将unity场景文件加载到winform界面,窗体最大化和窗口化切换时解决场景自适应问题。

该博客记录了参考代码的来源,代码有部分更改。涉及自己修改的主程序部分、调用代码、改变窗体大小时的调用代码以及获取相对路径的类等内容,参考代码源自https://bbs.youkuaiyun.com/topics/390344060 。

摘要生成于 C知道 ,由 DeepSeek-R1 满血版支持, 前往体验 >

目录

 

 

参考的代码来源:https://bbs.youkuaiyun.com/topics/390344060

参考的代码,有部分更改:

自己修改的部分:

主程序部分:

注意调用代码:

改变窗体大小时调用的代码:

获取相对路径的类:


 

参考的代码来源:https://bbs.youkuaiyun.com/topics/390344060

 

参考的代码,有部分更改:

using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Windows.Forms;

namespace Test_Tank_Scout
{
    public class exe2Winform
    {
        #region 字段
        /*
             Application.Idle:当应用程序完成处理并即将进入空闲状态时发生
                    -->appIdleEvent:要处理的事件
                    -->订阅了Application_Idle:确保应用程序嵌入此容器 
            调用:-->EmbedProcess:将指定的程序嵌入指定的控件 
             */
        EventHandler appIdleEvent = null; 

        Control ParentCon = null;
        string strGUID = "";
        #endregion

        #region Win32 API  
        [DllImport("user32.dll", EntryPoint = "GetWindowThreadProcessId", SetLastError = true,
             CharSet = CharSet.Unicode, ExactSpelling = true,
             CallingConvention = CallingConvention.StdCall)]
        private static extern long GetWindowThreadProcessId(long hWnd, long lpdwProcessId);

        [DllImport("user32.dll", SetLastError = true)]
        private static extern IntPtr FindWindow(string lpClassName, string lpWindowName);

        [DllImport("user32.dll", SetLastError = true)]
        private static extern long SetParent(IntPtr hWndChild, IntPtr hWndNewParent);

        [DllImport("user32.dll", EntryPoint = "GetWindowLongA", SetLastError = true)]
        private static extern long GetWindowLong(IntPtr hwnd, int nIndex);

        public static IntPtr SetWindowLong(HandleRef hWnd, int nIndex, int dwNewLong)
        {
            if (IntPtr.Size == 4)
            {
                return SetWindowLongPtr32(hWnd, nIndex, dwNewLong);
            }
            return SetWindowLongPtr64(hWnd, nIndex, dwNewLong);
        }
        [DllImport("user32.dll", EntryPoint = "SetWindowLong", CharSet = CharSet.Auto)]
        public static extern IntPtr SetWindowLongPtr32(HandleRef hWnd, int nIndex, int dwNewLong);
        [DllImport("user32.dll", EntryPoint = "SetWindowLongPtr", CharSet = CharSet.Auto)]
        public static extern IntPtr SetWindowLongPtr64(HandleRef hWnd, int nIndex, int dwNewLong);

        [DllImport("user32.dll", SetLastError = true)]
        private static extern long SetWindowPos(IntPtr hwnd, long hWndInsertAfter, long x, long y, long cx, long cy, long wFlags);

        [DllImport("user32.dll", SetLastError = true)]
        private static extern bool MoveWindow(IntPtr hwnd, int x, int y, int cx, int cy, bool repaint);

        [DllImport("user32.dll", EntryPoint = "PostMessageA", SetLastError = true)]
        private static extern bool PostMessage(IntPtr hwnd, uint Msg, uint wParam, uint lParam);

        [DllImport("user32.dll", SetLastError = true)]
        private static extern IntPtr GetParent(IntPtr hwnd);

