即listView特效1,http://blog.youkuaiyun.com/pipisky2006/article/details/7393475,好久之后
列表的拖拽效果(参考Android源码下packages/apps/Music中的播放列表TouchInterceptor.java源码)
重写ListView中onInterceptTouchEvent(),onTouchEvent()方法来响应触控事件做相应的界面调整(选中,生成影像,拖动影像,数据更改后刷新界面)等等。
拖拽的动作实际上是WindowManager在最上层添加的ImageView随着手指移动被拖动。listView作为背景,数据随之变化。
下面是源码的分析
public class TouchInterceptor extends ListView {//继承自ListView
public TouchInterceptor(Context context, AttributeSet attrs) {
super(context, attrs);
mTouchSlop = ViewConfiguration.get(context).getScaledTouchSlop();//检测滑动状态的阀值
Resources res = getResources();
mItemHeightNormal = res.getDimensionPixelSize(R.dimen.normal_height);
mItemHeightHalf = mItemHeightNormal / 2;
mItemHeightExpanded = res.getDimensionPixelSize(R.dimen.expanded_height);
}
}
下面是用到的变量:
private ImageView mDragView;//被拖拽的ImageView
private WindowManager mWindowManager;
private WindowManager.LayoutParams mWindowParams;
private int mDragPos; // which item is being dragged 被拖拽的View所在的当前的position
private int mFirstDragPos; // where was the dragged item originally 被拖拽的View的最初的position
private int mDragPoint; // at what offset inside the item did the user grab it 在当前数据项中的位置
private int mCoordOffset; // the difference between screen coordinates and coordinates in this view 屏幕坐标和View坐标的差值,也就是getRawY和getY的差值
private int mUpperBound; //拖动的时候,开始向上滚动的边界
private int mLowerBound; //拖动的时候,开始向下滚动的边界
private int mHeight;
private Rect mTempRect = new Rect();
private Bitmap mDragBitmap;
private final int mTouchSlop; //判断滑动的一个距离值
private int mItemHeightNormal;
private int mItemHeightExpanded;
private int mItemHeightHalf;
捕捉down事件,在down事件中,判断是否需要拖动,如果是,我们做一些拖动的准备工作,准备影像。
@Override
public boolean onInterceptTouchEvent(MotionEvent ev) {
switch (ev.getAction()) {
case MotionEvent.ACTION_DOWN://down事件
int x = (int) ev.getX();
int y = (int) ev.getY();
int itemnum = pointToPosition(x, y);//选中的数据项位置,使用ListView自带的pointToPosition(x, y)方法
if (itemnum == AdapterView.INVALID_POSITION) {
break;
}
ViewGroup item = (ViewGroup) getChildAt(itemnum - getFirstVisiblePosition());//获取选中的View项
mDragPoint = y - item.getTop();//点击位置在点击View内的相对位置
mCoordOffset = ((int)ev.getRawY()) - y;
View dragger = item.findViewById(R.id.icon);//选中项中的拖动识别View
Rect r = mTempRect;
dragger.getDrawingRect(r);
// The dragger icon itself is quite small, so pretend the touch area is bigger
if (x < r.right * 2) {
item.setDrawingCacheEnabled(true);
// Create a copy of the drawing cache so that it does not get recycled
// by the framework when the list tries to clean up memory
Bitmap bitmap = Bitmap.createBitmap(item.getDrawingCache());//获取拖动影像
startDragging(bitmap, y);//准备拖动工作
mDragPos = itemnum;
mFirstDragPos = mDragPos;
mHeight = getHeight();
int touchSlop = mTouchSlop;
mUpperBound = Math.min(y - touchSlop, mHeight / 3);//当在屏幕的上部(上面1/3区域)或者更上的区域,执行拖动的边界,下同理定义
mLowerBound = Math.max(y + touchSlop, mHeight * 2 /3);
return false;
}
stopDragging();
break;
}
return super.onInterceptTouchEvent(ev);
}
//根据操作处理滑动和放置操作。
@Override
public boolean onTouchEvent(MotionEvent ev) {
if (mDragView != null) {
int action = ev.getAction();
switch (action) {
case MotionEvent.ACTION_UP:
case MotionEvent.ACTION_CANCEL:
Rect r = mTempRect;
mDragView.getDrawingRect(r);
