可以通过鼠标操控界面 采用的是对鼠标坐标的解析
五子棋AI算法是用的别人的 找不到出处了
#include<bits/stdc++.h>
#include<windows.h>
#define KEY_DOWN(VK_NONAME) ((GetAsyncKeyState(VK_NONAME) & 0x8000) ? 1:0)
using namespace std;
int ch[20][20],Score[20][20];
int fang_a[4]={-1,-1,-1,0};
int fang_b[4]={-1,0,1,-1};
struct Sdian
{
int a,b;
Sdian(int a=0,int b=0):a(a),b(b){}
};
Sdian buzhou[301];
int sign_buzhou_num;
Sdian dian[301];
void ChessScore()
{
int x, y, i, j, k;
int number1 = 0, number2 = 0;
int empty = 0;
memset(Score, 0, sizeof(Score));
for (x = 0; x<15; x++)
for (y = 0; y<15; y++)
if (ch[x][y] == 0)
for(int i=0;i<4;i++) ///4个方向撇竖捺横
{
int a[3]={0},sign_a=1;
int b[4]={0},sign_b=2;
a[1]=1;
int sign_qian=5,sign_hou=-5;
///对玩家落点评分
for (k = 1; k <= 4; k++)
{
int sign_x=x + k*fang_a[i],sign_y=y + k*fang_b[i];
if (sign_x >= 0 && sign_x <= 14 &&sign_y >= 0 && sign_y <= 14 )
if(ch[sign_x][sign_y] == 2)a[sign_a]++; ///自己
else if (ch[sign_x][sign_y] == 0){++sign_a;b[sign_b++]=0;if(sign_b==4)break;} ///空位
else {b[sign_b]=2;sign_qian=k;break;} ///敌方
else {b[sign_b]=2;sign_qian=k;break;} ///越界
}
sign_a=1;sign_b=1;
for (k = -1; k >= -4; k--)
{
int sign_x=x + k*fang_a[i],sign_y=y + k*fang_b[i];
if (sign_x >= 0 && sign_x <= 14 &&sign_y >= 0 && sign_y <= 14 )
if(ch[sign_x][sign_y] == 2)a[sign_a]++; ///自己
else if (ch[sign_x][sign_y] == 0){--sign_a;b[sign_b--]=0;if(sign_b==-1)break;} ///空位
else {b[sign_b]=2;sign_hou=k;break;} ///敌方
else {b[sign_b]=2;sign_hou=k;break;} ///越界
}
if(sign_qian-sign_hou>5)
{
if(a[1]>=5)Score[x][y]+=100000;
else if(a[1]==4)
{
if(b[1]==2||b[2]==2)Score[x][y]+=1100;
else if(b[0]==2||b[3]==2)Score[x][y]+=5000;
else Score[x][y]+=10000;
}
else if(a[1]==3)
{
if(a[0]+a[1]>=4||a[2]+a[1]>=4)Score[x][y]+=1100;
else if(b[1]==2||b[2]==2)Score[x][y]+=100;
else if(b[0]==2||b[3]==2)Score[x][y]+=500;
else Score[x][y]+=1000;
}
else if(a[1]==2)
{
if(a[0]+a[1]>=4||a[2]+a[1]>=4)Score[x][y]+=1100;
else if((a[0]+a[1]==3&&b[0]!=2&&b[3]!=2)||(a[1]+a[2]==3&&b[1]!=2&&b[4]!=2))Score[x][y]+=800;
else if(a[0]+a[1]==3||a[1]+a[2]==3)Score[x][y]+=80;
else if(b[1]==2||b[2]==2)Score[x][y]+=10;
else if(b[0]==2||b[3]==2)Score[x][y]+=50;
else Score[x][y]+=100;
}
else
{
if(a[0]+a[1]>=4||a[2]+a[1]>=4)Score[x][y]+=1100;
else if((a[0]+a[1]==3&&b[0]!=2&&b[3]!=2)||(a[1]+a[2]==3&&b[1]!=2&&b[4]!=2))Score[x][y]+=800;
else if(a[0]+a[1]==3||a[1]+a[2]==3)Score[x][y]+=80;
else if((a[0]+a[1]==2&&b[0]!=2&&b[3]!=2)||(a[1]+a[2]==2&&b[1]!=2&&b[4]!=2))Score[x][y]+=80;
else if(a[0]+a[1]==2||a[1]+a[2]==2)Score[x][y]+=8;
else if(b[1]==2||b[2]==2)Score[x][y]+=1;
else if(b[0]==2||b[3]==2)Score[x][y]+=5;
else Score[x][y]+=10;
}
}
///对电脑落点评分
a[0]=a[1]=a[2]=0;sign_a=1;
b[0]=b[1]=b[2]=b[3]=0;sign_b=2;
a[1]=1;
sign_qian=5,sign_hou=-5;
for (k = 1; k <= 4; k++)
{
int sign_x=x + k*fang_a[i],sign_y=y + k*fang_b[i];
