char> >; _RangeHash = std::__detail::_Mod_range_hashing; _Unused = std::__detail::_Default_ranged_hash; _RehashPolicy = std::__detail::_Prime_rehash_policy; _Traits = std::__detail::_Hashtable_traits<true, false, true>; mapped_type = SDL_GL_Image; key_type = std::__cxx11::basic_string<char>]' 870 | typename __hashtable::_Scoped_node __node { | ^~~~~~ D:/SelfUsing/Language/CLion 2025.1.3/mingw/lib/gcc/x86_64-w64-mingw32/14.2.0/include/c++/bits/unordered_map.h:992:20: required from 'std::unordered_map<_Key, _Tp, _Hash, _Pred, _Alloc>::mapped_type& std::unordered_map<_Key, _Tp, _Hash, _Pred, _Alloc>::operator[](key_type&&) [with _Key = std::__cxx11::basic_string<char>; _Tp = SDL_GL_Image; _Hash = std::hash<std::__cxx11::basic_string<char> >; _Pred = std::equal_to<std::__cxx11::basic_string<char> >; _Alloc = std::allocator<std::pair<const std::__cxx11::basic_string<char>, SDL_GL_Image> >; mapped_type = SDL_GL_Image; key_type = std::__cxx11::basic_string<char>]' 992 | { return _M_h[std::move(__k)]; } | ~~~~^ D:/obj/i wanna own world to me/i wanna own world to me.cpp:164:57: required from here 164 | glBindTexture(GL_TEXTURE_2D, images["sprBrownBlock"s].textureID); | ^ D:/SelfUsing/Language/CLion 2025.1.3/mingw/lib/gcc/x86_64-w64-mingw32/14.2.0/include/c++/tuple:2888:9: error: no matching function for call to 'SDL_GL_Image::SDL_GL_Image()' 2888 | second(std::forward<_Args2>(std::get<_Indexes2>(__tuple2))...) | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ D:/obj/i wanna own world to me/i wanna own world to me.cpp:43:14: note: candidate: 'SDL_GL_Image::SDL_GL_Image(const char*)' 43 | explicit SDL_GL_Image(const char* path) { | ^~~~~~~~~~~~ D:/obj/i wanna own world to me/i wanna own world to me.cpp:43:14: note: candidate expects 1 argument, 0 provided D:/obj/i wanna own world to me/i wanna own world to me.cpp:39:7: note: candidate: 'constexpr SDL_GL_Image::SDL_GL_Image(const SDL_GL_Image&)' 39 | union SDL_GL_Image { | ^~~~~~~~~~~~ D:/obj/i wanna own world to me/i wanna own world to me.cpp:39:7: note: candidate expects 1 argument, 0 provided ninja: build stopped: subcommand failed.
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