while True:
for evect in pygame.event.get()
if event.type==pygame.KEYDOWN
if event.key==pygame.K_UP:
qj()
elif event.key==pygame.K_DOWN:
ht()
elif event.key==pygame.K_RIGHT:
right()
elif event.key==pygame.K_LEFT:
left()
elif event.key==pygame.K_1:
zuo()
elif event.key==pygame.K_2:
you()
elif event.key==pygame.KEYUP:
stop()