        [DllImport("user32.dll", EntryPoint = "ShowWindow", SetLastError = true)]
        static extern bool ShowWindow(IntPtr hWnd, int nCmdShow);

        private const int SWP_NOOWNERZORDER = 0x200;
        private const int SWP_NOREDRAW = 0x8;
        private const int SWP_NOZORDER = 0x4;
        private const int SWP_SHOWWINDOW = 0x0040;
        private const int WS_EX_MDICHILD = 0x40;
        private const int SWP_FRAMECHANGED = 0x20;
        private const int SWP_NOACTIVATE = 0x10;
        private const int SWP_ASYNCWINDOWPOS = 0x4000;
        private const int SWP_NOMOVE = 0x2;
        private const int SWP_NOSIZE = 0x1;
        private const int GWL_STYLE = (-16);
        private const int WS_VISIBLE = 0x10000000;
        private const int WM_CLOSE = 0x10;
        private const int WS_CHILD = 0x40000000;

        private const int SW_HIDE = 0; //{隐藏, 并且任务栏也没有最小化图标}  
        private const int SW_SHOWNORMAL = 1; //{用最近的大小和位置显示, 激活}  
        private const int SW_NORMAL = 1; //{同 SW_SHOWNORMAL}  
        private const int SW_SHOWMINIMIZED = 2; //{最小化, 激活}  
        private const int SW_SHOWMAXIMIZED = 3; //{最大化, 激活}  
        private const int SW_MAXIMIZE = 3; //{同 SW_SHOWMAXIMIZED}  
        private const int SW_SHOWNOACTIVATE = 4; //{用最近的大小和位置显示, 不激活}  
        private const int SW_SHOW = 5; //{同 SW_SHOWNORMAL}  
        private const int SW_MINIMIZE = 6; //{最小化, 不激活}  
        private const int SW_SHOWMINNOACTIVE = 7; //{同 SW_MINIMIZE}  
        private const int SW_SHOWNA = 8; //{同 SW_SHOWNOACTIVATE}  
        private const int SW_RESTORE = 9; //{同 SW_SHOWNORMAL}  
        private const int SW_SHOWDEFAULT = 10; //{同 SW_SHOWNORMAL}  
        private const int SW_MAX = 10; //{同 SW_SHOWNORMAL}  

        #endregion Win32 API  

        #region 属性  
        /// <summary>  
        /// application process  
        /// 应用程序进程
        /// </summary>  
        Process m_AppProcess = null;

        /// <summary>  
        /// 标识内嵌程序是否已经启动  
        /// </summary>  
        public bool IsStarted { get { return (this.m_AppProcess != null); } }
        #endregion 属性  

        #region 方法
        public exe2Winform(Control C, string Titlestr)
        {
            /*
             Application.Idle:当应用程序完成处理并即将进入空闲状态时发生
                    -->appIdleEvent:要处理的事件
                    -->订阅了Application_Idle:确保应用程序嵌入此容器 
            调用:-->EmbedProcess:将指定的程序嵌入指定的控件 
             */
            appIdleEvent = new EventHandler(Application_Idle); 

            ParentCon = C;
            strGUID = Titlestr;
        }

        /// <summary>
        /// 窗体最大化和窗体化时重新改变尺寸
        /// </summary>
        public void Resize()
        {
            EmbedProcess(m_AppProcess, ParentCon);
        }

        /// <summary>  
        /// 将属性<code>AppFilename</code>指向的应用程序打开并嵌入此容器  
        /// </summary>  
        public IntPtr Start(string FileNameStr)
        {
            if (m_AppProcess != null)
            {
                Stop();
            }
            try
            {
                ProcessStartInfo info = new ProcessStartInfo(FileNameStr);
                info.UseShellExecute = true;

                //info.WindowStyle = ProcessWindowStyle.Normal;
                info.WindowStyle = ProcessWindowStyle.Maximized;
                m_AppProcess = System.Diagnostics.Process.Start(info); //启动由包含进程启动信息
                m_AppProcess.WaitForInputIdle(); //使 System.Diagnostics.Process 组件无限期地等待关联进程进入空闲状态

