直接贴结果了:
[img]http://dl.iteye.com/upload/attachment/197847/2ae6669c-a046-3128-ad87-b5503e95f460.png[/img]
[img]http://dl.iteye.com/upload/attachment/197842/413c76fe-33d3-355b-a8b4-3aa8d7e1d487.png[/img]
界面:
[img]http://dl.iteye.com/upload/attachment/197845/98caf4cc-25f4-348e-b6b0-137e03940b54.jpg[/img]
这个还有点价值吧,麻烦下的人给贡献点分了:
[url]http://download.youkuaiyun.com/source/2019425[/url]
or
[url]http://www.pudn.com/downloads223/sourcecode/graph/detail1049804.html[/url]
主要的类:
[img]http://dl.iteye.com/upload/attachment/197847/2ae6669c-a046-3128-ad87-b5503e95f460.png[/img]
[img]http://dl.iteye.com/upload/attachment/197842/413c76fe-33d3-355b-a8b4-3aa8d7e1d487.png[/img]
界面:
[img]http://dl.iteye.com/upload/attachment/197845/98caf4cc-25f4-348e-b6b0-137e03940b54.jpg[/img]
这个还有点价值吧,麻烦下的人给贡献点分了:
[url]http://download.youkuaiyun.com/source/2019425[/url]
or
[url]http://www.pudn.com/downloads223/sourcecode/graph/detail1049804.html[/url]
主要的类:
package MeshSimpliefication_QuadErr;
import java.io.BufferedReader;
import java.io.File;
import java.io.FileNotFoundException;
import java.io.FileReader;
import java.io.IOException;
import java.io.PrintStream;
import java.io.PrintWriter;
import java.io.Reader;
import java.io.StreamTokenizer;
import java.io.ObjectInputStream.GetField;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
import java.util.TreeSet;
import javax.vecmath.Point3d;
import javax.xml.ws.FaultAction;
/**
* 由j3d中的ObjectFile修改而来,仅用了其读文件的部分(也有修改)
* @author Chao Liang(梁超),TsingHua university; Student ID:2009310399
* {@link essay1986@yahoo.com.cn}
*
*/
public class ObjFileSimplified_v2 {
ArrayList<VertexComplicated> vertexList; // 顶点列表
int vertexNumber;// 现在的顶点的真实数量
TreeSet<EdgeWithCost> costSet;// 边折叠损耗的列表,用于排序(半自动)
// HashSet<FaceTriangle> faces;//不需要,只在输出时用到,到时才创建
private long time;
public ObjFileSimplified_v2(String fileName) {
try {
time = System.currentTimeMillis();
load(fileName);// 载入文件
time = System.currentTimeMillis() - time;
System.out.println("读文件“" + fileName + "”用时: " + ((double) time) / 1000 + " s");
} catch (Exception e) {
e.printStackTrace();
}
time = System.currentTimeMillis();
init_Q_Costs();// 初始化损耗函数
System.out.println("初始化用时:" + (double) (System.currentTimeMillis() - time) / 1000 + "s");
}
/**
* 读取一个顶点
* @param st
* @throws ParsingErrorException
*/
void readVertex(ObjectFileParser st) throws ParsingErrorException {
Point3d p = new Point3d();
st.getNumber();
p.x = st.nval;
st.getNumber();
p.y = st.nval;
st.getNumber();
p.z = st.nval;
st.skipToNextLine();
// Add this vertex to the array
vertexList.add(new VertexComplicated(vertexList.size(), p));
} // End of readVertex
/**
* readFace 将各个面的边分别存到对应的顶点中;修改过
*/
void readFace(ObjectFileParser st) throws ParsingErrorException {
ArrayList<Integer> points = new ArrayList<Integer>();
while (st.ttype != StreamTokenizer.TT_EOL) {
st.getNumber();
points.add((int) st.nval - 1);
// st.getNumber();
st.getToken();
if (st.ttype == StreamTokenizer.TT_EOL)
break;
else
st.pushBack();
}
FaceTriangle face = new FaceTriangle(points);
// faces.add(face);//不需要,只在输出时用到,到时才创建
// for (FaceTriangle f : faces) {
// System.out.println(f);
// }
for (int i = 0; i < points.size(); i++) {// 增加边和面片,其中边以另一顶点的索引的方式存储在该顶点中
int point1 = points.get(i);
vertexList.get(point1).addFace(face);// 加入面片
TreeSet<Integer> edgeInd = vertexList.get(point1).getEdgeIndexes();
for (int j = i + 1; j < points.size(); j++) {
int point2 = points.get(j);
if (edgeInd.contains(point2))
continue;
EdgeWithCost edge = new EdgeWithCost(point1, point2);
vertexList.get(point1).edges.add(edge);
vertexList.get(point2).edges.add(edge);
}
}
st.skipToNextLine();
} // End of readFace
/**
* readFile
*
* Read the model data from the file.
