#include "StdAfx.h"
#include<stdio.h>
#include<stdlib.h>
#include<string.h>
struct Node
{
int data;
struct Node *next;
};
typedef struct Node *PNode;
struct Queue
{
PNode f;
PNode r;
};
typedef struct Queue *LinkQueue;
LinkQueue SetNullQueue()
{
LinkQueue lqueue;
lqueue=(LinkQueue)malloc(sizeof(struct Queue));
if(lqueue!=NULL)
{
lqueue->f=NULL;
lqueue->r=NULL;
}
else
printf("alloc failure!");
return lqueue;
}
int IsNullQueue(LinkQueue lqueue)
{
return(lqueue->f==NULL);
}
void InQueue(LinkQueue lqueue,int x)
{
PNode p;
p=(PNode)malloc(sizeof(struct Node));
if(p!=NULL)
{
p->data=x;
p->next=NULL;
if(IsNullQueue(lqueue))
{
lqueue->f=p;
lqueue->r=p;
}
else
{
lqueue->r->next=p;
lqueue->r=p;
}
}
else
printf("alloc failure!");
}
void OutQueue(LinkQueue lqueue)
{
PNode p;
if(IsNullQueue(lqueue))
printf("empty!");
else
{
p=lqueue->f;
lqueue->f=lqueue->f->next;
free(p);
}
}
int FrontQueue(LinkQueue lqueue)
{
if(lqueue->f==NULL)
{
printf("empty!");
return 0;
}
else
return (lqueue->f->data);
}
void printQueue(LinkQueue lqueue)
{
PNode p;
if (IsNullQueue(lqueue))
printf("\n The Linklist is NULL !\n");
p = lqueue->f;
while (p != NULL)
{
printf("%d", p->data);
p = p->next;
}
printf("\n");
}
int main()
{
LinkQueue queue1=SetNullQueue();
InQueue(queue1,1);
InQueue(queue1,2);
printQueue(queue1);
OutQueue(queue1);
printQueue(queue1);
system("pause");
}