/* 04_11.cpp */
#include<iostream>
using namespace std;
#include<cmath>
class Point
{
int x, y;
public:
Point(int a=0, int b=0)
{
x=a; y=b; }
~Point(){
}
void Show()
{
cout<<"x="<<x<<"y="<<y<<endl;
}
int Get_x()
{
return x;
}
int Get_y()
{
return y;
}
friend double Distance(Point &p1, Point &p2); //友元函数声明
};
double Distance(Point &p1, Point &p2) //友元函数定义
{
return sqrt((p1.x-p2.x)*(p1.x-p2.x)+(p1.y-p2.y)*(p1.y-p2.y));
}
int main()
{
Point p1, p2(1,1);
cout<<Distance(p1,p2)<<endl;
return 0;
}
#include<iostream>
using namespace std;
#include<cmath>
class Point
{
int x, y;
public:
Point(int a=0, int b=0)
{
x=a; y=b; }
~Point(){
}
void Show()
{
cout<<"x="<<x<<"y="<<y<<endl;
}
int Get_x()
{
return x;
}
int Get_y()
{
return y;
}
friend double Distance(Point &p1, Point &p2); //友元函数声明
};
double Distance(Point &p1, Point &p2) //友元函数定义
{
return sqrt((p1.x-p2.x)*(p1.x-p2.x)+(p1.y-p2.y)*(p1.y-p2.y));
}
int main()
{
Point p1, p2(1,1);
cout<<Distance(p1,p2)<<endl;
return 0;
}