目标:实现串口收发通信并控制板上硬件资源。
主机:电脑;从机:开发板
串口调试助手:XCOM V2.6
实验准备:参考文章STM32串口通信详解_rivencode的博客-优快云博客
本次实验硬件平台是Nucleo-F302R8开发板,软件平台为:STM32CubeMx&CubeIDE
首先是根据板子原理图找到板载串口号,确认为PA2(USART_TX)和PA3(USART_RX);在CubeMx中将PA2、PA3设置为UASRT2如图:
然后再Connectivity中设置串口:
记下这里的波特率,串口调试助手波特率同此处一致
保存并生成代码,截取串口生成代码:
主函数代码块
#include "main.h"
/* Private includes ----------------------------------------------------------*/
/* USER CODE BEGIN Includes */
#include <string.h>
/* USER CODE END Includes */
/* Private typedef -----------------------------------------------------------*/
/* USER CODE BEGIN PTD */
/* USER CODE END PTD */
/* Private define ------------------------------------------------------------*/
/* USER CODE BEGIN PD */
/* USER CODE END PD */
/* Private macro -------------------------------------------------------------*/
/* USER CODE BEGIN PM */
/* USER CODE END PM */
/* Private variables ---------------------------------------------------------*/
UART_HandleTypeDef huart2;
/* USER CODE BEGIN PV */
/* USER CODE END PV */
/* Private function prototypes -----------------------------------------------*/
void SystemClock_Config(void);
static void MX_GPIO_Init(void);
static void MX_USART2_UART_Init(void);
/* USER CODE BEGIN PFP */
/* USER CODE END PFP */
/* Private user code ---------------------------------------------------------*/
/* USER CODE BEGIN 0 */
/* USER CODE END 0 */
/**
* @brief The application entry point.
* @retval int
*/
int main(void)
{
/* USER CODE BEGIN 1 */
/* USER CODE END 1 */
/* MCU Configuration--------------------------------------------------------*/
/* Reset of all peripherals, Initializes the Flash interface and the Systick. */
HAL_Init();
/* USER CODE BEGIN Init */
/* USER CODE END Init */
/* Configure the system clock */
SystemClock_Config();
/* USER CODE BEGIN SysInit */
/* USER CODE END SysInit */
/* Initialize all configured peripherals */
MX_GPIO_Init();
MX_USART2_UART_Init();
/* USER CODE BEGIN 2 */
//char message[]="Hello World!"; //从机向主机发�??
uint8_t receivedata[2];
/* USER CODE END 2 */
/* Infinite loop */
/* USER CODE BEGIN WHILE */
while (1)
{
/* USER CODE END WHILE */
/* USER CODE BEGIN 3 */
//从机向主机发�??
/* HAL_UART_Transmit(&huart2, (uint8_t*)message, strlen(message), 100);
HAL_Delay(1000);*/
//从机接收主机
HAL_UART_Receive(&huart2, receivedata, 2, HAL_MAX_DELAY);
//接收到的信息返回到从�??
HAL_UART_Transmit(&huart2, receivedata, 2, 100);
//利用接收数据控制小灯
GPIO_PinState state = GPIO_PIN_RESET;
if(receivedata[1]=='1')
{
state=GPIO_PIN_SET;
}
if(receivedata[0]=='R')
HAL_GPIO_WritePin(GPIOB, GPIO_PIN_13, state);
if(receivedata[0]=='0')
state=GPIO_PIN_SET;
if(receivedata[1]=='R')
HAL_GPIO_TogglePin(GPIOB, GPIO_PIN_13);
}
/* USER CODE END 3 */
}
定义收发数据数组receivedata[2],使用HAL_UART_Transmit()函数实现从机向主机发送数据,HAL_UART_Receive()函数接收主机发来的数据。
然后将数据指令与LED状态进行匹配,实现控制小灯的效果。
发送R1时,LED点亮;发送R0,LED熄灭
本实验实现了基本的串口收发和外设控制,但是这种控制方式对系统资源占用较大,CPU时钟在检测串口工作状态,资源利用率很低,因此有必要引入中断提高串口收发效率。