if (sign_x >= 0 && sign_x <= 14 &&sign_y >= 0 && sign_y <= 14 )
if(ch[sign_x][sign_y] == 1)a[sign_a]++; ///自己
else if (ch[sign_x][sign_y] == 0){++sign_a;b[sign_b++]=0;if(sign_b==4)break;} ///空位
else {b[sign_b]=2;sign_qian=k;break;} ///敌方
else {b[sign_b]=2;sign_qian=k;break;} ///越界
}
sign_a=1;sign_b=1;
for (k = -1; k >= -4; k--)
{
int sign_x=x + k*fang_a[i],sign_y=y + k*fang_b[i];
if (sign_x >= 0 && sign_x <= 14 &&sign_y >= 0 && sign_y <= 14 )
if(ch[sign_x][sign_y] == 1)a[sign_a]++; ///自己
else if (ch[sign_x][sign_y] == 0){--sign_a;b[sign_b--]=0;if(sign_b==-1)break;} ///空位
else {b[sign_b]=2;sign_hou=k;break;} ///敌方
else {b[sign_b]=2;sign_hou=k;break;} ///越界
}
if(sign_qian-sign_hou>5)
{
if(a[1]>=5)Score[x][y]+=1000000;
else if(a[1]==4)
{
if(b[1]==2||b[2]==2)Score[x][y]+=1200;
else if(b[0]==2||b[3]==2)Score[x][y]+=5000;
else Score[x][y]+=50001;
}
else if(a[1]==3)
{
if(a[0]+a[1]>=4||a[2]+a[1]>=4)Score[x][y]+=1100;
else if(b[1]==2||b[2]==2)Score[x][y]+=100;
else if(b[0]==2||b[3]==2)Score[x][y]+=500;
else Score[x][y]+=1001;
}
else if(a[1]==2)
{
if(a[0]+a[1]>=4||a[2]+a[1]>=4)Score[x][y]+=1160;
else if((a[0]+a[1]==3&&b[0]!=2&&b[3]!=2)||(a[1]+a[2]==3&&b[1]!=2&&b[4]!=2))Score[x][y]+=900;
else if(a[0]+a[1]==3||a[1]+a[2]==3)Score[x][y]+=90;
else if(b[1]==2||b[2]==2)Score[x][y]+=10;
else if(b[0]==2||b[3]==2)Score[x][y]+=50;
else Score[x][y]+=101;
}
else
{
if(a[0]+a[1]>=4||a[2]+a[1]>=4)Score[x][y]+=1196;
else if((a[0]+a[1]==3&&b[0]!=2&&b[3]!=2)||(a[1]+a[2]==3&&b[1]!=2&&b[4]!=2))Score[x][y]+=900;
else if(a[0]+a[1]==3||a[1]+a[2]==3)Score[x][y]+=90;
else if((a[0]+a[1]==2&&b[0]!=2&&b[3]!=2)||(a[1]+a[2]==2&&b[1]!=2&&b[4]!=2))Score[x][y]+=90;
else if(a[0]+a[1]==2||a[1]+a[2]==2)Score[x][y]+=9;
else if(b[1]==2||b[2]==2)Score[x][y]+=1;
else if(b[0]==2||b[3]==2)Score[x][y]+=5;
else Score[x][y]+=11;
}
}
}
}
void print()
{
system("cls");
printf("悔");
for(int i=0;i<=14;i++)
printf("%2d",i);
cout<<endl;
for(int i=0;i<=14;i++){
printf("%2d",i);
for(int j=0;j<=14;j++)
printf(" %c",ch[i][j]==0?'.':(ch[i][j]==1?'O':'X'));
putchar('\n');
}
}
void kaiju(int a,int b,int &aa,int &bb)
{
if((a==6&&b==6)||(a==6&&b==7)){ch[5][6]=1;buzhou[++sign_buzhou_num]=Sdian(5,6);aa=5;bb=6;}
else if((a==6&&b==8)||(a==7&&b==8)){ch[6][9]=1;buzhou[++sign_buzhou_num]=Sdian(6,9);aa=6;bb=9;}
else if((a==8&&b==8)||(a==8&&b==7)){ch[9][8]=1;buzhou[++sign_buzhou_num]=Sdian(9,8);aa=9;bb=8;}
else if((a==8&&b==6)||(a==7&&b==6)){ch[8][5]=1;buzhou[++sign_buzhou_num]=Sdian(8,5);aa=8;bb=5;}
else{
ChessScore();
srand(time(NULL));
int sign_max=Score[0][0],sign_num=0;
for(int i=0;i<15;i++)
for(int j=0;j<15;j++)
sign_max=max(sign_max,Score[i][j]);
for(int i=0;i<15;i++)
for(int j=0;j<15;j++)
{
if(Score[i][j]==sign_max){dian[sign_num++]=Sdian(i,j);/*cout<<"###"<<endl;int aaa;cin>>aaa;*/}
}
