参考: http://resnikb.wordpress.com/2009/05/18/passing-ccli-delegate-to-native-code/
C++/CLI可以直接执行C++, 这个没有问题, 那么反过来呢?
比如底层C++进行一项任务, 完成了需要通知上层的C++/CLI, 总不能在上面不停地查询吧?
通常这是通过回调来实现的, 说漂亮点就是观察者模式, 说成.net的就是委托.
而委托, 本质是就是函数指针. 以前也提到过C++委托的实现.
.net提供了一个方法把委托转换成函数指针: Marshal::GetFunctionPointerForDelegate
跟String的转换一样, 需要注意保证内存指针不会被托管机制移动/回收.
// DelegateCallback.cpp : main project file. #include "stdafx.h" #include <assert.h> #pragma unmanaged typedef void (__stdcall* EventCallback)(int); class Native { public: /// 注册回调函数 static void RegisterCallback(EventCallback callback) { assert(0 != callback); ms_callback = callback; } /// 调用注册的回调函数 static void Invoke(int i) { assert(0 != ms_callback); ms_callback(i); }; private: static EventCallback ms_callback; }; EventCallback Native::ms_callback = 0; #pragma managed using namespace System; using namespace System::Runtime::InteropServices; public delegate void EventDelegate(int i); ref class NativeInterface { public: NativeInterface() { // 从成员函数创建一个委托 this->nativeCallback = gcnew EventDelegate(this, &NativeInterface::Callback); // 保证委托不会被内存移动和垃圾回收掉 this->delegateHandle = GCHandle::Alloc(this->nativeCallback); // 转换为函数指针注册 IntPtr ptr = Marshal::GetFunctionPointerForDelegate(this->nativeCallback); Native::RegisterCallback( static_cast<EventCallback>(ptr.ToPointer()) ); } ~NativeInterface() { // 释放委托句柄 if (this->delegateHandle.IsAllocated) this->delegateHandle.Free(); } private: void Callback(int i) { Console::WriteLine("托管命令行输出: {0}", i); } private: GCHandle delegateHandle; EventDelegate^ nativeCallback; }; //------------------------------------------------------------------------------ int main(array<System::String^>^ args) { NativeInterface^ ni = gcnew NativeInterface(); // 这个可以在native c++中调用 Native::Invoke(12345); delete ni; ni = nullptr; return 0; }