*/
void readFile(ObjectFileParser st) throws ParsingErrorException {
st.getToken();
while (st.ttype != ObjectFileParser.TT_EOF) {
if (st.ttype == ObjectFileParser.TT_WORD) {
if (st.sval.equals("v")) {
readVertex(st);
} else if (st.sval.equals("f")) {
readFace(st);
} else {
}
}
st.skipToNextLine();
// Get next token
st.getToken();
}
vertexNumber = vertexList.size();
} // End of readFile
/**
* The Object File is loaded from the .obj file specified by the filename.
* To attach the model to your scene, call getSceneGroup() on the Scene
* object passed back, and attach the returned BranchGroup to your scene
* graph. For an example, see j3d-examples/ObjLoad/ObjLoad.java.
*/
public void load(String filename) throws FileNotFoundException, IncorrectFormatException,
ParsingErrorException {
Reader reader = new BufferedReader(new FileReader(filename));
load(reader);
} // End of load(String)
/**
* The Object File is loaded from the already opened file. To attach the
* model to your scene, call getSceneGroup() on the Scene object passed
* back, and attach the returned BranchGroup to your scene graph. For an
* example, see j3d-examples/ObjLoad/ObjLoad.java.
*/
public void load(Reader reader) throws FileNotFoundException, IncorrectFormatException,
ParsingErrorException {
ObjectFileParser st = new ObjectFileParser(reader);
vertexList = new ArrayList<VertexComplicated>();
// faces = new HashSet<FaceTriangle>();//不需要,只在输出时用到,到时才创建
readFile(st);
} // End of load(Reader)
/**
* 打印该模型文件,输出顶点和边表
*/
void print() {
int indexFrom1 = 1;
System.out.print("points={");
for (int i = 0; i < vertexList.size(); i++) {
if (vertexList.get(i) != null) {
if (i % 4 == 0) {
System.out.println();
System.out.print("\t");
}
Point3d p = vertexList.get(i).vertex;
System.out.print("p(" + (i + indexFrom1) + ")=[ " + p.x + ", " + p.y + ", " + p.z
+ "]; ");
}
}
System.out.println();
System.out.println("}\\end of points");
System.out.println("edges={");// /edges
for (int i = 0; i < vertexList.size(); i++) {
if (vertexList.get(i) != null) {
System.out.print("\t" + (i + indexFrom1) + ": ");
// TreeSet<Integer> edges = vertexList.get(i).edgeIndexes;
// for (int integer : edges) {
// System.out.print((integer + indexFrom1) + ", ");
// }
ArrayList<EdgeWithCost> edges = vertexList.get(i).edges;
for (EdgeWithCost edge : edges) {
System.out.print((edge.getOtherVertex(i) + indexFrom1) + ", ");
}
System.out.println();
}
}
System.out.println("}end of edges");
}
void init_Q_Costs() {
for (VertexComplicated v : vertexList) {
v.calculateQ(vertexList);// 初始化Q
}
// 计算各个边的边折叠损耗
for (VertexComplicated v : vertexList) {
ArrayList<EdgeWithCost> edges = v.edges;
for (EdgeWithCost edge : edges) {
if (edge.isSmallVertexIndex(v.index))
edge.cal_v_cost(vertexList);
}
}
costSet = new TreeSet<EdgeWithCost>();
for (VertexComplicated v : vertexList) {
ArrayList<EdgeWithCost> edges = v.edges;
for (EdgeWithCost edge : edges) {
if (edge.isSmallVertexIndex(v.index)) {
boolean b = costSet.add(edge);
// if(!b) System.out.println(edge);;
}
}
// if(costSet.size()>0&&e!=null)System.out.println(costSet.contains(e));
}
// for (VertexComplicated v : vertexList) {
// ArrayList<EdgeWithCost> edges = v.edges;
// EdgeWithCost e = null;
// for (EdgeWithCost edge : edges) {
// if (!costSet.contains(edge))
// System.out.println(edge);
// else
// System.out.println(" 正确 " +
