throttle 技术其实并不提升性能,这个技术主要是防止系统被超过自己不能处理的流量给搞垮了,这其实是个保护机制。使用throttle技术一般来说是对于一些自己无法控制的系统,只要是异步,一般都会有throttle机制。
比如:
在android系统中大量是使用ContentObserver(ContentObserver用于监听数据变化),一般情况会在ContentObserver中的onChange方法作相关查询工作,也就说会生成游标。当某时瞬间游标生成过多(数据库查询极端频繁,但属于正常的插入,而且不能用批量插入),会导致内存不够而被系统自动终止该程序。这时我们就可以使用throttle技术。
代码如下:
public class Throttle {
public static final boolean DEBUG = false; // Don't submit with true
public static final int DEFAULT_MIN_TIMEOUT = 150;
public static final int DEFAULT_MAX_TIMEOUT = 2500;
/* package */ static final int TIMEOUT_EXTEND_INTERVAL = 500;
private static Timer TIMER = new Timer();
private final Clock mClock;
private final Timer mTimer;
/** Name of the instance. Only for logging. */
private final String mName;
/** Handler for UI thread. */
private final Handler mHandler;
/** Callback to be called */
private final Runnable mCallback;
/** Minimum (default) timeout, in milliseconds. */
private final int mMinTimeout;
/** Max timeout, in milliseconds. */
private final int mMaxTimeout;
/** Current timeout, in milliseconds. */
private int mTimeout;
/** When {@link #onEvent()} was last called. */
private long mLastEventTime;
private MyTimerTask mRunningTimerTask;
/** Constructor with default timeout */
public Throttle(String name, Runnable callback, Handler handler) {
this(name, callback, handler, DEFAULT_MIN_TIMEOUT, DEFAULT_MAX_TIMEOUT);
}
/** Constructor that takes custom timeout */
public Throttle(String name, Runnable callback, Handler handler,int minTimeout,
int maxTimeout) {
this(name, callback, handler, minTimeout, maxTimeout, Clock.INSTANCE, TIMER);
}
/** Constructor for tests */
/* package */ Throttle(String name, Runnable callback, Handler handler,int minTimeout,
int maxTimeout, Clock clock, Timer timer) {
if (maxTimeout < minTimeout) {
throw new IllegalArgumentException();
}
mName = name;
mCallback = callback;
mClock = clock;
mTimer = timer;
mHandler = handler;
mMinTimeout = minTimeout;
mMaxTimeout = maxTimeout;
mTimeout = mMinTimeout;
}
private void debugLog(String message) {
Log.d(Logging.LOG_TAG, "Throttle: [" + mName + "] " + message);
}
private boolean isCallbackScheduled() {
return mRunningTimerTask != null;
}
public void cancelScheduledCallback() {
if (mRunningTimerTask != null) {
if (DEBUG) debugLog("Canceling scheduled callback");
mRunningTimerTask.cancel();
mRunningTimerTask = null;
}
}
/* package */ void updateTimeout() {
final long now = mClock.getTime();
if ((now - mLastEventTime) <= TIMEOUT_EXTEND_INTERVAL) {
mTimeout *= 2;
if (mTimeout >= mMaxTimeout) {
mTimeout = mMaxTimeout;
}
if (DEBUG) debugLog("Timeout extended " + mTimeout);
} else {
mTimeout = mMinTimeout;
if (DEBUG) debugLog("Timeout reset to " + mTimeout);
}
mLastEventTime = now;
}
public void onEvent() {
if (DEBUG) debugLog("onEvent");
updateTimeout();
if (isCallbackScheduled()) {
if (DEBUG) debugLog(" callback already scheduled");
} else {
if (DEBUG) debugLog(" scheduling callback");
mRunningTimerTask = new MyTimerTask();
mTimer.schedule(mRunningTimerTask, mTimeout);
}
}
/**
* Timer task called on timeout,
*/
private class MyTimerTask extends TimerTask {
private boolean mCanceled;
@Override
public void run() {
mHandler.post(new HandlerRunnable());
}
@Override
public boolean cancel() {
mCanceled = true;
return super.cancel();
}
private class HandlerRunnable implements Runnable {
@Override
public void run() {
mRunningTimerTask = null;
if (!mCanceled) { // This check has to be done on the UI thread.
if (DEBUG) debugLog("Kicking callback");
mCallback.run();
}
}
}
}
/* package */ int getTimeoutForTest() {
return mTimeout;
}
/* package */ long getLastEventTimeForTest() {
return mLastEventTime;
}
}