                /*
                 Application.Idle:当应用程序完成处理并即将进入空闲状态时发生
                        -->appIdleEvent:要处理的事件
                        -->订阅了Application_Idle:确保应用程序嵌入此容器 
                调用:-->EmbedProcess:将指定的程序嵌入指定的控件 
             */
                Application.Idle += appIdleEvent;            
            }
            catch
            {
                if (m_AppProcess != null)
                {
                    if (!m_AppProcess.HasExited)
                        m_AppProcess.Kill();
                    m_AppProcess = null;
                }
            }
           
            return m_AppProcess.Handle;
        }

        /// <summary>  
        /// 确保应用程序嵌入此容器  
        /// </summary>  
        /// <param name="sender"></param>  
        /// <param name="e"></param>  
        void Application_Idle(object sender, EventArgs e)
        {
            if (this.m_AppProcess == null || this.m_AppProcess.HasExited)
            {
                this.m_AppProcess = null;
                Application.Idle -= appIdleEvent;
                return;

            }
            Thread.Sleep(300);//这里加阻塞 ,时间可以大些
            Application.DoEvents();
            if (m_AppProcess.MainWindowHandle == IntPtr.Zero)
                return;

            Application.Idle -= appIdleEvent;
            /*
                 Application.Idle:当应用程序完成处理并即将进入空闲状态时发生
                        -->appIdleEvent:要处理的事件
                        -->订阅了Application_Idle:确保应用程序嵌入此容器 
                调用:-->EmbedProcess:将指定的程序嵌入指定的控件 
             */
            EmbedProcess(m_AppProcess, ParentCon);
        }

        /// <summary>  
        /// 应用程序结束运行时要清除这里的标识  
        /// </summary>  
        /// <param name="sender"></param>  
        /// <param name="e"></param>  
        void m_AppProcess_Exited(object sender, EventArgs e)
        {
            m_AppProcess = null;
        }

        /// <summary>  
        /// 将属性<code>AppFilename</code>指向的应用程序关闭  
        /// </summary>  
        public void Stop()
        {
            if (m_AppProcess != null)// && m_AppProcess.MainWindowHandle != IntPtr.Zero)  
            {
                try
                {
                    if (!m_AppProcess.HasExited)
                        m_AppProcess.Kill();
                }
                catch (Exception)
                {
                }
                m_AppProcess = null;
            }
        }          

        /// <summary>  
        /// 将指定的程序嵌入指定的控件  
        /// </summary>  
        private void EmbedProcess(Process app, Control control)
        {
            // Get the main handle  
            if (app == null || app.MainWindowHandle == IntPtr.Zero || control == null) 
                return;
            try
            {
                // Put it into this form  
                // app.MainWindowHandle-获取关联进程主窗口的窗口句柄 , control.Handle-获取控件绑定到的窗口句柄
                //private static extern long SetParent(IntPtr hWndChild, IntPtr hWndNewParent);
                SetParent(app.MainWindowHandle, control.Handle);
            }
            catch (Exception)
            {

            }

            try
            {
                // Remove border and whatnot  
                /*
                        HandleRef-用要包装的对象和由非托管代码使用的资源的句柄初始化 System.Runtime.InteropServices.HandleRef 类的新实例
                            Wrapper-获取保存资源句柄的对象, Handle-获取资源的句柄
                            Handle-句柄实际上是一种指向某种资源的指针
                                所以Windows给每个使用GlobalAlloc等函数声明的内存区域指定一个句柄(本质上仍是一个指针,但不要直接操作它),
                                平时只是在调用API函数时利用这个句柄来说明要操作哪段内存。
                 */
                SetWindowLong(new HandleRef(this, app.MainWindowHandle), GWL_STYLE, WS_VISIBLE);
                SendMessage(app.MainWindowHandle, WM_SETTEXT, IntPtr.Zero, strGUID);
            }
            catch (Exception)
            {

            }
            try
            {
                // Move the window to overlay it on this window  
                //control.Width-获取或设置控件的宽度, control.Height-获取或设置控件的高度
                MoveWindow(app.MainWindowHandle, 0, 0, control.Width, control.Height, true);
            }
            catch (Exception)
            { 

            }
        }
        [DllImport("User32.dll", EntryPoint = "SendMessage")]
        private static extern int SendMessage(IntPtr hWnd, int Msg, IntPtr wParam, string lParam);
        const int WM_SETTEXT = 0x000C;
        #endregion
    }
}

