OS学习笔记:Lecture 6

本文探讨了进程间通信(IPC)的不同模型,包括共享内存和消息传递,并详细介绍了轻量级远程过程调用(LRPC)的工作原理及其优势。通过对比同步与异步消息传递,展示了LRPC如何简化控制转移和数据转移。

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Communicationsmodels

  1. 需要kernel参与 => 性能更好
  2. kernel只提供一个shared memory => 安全性更好,不直接暴露数据

 

IPC

Interprocess communication

Models: shared memory; message passing

In xv6: pipe

通过read write交互

 

Message passing

  • 过程
    • Communication link
    • Exchange message via send/receive
  • Direct communication
    • Send(P, message); receive(Q, message)
    • Links are established automatically
    • One link between any two processes
    • P, Q connect directly
  • Indirect communication
    • Mailboxes
    • Operations:
      • Create a new mailbox
      • Send/receive through mailbox
      • Destroy a mailbox
  • Synchronization & asynchronous
    • Message passing => blocking/non-blocking
    • Blocking => synvhronous
      • Sender block until the message is received
      • Receiver block until a message is available
    • Non-blocking => asynchronous
      • Sender send message and continue
      • Receiver receive a valid message or null

 

Interrupt, trap, sys call

Sys call

User ask for an OS service

Exception

Refer to illegal program action

Interrupt

Refer to sigal generated by a hardware device

 

 

LRPC (lightweight RPC)

  • Simple control transfer: Client's thread executes in server's domain
  • Simple data transfer: Shared argument stack
  • Simple stubs: highly optimized marshalling
  • Better concurrency
  • High overhead of previous efforts
    • Stubs copy lots of data
    • Message copied from kernel
    • Access validation => security
    • Message transfer => wait
    • Scheduling
    • Context switch => 2 times
    • Dispatch =>one after another
  • Connection setup phase
    • PDs (procedure descriptors) registered with kernel => like FDs
    • Argument stacks (a-stack) => 也保存返回值
    • Linkage records => store return address
    • Kernel return a-stack list to client
  • Calling sequence
    • Client get a-stack
    • Find linkage
    • Ensure no thread using that a-stack/linkage
    • Put caller's return address and stack pointer in linkage
    • Push linkage on to thread control block's stack
    • Find an execution stack (E-stack => server's stack, like kernel stack) in server's domain
    • Update thread's SP to run off e-stack
    • CR3 perform address space switch to server domain
    • Upcall server's stub at address given in PD
  • Discussion
    • Main kernel houskeeping task is allocationg A-stacks and E-stacks
    • Shared A-stacks safe and quick
    • Address spack switch is most of the overhead (no TLB tags => don't need to clear up the TLB)
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