stopDragging();//释放拖动影像
if (mDropListener != null && mDragPos >= 0 && mDragPos < getCount()) {
mDropListener.drop(mFirstDragPos, mDragPos);//放置工作的回调
}
unExpandViews(false);//放置后List内容的修正
break;
case MotionEvent.ACTION_DOWN:
case MotionEvent.ACTION_MOVE:
int x = (int) ev.getX();
int y = (int) ev.getY();
mWindowParams.y = y - mDragPoint + mCoordOffset;//更新坐标位置
mWindowManager.updateViewLayout(mDragView, mWindowParams);//更新拖拽view的界面
int itemnum = getItemForPosition(y);//获取准确的position,考虑不可见view等情况,具体见其私有方法
if (itemnum >= 0) {
if (action == MotionEvent.ACTION_DOWN || itemnum != mDragPos) {
if (mDragListener != null) {
mDragListener.drag(mDragPos, itemnum);//拖动工作的回调
}
mDragPos = itemnum;
doExpansion();//
}
int speed = 0;
adjustScrollBounds(y);//调整滚动的阀值
if (y > mLowerBound) {//拖动位置偏下,内容向上滚动
// scroll the list up a bit
speed = y > (mHeight + mLowerBound) / 2 ? 16 : 4;
} else if (y < mUpperBound) {//拖动位置偏上,内容向下滚动
// scroll the list down a bit
speed = y < mUpperBound / 2 ? -16 : -4;
}
if (speed != 0) {
int ref = pointToPosition(0, mHeight / 2);
if (ref == AdapterView.INVALID_POSITION) {
//we hit a divider or an invisible view, check somewhere else
ref = pointToPosition(0, mHeight / 2 + getDividerHeight() + 64);
}
View v = getChildAt(ref - getFirstVisiblePosition());
if (v!= null) {
int pos = v.getTop();
setSelectionFromTop(ref, pos - speed);//列表滚动
}
}
}
break;
}
return true;
}
return super.onTouchEvent(ev);
}
下面是具体的准备拖动影像和释放拖动影像的方法
private void startDragging(Bitmap bm, int y) {
stopDragging();
mWindowParams = new WindowManager.LayoutParams();
mWindowParams.gravity = Gravity.TOP;
mWindowParams.x = 0;
mWindowParams.y = y - mDragPoint + mCoordOffset;//计算拖动的起始位置
mWindowParams.height = WindowManager.LayoutParams.WRAP_CONTENT;
mWindowParams.width = WindowManager.LayoutParams.WRAP_CONTENT;
mWindowParams.flags = WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE
| WindowManager.LayoutParams.FLAG_NOT_TOUCHABLE
| WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON
| WindowManager.LayoutParams.FLAG_LAYOUT_IN_SCREEN
| WindowManager.LayoutParams.FLAG_LAYOUT_NO_LIMITS;
mWindowParams.format = PixelFormat.TRANSLUCENT;
mWindowParams.windowAnimations = 0;
Context context = getContext();
ImageView v = new ImageView(context);
int backGroundColor = context.getResources().getColor(R.color.dragndrop_background);
v.setBackgroundColor(backGroundColor);
v.setImageBitmap(bm);
mDragBitmap = bm;
mWindowManager = (WindowManager)context.getSystemService("window");
mWindowManager.addView(v, mWindowParams);//添加到窗口上
mDragView = v;
}
//释放
private void stopDragging() {
if (mDragView != null) {
WindowManager wm = (WindowManager)getContext().getSystemService("window");
wm.removeView(mDragView);
mDragView.setImageDrawable(null);//释放Imageview
mDragView = null;
}
if (mDragBitmap != null) {//释放bitmap
mDragBitmap.recycle();
mDragBitmap = null;
}
}
接下来响应操作是拖拽影像,影像动了后背后的列表内容也要配合变化,主要就是添加了个空内容格
/** Adjust visibility and size to make it appear as though
* an item is being dragged around and other items are making
* room for it: 调整可见性和大小来表现的像一个内容项被拖动,其他在给他让位置。
* If dropping the item would result in it still being in the
* same place, then make the dragged listitem's size normal,
* but make the item invisible.