自己修改的部分:

        /// <summary>
        /// 窗体最大化和窗体化时重新改变尺寸
        /// </summary>
        public void Resize()
        {
            EmbedProcess(m_AppProcess, ParentCon);
        }

主程序部分:

using FinalGauge.PanelView;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;


namespace Test_Tank_Scout
{
    /// <summary>
    /// panel_Right 分为 上, 中, 下 三个面板;
    /// splitContainer1.Panel1 为上;
    /// splitContainer_Right_Middle 为中:
    ///     splitContainer_Right_Middle.Panel1   为左边的 Panel
    ///      splitContainer_Right_Middle.Panel2  为右边的 Panel
    /// splitContainer2.Panel2 为下.
    /// </summary>
    public partial class MainForm : Form
    {
        PhotoelectricControl_Form photoelectricControl_Form = PhotoelectricControl_Form.GetPhotoelectricControl_Form();
        SatelliteNavigation_Form satelliteNavigation_Form = SatelliteNavigation_Form.GetSatelliteNavigation_Form();
        AutomobileConditionControl_Form automobileConditionControl = new AutomobileConditionControl_Form();
        PowerControl_Form powerControl = new PowerControl_Form();

        TargetReafffirmation_Form targetReafffirmation_Form = TargetReafffirmation_Form.GetTargetReafffirmation_Form(); //目标确认窗体 

        exe2Winform fr = null; //加载场景的对象
        bool fromax = false; //保证Resize在Load后面调用
        public MainForm()
        {
            InitializeComponent();            
        }

        
        /// <summary>
        /// 加载某个控制页面
        /// </summary>
        private void Load_Form(Form form)
        {
            this.splitContainer1.Panel1.Controls.Clear();

            form.FormBorderStyle = FormBorderStyle.None;
            form.TopLevel = false;
            form.BackColor = this.splitContainer1.Panel1.BackColor;
            form.Dock = System.Windows.Forms.DockStyle.Fill;

            this.splitContainer1.Panel1.Controls.Add(form);
            form.Show();            
        }

        /// <summary>
        /// 系统退出
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void 系统退出ToolStripMenuItem_Click(object sender, EventArgs e)
        {
            this.Close();
        }

        /// <summary>
        /// 切换到光电总控界面
        /// panel_Right 分为 上, 中, 下 三个面板
        /// splitContainer1.Panel1 为上
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void button_光电总控_Click(object sender, EventArgs e)
        {
            Load_Form(this.photoelectricControl_Form);
        }

        /// <summary>
        /// 切换卫星导航界面
        /// panel_Right 分为 上, 中, 下 三个面板
        /// splitContainer1.Panel1 为上
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void button_卫星导航_Click(object sender, EventArgs e)
        {
            Load_Form(this.satelliteNavigation_Form);
        }

        
        /// <summary>
        /// 页面加载时显示某个界面
        /// 显示光电总控
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void MainForm_Load(object sender, EventArgs e)
        {
            fromax = true;
            Load_Form(this.photoelectricControl_Form); //默认加载光电总控

            //this.WindowState = FormWindowState.Normal;
            //加载主屏幕
            fr = new exe2Winform(this.panel_Screen, "GUID: " + System.Guid.NewGuid().ToString());
            fr.Start(RelativePath.getRelativePath(@"Investigation_Maximized\侦查场景.exe"));

            //加载指南针
            UserControlTurn userControlTurn = new UserControlTurn();
            elementHost_direction.Child = userControlTurn;            
        }

        private void button_电源管理_Click(object sender, EventArgs e)
        {
            Load_Form(this.powerControl);            
        }

        private void button_车况总控_Click(object sender, EventArgs e)
        {
            Load_Form(this.automobileConditionControl);
        }

        private void 目标确认ToolStripMenuItem_Click(object sender, EventArgs e)
        {
            this.targetReafffirmation_Form.Show(); //启动目标确认窗体
        }

