Bundler is a structure-from-motion (SfM) system for unordered image collections (for instance, images from the Internet) written in C and C++. An earlier version of this SfM system was used in thePhoto Tourism project.For structure-from-motion datasets, please see the BigSFM page.
Bundler takes a set of images, image features, and image matches as input, and produces a 3D reconstruction of camera and (sparse) scene geometry as output. The system reconstructs the scene incrementally, a few images at a time, using a modified version of the Sparse Bundle Adjustment package of Lourakis and Argyros as the underlying optimization engine. Bundler has been successfully run on many Internet photo collections, as well as more structured collections.
The Bundler source distribution also contains potentially userful implementations of several computer vision algorithms, including:
F-matrix estimation
Calibrated 5-point relative pose
Triangulation of multiple rays
Bundler produces sparse point clouds. For denser points, Dr. Yasutaka Furukawa has written a beautiful software package calledPMVS2 for running dense multi-view stereo. A typical pipeline is to run Bundler to get camera parameters, use the provided Bundle2PMVS program to convert the results into PMVS2 input, then run PMVS2. You might also be interested in Dr. Furukawa's CMVS view clustering software, which is a helpful preprocess to running PMVS2.
Before we began hosting Bundler on GitHub, the latest released version of Bundler was 0.4. Bundler has beendistributed in both Linux/Windows binary and source formats. Both distributions contains a number of scripts and utility programs that simplify the reconstruction pipeline.
Bundler Version 0.4 (released April 10, 2010) (Changelog)
The Bundler User's Manual is available online here. If you have additional questions, you might find the answers among the Frequently Asked Questions (FAQ).