// edge);
// // System.out.println(costSet.contains(edge));
// }
//
// }
// System.out.println(costSet);
// // System.out.println();
// System.out.println();
// System.out.println(vertexList.get(0).edges.get(0));
// System.out.println(costSet.contains(vertexList.get(0).edges.get(0)));
}
/**
* 边收缩操作一次,合并一条消耗最小的边的两个顶点, 快速,只更新本顶点的边折叠损耗
*/
void contractEdgeFast() {
EdgeWithCost edgeLeastCost = costSet.pollFirst();// 取出消耗最小的边;已从消耗列表中删除
VertexComplicated vSmall = vertexList.get(edgeLeastCost.getSmallVertex());// 编号小的顶点
VertexComplicated vBig = vertexList.get(edgeLeastCost.getBigVertex());// 编号大的顶点
vSmall.setErrorPairContraction(edgeLeastCost.cost);// step2:更新顶点的消耗
ArrayList<EdgeWithCost> edgeSmall = vSmall.edges;
TreeSet<Integer> edgeIndSmall = vSmall.getEdgeIndexes();// 获取临边的定点标号
edgeSmall.remove(edgeLeastCost);// 从自己的边中删除消耗最小的边
vBig.edges.remove(edgeLeastCost);
// 更新Faces: 将vBig中的面片的索引换为vSmall的索引,若vSmall也含有该面片则删除它
for (FaceTriangle face : vBig.faces) {
if (face.isVertex(vSmall.index)) {// vSmall也含有该面片,从vSmall的面片中删除,并从面片列表中删除
vSmall.removeFace(face);
vertexList.get(face.getAnothorVertex(vSmall.index, vBig.index)).removeFace(face);
// faces.remove(face);//不需要,只在输出时用到,到时才创建
} else {
face.setVertex(vBig.index, vSmall.index);
vSmall.addFace(face);
}
}
for (EdgeWithCost e : vBig.edges) {
boolean b = costSet.remove(e);// 先从消耗函数中移除,以改动后删除免出问题
if ((!edgeIndSmall.contains(e.getOtherVertex(vBig.index)))) {
e.setVertex(vBig.index, vSmall.index);// 更新边链接坐标,因而不用重新算边
edgeSmall.add(e);
} else {
b = vertexList.get(e.getOtherVertex(vBig.index)).edges.remove(e);// 重复的边,从另一顶点移除
}
}
// 更新vSmall及周围顶点的Q
vSmall.calculateQ(vertexList);
for (EdgeWithCost e : edgeSmall) {
int vInd = e.getOtherVertex(vSmall.index);
vertexList.get(vInd).calculateQ(vertexList);
}
// 更新vSmall的边压缩损耗及周围点的边的的边压缩损耗;
// 注意:vSmall的边也含在周围的顶点的边中,无需重复更新。
// 另外,由于不一定这些顶点为较小节点,因而必须全部更新,可能产生重复计算
for (EdgeWithCost e : edgeSmall) {
boolean b = costSet.remove(e);// 先删除,否则排序会有错;由于vSmall的周围顶点间可能有边,因而可能重复删除而返回false,不影响
e.cal_v_cost(vertexList);// 更新边压缩损耗
costSet.add(e);// 重新加入
}
vertexList.set(vBig.index, null);// 标定为null,相当于移除
vertexNumber--;
}
/**
* 边收缩操作一次,合并一条消耗最小的边的两个顶点 慢速,更新所有受到影响的边的折叠损耗
*/
void contractEdge() {
// System.err.println(vertexList.size()-vertexNumber+1);
EdgeWithCost edgeLeastCost = costSet.pollFirst();// 取出消耗最小的边;已从消耗列表中删除
VertexComplicated vSmall = vertexList.get(edgeLeastCost.getSmallVertex());// 编号小的顶点
VertexComplicated vBig = vertexList.get(edgeLeastCost.getBigVertex());// 编号大的顶点
vSmall.setErrorPairContraction(edgeLeastCost.cost);// step2:更新顶点的消耗
ArrayList<EdgeWithCost> edgeSmall = vSmall.edges;
TreeSet<Integer> edgeIndSmall = vSmall.getEdgeIndexes();// 获取临边的定点标号
edgeSmall.remove(edgeLeastCost);// 从自己的边中删除消耗最小的边
vBig.edges.remove(edgeLeastCost);// 从另一顶点的边中删除消耗最小的边
// 更新Faces: 将vBig中的面片的索引换为vSmall的索引,若vSmall也含有该面片则删除它
for (FaceTriangle face : vBig.faces) {
if (face.isVertex(vSmall.index)) {// vSmall也含有该面片,从vSmall的面片中删除,并从面片列表中删除
vSmall.removeFace(face);
vertexList.get(face.getAnothorVertex(vSmall.index, vBig.index)).removeFace(face);
// faces.remove(face);//不需要,只在输出时用到,到时才创建
} else {
face.setVertex(vBig.index, vSmall.index);
vSmall.addFace(face);
}
}
for (EdgeWithCost e : vBig.edges) {
boolean b = costSet.remove(e);// 先从消耗函数列表中移除,以免改动后删除出问题
// if (!b) {
// // System.out.println(costSet.contains(e));