* Otherwise, if the dragged listitem is still on screen, make
* it as small as possible and expand the item below the insert
* point.
* If the dragged item is not on screen, only expand the item
* below the current insertpoint.
*/
private void doExpansion() {
int childnum = mDragPos - getFirstVisiblePosition();
if (mDragPos > mFirstDragPos) {
childnum++;
}
View first = getChildAt(mFirstDragPos - getFirstVisiblePosition());
for (int i = 0;; i++) {
View vv = getChildAt(i);
if (vv == null) {
break;
}
int height = mItemHeightNormal;
int visibility = View.VISIBLE;
if (vv.equals(first)) {
// processing the item that is being dragged
if (mDragPos == mFirstDragPos) {
// hovering over the original location
visibility = View.INVISIBLE;
} else {
// not hovering over it
height = 1;
}
} else if (i == childnum) {
if (mDragPos < getCount() - 1) {
height = mItemHeightExpanded;
}
}
ViewGroup.LayoutParams params = vv.getLayoutParams();
params.height = height;
vv.setLayoutParams(params);
vv.setVisibility(visibility);
}
}
放置后的操作
/**
* Restore size and visibility for all listitems
*/
private void unExpandViews(boolean deletion) {
for (int i = 0;; i++) {
View v = getChildAt(i);
if (v == null) {
if (deletion) {
// HACK force update of mItemCount
int position = getFirstVisiblePosition();
int y = getChildAt(0).getTop();
setAdapter(getAdapter());
setSelectionFromTop(position, y);
// end hack
}
layoutChildren(); // force children to be recreated where needed
v = getChildAt(i);
if (v == null) {
break;
}
}
ViewGroup.LayoutParams params = v.getLayoutParams();
params.height = mItemHeightNormal;
v.setLayoutParams(params);
v.setVisibility(View.VISIBLE);
}
}
剩下的几个私有方法
/**
* pointToPosition() doesn't consider invisible views, but we
* need to, so implement a slightly different version.
*/
private int myPointToPosition(int x, int y) {
if (y < 0) {
// when dragging off the top of the screen, calculate position
// by going back from a visible item
int pos = myPointToPosition(x, y + mItemHeightNormal);
if (pos > 0) {
return pos - 1;
}
}
Rect frame = mTempRect;
final int count = getChildCount();
for (int i = count - 1; i >= 0; i--) {
final View child = getChildAt(i);
child.getHitRect(frame);
if (frame.contains(x, y)) {
return getFirstVisiblePosition() + i;
}
}
return INVALID_POSITION;
}
private int getItemForPosition(int y) {
int adjustedy = y - mDragPoint - mItemHeightHalf;
int pos = myPointToPosition(0, adjustedy);
if (pos >= 0) {
if (pos <= mFirstDragPos) {
pos += 1;
}
} else if (adjustedy < 0) {
// this shouldn't happen anymore now that myPointToPosition deals
// with this situation
pos = 0;
}
return pos;
}
private void adjustScrollBounds(int y) {
if (y >= mHeight / 3) {
mUpperBound = mHeight / 3;
}
if (y <= mHeight * 2 / 3) {
mLowerBound = mHeight * 2 / 3;
}
}
参考: http://www.cnblogs.com/qianxudetianxia/archive/2011/06/12/2068761.html
http://www.cnblogs.com/qianxudetianxia/archive/2011/06/13/2079253.html
http://www.oschina.net/code/explore/android-2.2-froyo/com/android/music/TouchInterceptor.java