hdu 2147 kiki's game 博弈

本文探讨了Kiki's Game的策略玩法,这是一种基于n*m棋盘的游戏,玩家需将棋子通过特定移动规则从右上角移至左下角。文章提供了判断初始玩家胜败的算法,并附带源代码实现。

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kiki's game

Time Limit: 5000/1000 MS (Java/Others)    Memory Limit: 40000/1000 K (Java/Others)
Total Submission(s): 6933    Accepted Submission(s): 4141


Problem Description
Recently kiki has nothing to do. While she is bored, an idea appears in his mind, she just playes the checkerboard game.The size of the chesserboard is n*m.First of all, a coin is placed in the top right corner(1,m). Each time one people can move the coin into the left, the underneath or the left-underneath blank space.The person who can't make a move will lose the game. kiki plays it with ZZ.The game always starts with kiki. If both play perfectly, who will win the game?
 

Input
Input contains multiple test cases. Each line contains two integer n, m (0<n,m<=2000). The input is terminated when n=0 and m=0.

 

Output
If kiki wins the game printf "Wonderful!", else "What a pity!".
 

Sample Input
  
5 3 5 4 6 6 0 0
 

Sample Output
  
What a pity! Wonderful! Wonderful!
 

Author
月野兔
 

Source
 

给出 n*m的方格 能往下往左或者左下三个方向走 从(n,m)开始

走到(1,1)的胜利 问谁能赢

#include<cstdio>
#include<cstring>
int main()
{
    int n,m;
    while(scanf("%d %d",&n,&m)!=EOF&&(n||m))
    {
        if(n%2&&m%2)
            printf("What a pity!\n");
        else
            printf("Wonderful!\n");
    }
    return 0;
}


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