        
        /// <summary>
        /// 窗体最大化和正常化
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void MainForm_Resize(object sender, EventArgs e)
        {
            if (fromax == true)
            {
                if (this.WindowState == FormWindowState.Maximized)
                {
                    //fr.Stop(); //先关闭之前的场景
                    this.panel_Screen.Size = new Size(1560, 815);
                    fr.Resize();
                    //加载主屏幕
                    //fr = new exe2Winform(this.panel_Screen, "GUID: " + System.Guid.NewGuid().ToString());
                    //fr.Start(RelativePath.getRelativePath(@"Investigation_Maximized\侦查场景.exe"));
                }
                else if (this.WindowState == FormWindowState.Normal)
                {
                    //fr.Stop(); //先关闭之前的场景
                    this.panel_Screen.Size = new Size(839, 462);
                    fr.Resize();

                    //加载主屏幕
                    //fr = new exe2Winform(this.panel_Screen, "GUID: " + System.Guid.NewGuid().ToString());
                    //fr.Start(RelativePath.getRelativePath(@"Investigation_Normal\侦查场景.exe"));
                }
            }
        }


        /*
         *  panel_Right 分为 上, 中, 下 三个面板
         *     splitContainer1.Panel1 为上
         *     splitContainer_Right_Middle 为中:
         *          splitContainer_Right_Middle.Panel1   为左边的 Panel
         *          splitContainer_Right_Middle.Panel2  为右边的 Panel
         *    splitContainer2.Panel2 为下.
        */
    }
}

注意调用代码:

        /// <summary>
        /// 页面加载时显示某个界面
        /// 显示光电总控
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void MainForm_Load(object sender, EventArgs e)
        {
            fromax = true;
            Load_Form(this.photoelectricControl_Form); //默认加载光电总控

            //this.WindowState = FormWindowState.Normal;
            //加载主屏幕
            fr = new exe2Winform(this.panel_Screen, "GUID: " + System.Guid.NewGuid().ToString());
            fr.Start(RelativePath.getRelativePath(@"Investigation_Maximized\侦查场景.exe"));

            //加载指南针
            UserControlTurn userControlTurn = new UserControlTurn();
            elementHost_direction.Child = userControlTurn;            
        }

改变窗体大小时调用的代码:

        /// <summary>
        /// 窗体最大化和正常化
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void MainForm_Resize(object sender, EventArgs e)
        {
            if (fromax == true)
            {
                if (this.WindowState == FormWindowState.Maximized)
                {
                    //fr.Stop(); //先关闭之前的场景
                    this.panel_Screen.Size = new Size(1560, 815);
                    fr.Resize();
                    //加载主屏幕
                    //fr = new exe2Winform(this.panel_Screen, "GUID: " + System.Guid.NewGuid().ToString());
                    //fr.Start(RelativePath.getRelativePath(@"Investigation_Maximized\侦查场景.exe"));
                }
                else if (this.WindowState == FormWindowState.Normal)
                {
                    //fr.Stop(); //先关闭之前的场景
                    this.panel_Screen.Size = new Size(839, 462);
                    fr.Resize();

                    //加载主屏幕
                    //fr = new exe2Winform(this.panel_Screen, "GUID: " + System.Guid.NewGuid().ToString());
                    //fr.Start(RelativePath.getRelativePath(@"Investigation_Normal\侦查场景.exe"));
                }
            }
        }

获取相对路径的类:

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Test_Tank_Scout
{
    public static class RelativePath
    {
        /// <summary>
        /// 获得相对路径, 此处为:ReconVehicleSimulator\Test_Tank_Scout\ + filename 
        /// </summary>
        /// <param name="filename">数据文件,包括后缀,例如:DBforScout.db</param>
        /// <returns></returns>
        public static string getRelativePath(string filename)
        {
            string sDebug = System.Windows.Forms.Application.StartupPath; //获取启动了应用程序的可执行文件的路径,不包括可执行文件的名称
            string[] temp = sDebug.Trim().Split('\\');
            string currentPath = "";
            for (int i = 0; i < temp.Length-4; i++)
            {
                currentPath += temp[i] + "\\";
            }
            string relativePath = currentPath + filename;

            return relativePath;
        }
    }
}

 

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值