Agile Methods

本文探讨了软件项目中方法的重要性,特别是在包含众多变量的大项目中。介绍了敏捷方法的基本理念及其家族成员,如极限编程(XP)、Scrum、水晶方法(Crystal)、特性驱动开发(FDD)、自适应软件开发(ASD)、动态系统开发方法(DSDM)和测试驱动开发(TDD)。这些方法强调团队合作、客户反馈和适应变化。

Agile Methods

 

Add a note hereMethods (also called methodologies, although, strictly speaking they are not the same) play a crucial role in software projects. This is particularly so in large projects that include myriad variables such as people, technologies, risks, changing requirements, and fluctuating stakeholders. These variables are far too many to be handled by a single person in the role of a project manager. When the project requires a group of developers to work together, then coordinating and managing their tasks, expectations, and understanding, together with the demands of the customer, becomes highly complex.

Add a note hereFigure 1.2 illustrates the variables of time, budget, functionality, and quality. Balancing these four variables together with the interests of various stakeholders is a complex need that keeps changing from project to project. Methods are an attempt to learn from previous attempts at software development, and then abstract and enshrine these lessons in a discipline. Chapman (2007) describes a software development methodology as a documented set of policies, processes, and procedures employed in the development of an information system. Methods help to abstract, generalize, formalize, unify, and standardize the approaches to software development and maintenance.

Add a note herePlanned methods, in particular, isolate (or at least minimize) the impact of the product quality from the caliber of the individuals. As a result of these, methods equip the management to estimate the time, budget, and resources required in a project at an early stage of the project.

Add a note hereAgile methods, however, are a different brand of methods that subscribe to the Agile Manifesto. Instead of isolating the individual, these Agile methods encourage and respect the subjectivity of an individual and align it in a team effort. Some of these Agile methods have been quite popular and well accepted by the developers. Customers (users), who see the advantages of visible development, are also highly supportive of these approaches. The following is a list of methods belonging to the Agile family:

  • Add a note hereExtreme programming (XP) by Beck (2000): Perhaps this is the very first Agile method that is based on simple programming principles and focuses on individuals.

  • Add a note hereScrum (Schwaber, 1995; Schwaber and Beedle, 2001): This is the most popular of all Agile methods; it focuses on business value through demonstration and prioritization. The daily and 2- to 4-week cycles work well in practice.

  • Add a note hereCrystal (Cockburn, 2004): This is a family of methods that is applicable to varying development scenarios depending on size and criticality of the projects. However, the range of applicability varies, depending on essential money, discretionary money, and comfort.

  • Add a note hereFeature-driven development (FDD) (Palmer and Felsing, 2002): This is based around selection and integration of various development techniques to deliver prioritized features.

  • Add a note hereAdaptive software development (Highsmith, 2000): This method continuously adapts/modifies the process to cater to the rapidly changing development situation and is based on the speculate–collaborate–learn phases.

  • Add a note hereDynamic systems development method (Stapleton, 1997): This is an iterative and incremental approach with heavy emphasis on continuous user involvement.

  • Add a note hereTest-driven development (Beck, 2002): This method is based on the philosophy of writing the test cases first, before writing the code that is supposed to pass the test cases. It enables focus on quality and purpose of the code. Once the tests are passed, development can include refactoring of the code for future reuse.

Add a note hereA study of these methods and abstraction of their commonalities (described in detail in Chapter 2) forms the basis for the creation of a "composite" approach. Such composite Agile approach can be applied across an organization or to a program of work. This composite Agile approach to projects as well as organizations is envisaged as a very practical means of the use of methods. It forms the basis of most of the discussions in this book.

标题SpringBoot智能在线预约挂号系统研究AI更换标题第1章引言介绍智能在线预约挂号系统的研究背景、意义、国内外研究现状及论文创新点。1.1研究背景与意义阐述智能在线预约挂号系统对提升医疗服务效率的重要性。1.2国内外研究现状分析国内外智能在线预约挂号系统的研究与应用情况。1.3研究方法及创新点概述本文采用的技术路线、研究方法及主要创新点。第2章相关理论总结智能在线预约挂号系统相关理论,包括系统架构、开发技术等。2.1系统架构设计理论介绍系统架构设计的基本原则和常用方法。2.2SpringBoot开发框架理论阐述SpringBoot框架的特点、优势及其在系统开发中的应用。2.3数据库设计与管理理论介绍数据库设计原则、数据模型及数据库管理系统。2.4网络安全与数据保护理论讨论网络安全威胁、数据保护技术及其在系统中的应用。第3章SpringBoot智能在线预约挂号系统设计详细介绍系统的设计方案,包括功能模块划分、数据库设计等。3.1系统功能模块设计划分系统功能模块,如用户管理、挂号管理、医生排班等。3.2数据库设计与实现设计数据库表结构,确定字段类型、主键及外键关系。3.3用户界面设计设计用户友好的界面,提升用户体验。3.4系统安全设计阐述系统安全策略,包括用户认证、数据加密等。第4章系统实现与测试介绍系统的实现过程,包括编码、测试及优化等。4.1系统编码实现采用SpringBoot框架进行系统编码实现。4.2系统测试方法介绍系统测试的方法、步骤及测试用例设计。4.3系统性能测试与分析对系统进行性能测试,分析测试结果并提出优化建议。4.4系统优化与改进根据测试结果对系统进行优化和改进,提升系统性能。第5章研究结果呈现系统实现后的效果,包括功能实现、性能提升等。5.1系统功能实现效果展示系统各功能模块的实现效果,如挂号成功界面等。5.2系统性能提升效果对比优化前后的系统性能
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