Sdian sign_rand=dian[rand()%sign_num];
aa=sign_rand.a;
bb=sign_rand.b;
ch[aa][bb]=1;
buzhou[++sign_buzhou_num]=Sdian(aa,bb);
}
}
int panduan(int a,int b)
{
for(int i=0;i<4;i++){
int num=1;
for(int k=1;k<=4;k++){
int sign=ch[a+k*fang_a[i]][b+k*fang_b[i]];
if(sign==ch[a][b])num++;
else break;
}
for(int k=-1;k>=-4;k--){
int sign=ch[a+k*fang_a[i]][b+k*fang_b[i]];
if(sign==ch[a][b])num++;
else break;
}
if(num>=5)return ch[a][b];
}
return -1;
}
int main()
{
int sign_start=1,zsx=53,zsy=74,yxx=278,yxy=308;//53 74 278 308
double sxyg=0,zyyg=0;
while(sign_start==1)
{
sign_buzhou_num=-1;
int a,b,sheng,sign_bushu=1;
memset(ch,0,sizeof(ch));
cout<<"你先还是电脑先?电脑先输入1,否则输入其他的数字"<<endl;
int ppp;
cin>>ppp;
if(ppp==1)
{
ch[7][7]=1;
buzhou[++sign_buzhou_num]=Sdian(7,7);
cout<<"电脑下子的位置:"<<7<<","<<7<<endl;
}
print();
SetConsoleTitle("五子棋");
POINT p;
int k=0;
cout<<"请点击棋盘左上角和右下角"<<endl;
while(k<2)
{
if (GetCursorPos(&p)&&KEY_DOWN(VK_LBUTTON))
{
k++;
if(k==1)
zsx=p.x,zsy=p.y;
if(k==2)
yxx=p.x,yxy=p.y;
while(KEY_DOWN(VK_LBUTTON))
{
}
}
}
keybd_event(13,0,0,0);
keybd_event(13,0,KEYEVENTF_KEYUP,0);
sxyg=yxy-zsy;
sxyg/=14;
zyyg=yxx-zsx;
zyyg/=14;
while(1){
if(sign_bushu%2==1)
while(1){
if(sign_buzhou_num==0)cout<<"请输入您下子的位置:"<<endl;
else cout<<"悔棋的话点左上角"<<endl;
while(1)
{
if (GetCursorPos(&p)&&KEY_DOWN(VK_LBUTTON))
{
int a1=p.x,b1=p.y;
a=b1-zsy;
a/=sxyg;
b=a1-zsx;
b/=zyyg;
while(KEY_DOWN(VK_LBUTTON))
{
}
break;
}
}
keybd_event(13,0,0,0);
keybd_event(13,0,KEYEVENTF_KEYUP,0);
cout<<a<<" "<<b;
if(a!=-1||b!=-1)
if(a>=0&&a<=14&&b>=0&&b<=14)
if(ch[a][b]!=0) cout<<"该地方已经有子,请重新下子"<<endl;
else {ch[a][b]=2;buzhou[++sign_buzhou_num]=Sdian(a,b);break;}
else cout<<"该地方已越界,请重新下子"<<endl;
else
if(sign_buzhou_num==0)cout<<"悔棋失败"<<endl;
else
{
Sdian dian1=buzhou[sign_buzhou_num--];
Sdian dian2=buzhou[sign_buzhou_num--];
Sdian dian3=buzhou[sign_buzhou_num];
ch[dian1.a][dian1.b]=ch[dian2.a][dian2.b]=0;
print();
cout<<"电脑下子的位置:"<<dian3.a<<","<<dian3.b<<endl;
sign_bushu-=2;
}
}
else{
if(sign_bushu!=2)
{
ChessScore();
srand(time(NULL));
int sign_max=Score[0][0],sign_num=0;
for(int i=0;i<15;i++)
for(int j=0;j<15;j++)
sign_max=max(sign_max,Score[i][j]);
for(int i=0;i<15;i++)
for(int j=0;j<15;j++)
{
if(Score[i][j]==sign_max){dian[sign_num++]=Sdian(i,j);/*cout<<"###"<<endl;int aaa;cin>>aaa;*/}
}
Sdian sign_rand=dian[rand()%sign_num];
a=sign_rand.a;
b=sign_rand.b;
ch[a][b]=1;
buzhou[++sign_buzhou_num]=Sdian(a,b);
///Sleep(2000);
}
else kaiju(buzhou[sign_buzhou_num].a,buzhou[sign_buzhou_num].b,a,b);
}
print();
if(sign_bushu%2==0)cout<<"电脑下子的位置:"<<a<<","<<b<<endl;
int jieguo=panduan(a,b);
if(jieguo!=-1){sheng=jieguo;break;}
sign_bushu+=1;
}
if(sheng==2)cout<<"恭喜您战胜了电脑!"<<endl;
else cout<<"很遗憾您被电脑击败了,再接再厉!"<<endl;
cout<<"输入1重新开始游戏,输入2退出:"<<endl;
cin>>sign_start;
}
return 0;
}