源程序:
#include<iostream>
#include<Cmath>
using namespace std;
class Point //定义坐标点类
{
public:
double x,y; //点的横坐标和纵坐标
Point(){x=0;y=0;}
Point(double x0,double y0) {x=x0; y=y0;}
void PrintP(){cout<<" Point:("<<x<<","<<y<<")";}
};
class Line: public Point //利用坐标点类定义直线类, 其基类的数据成员表示直线的中点
{
private:
class Point pt1,pt2; //直线的两个端点
public:
Line(Point pts, Point pte); //构造函数
double Dx(){return pt2.x-pt1.x;}
double Dy(){return pt2.y-pt1.y;}
double Length();//计算直线的长度
void PrintL(); //输出直线的两个端点和直线长度
};
//构造函数,分别用参数初始化对应的端点及由基类属性描述的中点
Line::Line(Point pts, Point pte):Point((pts.x+pte.x)/2,(pts.y+pte.y)/2),pt1(pts),pt2(pte){}//有点不太懂···
double Line::Length(){return sqrt(Dx()*Dx()+Dy()*Dy());}//计算直线的长度
void Line::PrintL()
{
cout<<" 1st ";
pt1.PrintP();
cout<<"\n 2nd ";
pt2.PrintP();
cout<<"\n The middle point of Line: ";
PrintP();
cout<<"\n The Length of Line: "<<Length()<<endl;
}
int main()
{
Point ps(0,0),pe(0,1);
Line l(ps,pe);
l.PrintL();//输出直线l的信息
ps.PrintP();
pe.PrintP();//输出直线l中点的信息
system("pause");
return 0;
}
截图:
觉得给出的数算起来太过麻烦,于是自己换了个(0,0)和(0,1)···结果发现中点怎么是(0,0)???反复搞了好久···原来是因为是int型的···嘿嘿···果然还是不要偷懒的好哈~