使用Shader Graph报错:
Objects are trying to be loaded during a domain backup. This is not allowed as it will lead to undefined behaviour!
UnityEditor.Graphing.GraphObject:OnBeforeSerialize ()
S:根据报错的类,用文本打开xxxx.shadergraph,搜索遗留的绑定资源,删除重启unity即可。
使用Shader Graph报错:
Objects are trying to be loaded during a domain backup. This is not allowed as it will lead to undefined behaviour!
UnityEditor.Graphing.GraphObject:OnBeforeSerialize ()
S:根据报错的类,用文本打开xxxx.shadergraph,搜索遗留的绑定资源,删除重启unity即可。