cjson源码剖析(1)
cJSON类型
/* cJSON Types: */
#define cJSON_False (1 << 0)
#define cJSON_True (1 << 1)
#define cJSON_NULL (1 << 2)
#define cJSON_Number (1 << 3)
#define cJSON_String (1 << 4)
#define cJSON_Array (1 << 5)
#define cJSON_Object (1 << 6)
#define cJSON_IsReference 256
#define cJSON_StringIsConst 512
前面七个是cJSON支持的七种类型
cJSON结构
/* The cJSON structure: */
typedef struct cJSON {
struct cJSON *next,*prev; /* next/prev allow you to walk array/object chains. Alternatively, use GetArraySize/GetArrayItem/GetObjectItem */
struct cJSON *child; /* An array or object item will have a child pointer pointing to a chain of the items in the array/object. */
int type; /* The type of the item, as above. */
char *valuestring; /* The item's string, if type==cJSON_String */
int valueint; /* The item's number, if type==cJSON_Number */
double valuedouble; /* The item's number, if type==cJSON_Number */
char *string; /* The item's name string, if this item is the child of, or is in the list of subitems of an object. */
} cJSON;
- struct cJSON *next,*prev;用于指向同级对象
- struct cJSON *child;如果一个对象是一个对象集合或者是对象数组,该指针指向存储对象集合或者是对象数组
- int type;即 /* cJSON Types: */
- char *valuestring;int valueint;double valuedouble;存储对应值
- char *string;该值的对象名字。。
cJSON接口
typedef struct cJSON_Hooks {
void *(*malloc_fn)(size_t sz);
void (*free_fn)(void *ptr);
} cJSON_Hooks;
//释放/申请用
/* Supply malloc, realloc and free functions to cJSON */
extern void cJSON_InitHooks(cJSON_Hooks* hooks);
//初始化cJSON_Hooks
/* Supply a block of JSON, and this returns a cJSON object you can interrogate. Call cJSON_Delete when finished. */
extern cJSON *cJSON_Parse(const char *value);
//将json格式的字符串转换成cJSON对象
/* Render a cJSON entity to text for transfer/storage. Free the char* when finished. */
extern char *cJSON_Print(cJSON *item);
//将cJSON对象转换成json格式的字符串
/* Render a cJSON entity to text for transfer/storage without any formatting. Free the char* when finished. */
extern char *cJSON_PrintUnformatted(cJSON *item);
//输出无格式化字符串,不太懂
/* Render a cJSON entity to text using a buffered strategy. prebuffer is a guess at the final size. guessing well reduces reallocation. fmt=0 gives unformatted, =1 gives formatted */
extern char *cJSON_PrintBuffered(cJSON *item,int prebuffer,int fmt);
//还是不懂。似乎是可以选择式,提前申请的char空间为prebuffer,然后可以减少realloc次数
/* Delete a cJSON entity and all subentities. */
extern void cJSON_Delete(cJSON *c);
//删除cJSON对象
/* Returns the number of items in an array (or object). */
extern int cJSON_GetArraySize(cJSON *array);
//获得JSON数组对象个数
/* Retrieve item number "item" from array "array". Returns NULL if unsuccessful. */
extern cJSON *cJSON_GetArrayItem(cJSON *array,int item);
//获得数组中第item 的对象
/* Get item "string" from object. Case insensitive. */
extern cJSON *cJSON_GetObjectItem(cJSON *object,const char *string);
//取得名字为‘string’的该对象
extern int cJSON_HasObjectItem(cJSON *object,const char *string);
//看有没有名字为'string'的该对象
/* For analysing failed parses. This returns a pointer to the parse error. You'll probably need to look a few chars back to make sense of it. Defined when cJSON_Parse() returns 0. 0 when cJSON_Parse() succeeds. */
extern const char *cJSON_GetErrorPtr(void);
//没看懂,好像是cJSON_Parse失败后用,用于查看是哪里格式不对,得看代码才知道
/* These calls create a cJSON item of the appropriate type. */
extern cJSON *cJSON_CreateNull(void);
extern cJSON *cJSON_CreateTrue(void);
extern cJSON *cJSON_CreateFalse(void);
extern cJSON *cJSON_CreateBool(int b);
extern cJSON *cJSON_CreateNumber(double num);
extern cJSON *cJSON_CreateString(const char *string);
extern cJSON *cJSON_CreateArray(void);
extern cJSON *cJSON_CreateObject(void);
//创建对象
/* These utilities create an Array of count items. */
extern cJSON *cJSON_CreateIntArray(const int *numbers,int count);
extern cJSON *cJSON_CreateFloatArray(const float *numbers,int count);
extern cJSON *cJSON_CreateDoubleArray(const double *numbers,int count);
extern cJSON *cJSON_CreateStringArray(const char **strings,int count);
//创建对象数组
/* Append item to the specified array/object. */
extern void cJSON_AddItemToArray(cJSON *array, cJSON *item);
extern void cJSON_AddItemToObject(cJSON *object,const char *string,cJSON *item);
extern void cJSON_AddItemToObjectCS(cJSON *object,const char *string,cJSON *item);
//添加
/* Use this when string is definitely const (i.e. a literal, or as good as), and will definitely survive the cJSON object */
/* Append reference to item to the specified array/object. Use this when you want to add an existing cJSON to a new cJSON, but don't want to corrupt your existing cJSON. */
extern void cJSON_AddItemReferenceToArray(cJSON *array, cJSON *item);
extern void cJSON_AddItemReferenceToObject(cJSON *object,const char *string,cJSON *item);
/* Remove/Detatch items from Arrays/Objects. */
extern cJSON *cJSON_DetachItemFromArray(cJSON *array,int which);
extern void cJSON_DeleteItemFromArray(cJSON *array,int which);
extern cJSON *cJSON_DetachItemFromObject(cJSON *object,const char *string);
extern void cJSON_DeleteItemFromObject(cJSON *object,const char *string);
//删除对象
/* Update array items. */
extern void cJSON_InsertItemInArray(cJSON *array,int which,cJSON *newitem); /* Shifts pre-existing items to the right. */
extern void cJSON_ReplaceItemInArray(cJSON *array,int which,cJSON *newitem);
extern void cJSON_ReplaceItemInObject(cJSON *object,const char *string,cJSON *newitem);
//替换对象
/* Duplicate a cJSON item */
extern cJSON *cJSON_Duplicate(cJSON *item,int recurse);
/* Duplicate will create a new, identical cJSON item to the one you pass, in new memory that will
need to be released. With recurse!=0, it will duplicate any children connected to the item.
The item->next and ->prev pointers are always zero on return from Duplicate. */
/* ParseWithOpts allows you to require (and check) that the JSON is null terminated, and to retrieve the pointer to the final byte parsed. */
extern cJSON *cJSON_ParseWithOpts(const char *value,const char **return_parse_end,int require_null_terminated);
extern void cJSON_Minify(char *json);