// // System.out.flush();
// // System.err.println(costSet);
// System.err.println("位置1 移除失败" + e);
// System.err.flush();
// }
if ((!edgeIndSmall.contains(e.getOtherVertex(vBig.index)))) {
e.setVertex(vBig.index, vSmall.index);// 更新边链接坐标,因而不用重新算边
edgeSmall.add(e);// 重新加入到消耗函数列表中
} else {
b = vertexList.get(e.getOtherVertex(vBig.index)).edges.remove(e);// 重复的边,从另一顶点移除
// if (!b) {
// System.err.println("位置3 移除失败" + e);
// System.err.flush();
// }
}
}
// 更新vSmall及周围顶点的Q
vSmall.calculateQ(vertexList);
for (EdgeWithCost e : edgeSmall) {
int vInd = e.getOtherVertex(vSmall.index);
vertexList.get(vInd).calculateQ(vertexList);
}
// 更新vSmall的边压缩损耗及周围点的边的的边压缩损耗;
// 注意:vSmall的边也含在周围的顶点的边中,无需重复更新。
// 另外,由于不一定这些顶点为较小节点,因而必须全部更新,可能产生重复计算
for (EdgeWithCost e : edgeSmall) {
int vInd = e.getOtherVertex(vSmall.index);
for (EdgeWithCost edge : vertexList.get(vInd).edges) {
boolean b = costSet.remove(edge);// 先删除,否则排序会有错;由于vSmall的周围顶点间可能有边,因而可能重复删除而返回false,不影响
// if (!b &&
// (!vSmall.getEdgeIndexes().contains(edge.getOtherVertex(vSmall.index))))
// {
// System.out.flush();
// System.err.println(costSet);
// System.err.println("2:移除失败" + edge);
// System.err.flush();
// }
// else{
// System.err.println("2: 移除成功"
// + edge);
// }
edge.cal_v_cost(vertexList);// 更新边压缩损耗
costSet.add(edge);// 重新加入
}
}
vertexList.set(vBig.index, null);// 标定为null,相当于移除
vertexNumber--; // 修正当前的点数
}
/**
* @return 物体的三角面片
*/
public HashSet<FaceTriangle> getFaces() {
HashSet<FaceTriangle> faces = new HashSet<FaceTriangle>(3 * vertexNumber);// 假定面片数量约为顶点的两倍,则最后hashset的loadFactor约为0.7
for (VertexComplicated v1 : vertexList) {
if (v1 == null)// 该顶点已被删除
continue;
for (FaceTriangle face : v1.faces) {
faces.add(face);
}
}
// System.out.println("------------面片数量:" + faces.size());
//
// for (FaceTriangle face : faces) {
// System.out.println(face);
// }
return faces;
}
/**
* @return 返回顶点索引映射表,第一个为原索引(从0开始),第二个为简化后网格的顶点索引(从1开始)
*/
public HashMap<Integer, Integer> getIndexMap() {
HashMap<Integer, Integer> indexMap = new HashMap<Integer, Integer>(2 * vertexNumber);
int j = 1;
for (int i = 0; i < vertexList.size(); i++) {
if (vertexList.get(i) != null) {
indexMap.put(i, j);
j++;
}
}
// for (int i = 0; i < vertexList.size(); i++) {
// System.out.println(i + "~" + indexMap.get(i));
// }
return indexMap;
}
/**
* 将当前的模型输出到文件
* @param fileName 要写入的文件名
* @throws IOException
*/
public void writeObj(String fileName) throws IOException {
PrintWriter bw = new PrintWriter(new File(fileName));
HashMap<Integer, Integer> indexMap = getIndexMap();// 获取索引映射表
HashSet<FaceTriangle> faces = getFaces();// 获取三角面片的原始索引
bw.println("# " + vertexNumber + " " + faces.size());// 第一行输出顶点数量和三角面片数量
for (VertexComplicated v : vertexList) {// 输出顶点
if (v != null)
bw.println(v);
}
for (FaceTriangle face : faces) {// 输出三角面片,索引要经过修正
bw.println("f " + indexMap.get(face.v1Ind) + " " + indexMap.get(face.v2Ind) + " "
+ indexMap.get(face.v3Ind));
}
bw.close();
}
// EdgeWithCost getEdge(int v1ind, int v2ind) {
// VertexComplicated v1 = vertexList.get(v1ind);
// for (EdgeWithCost e : v1.edges) {
// if (e.getOtherVertex(v1ind) == v2ind)
// return e;
// }
//
// return null;
//
// }
/**
* 简化网格
* @param fileName 原始模型的文件名(含路径)
* @param fileNameOut 输出模型的文件名(含路径)
* @param goalVertex 输出模型的目标顶点数量
* @throws IOException
*/
public static void simplifyMesh(String fileName, String fileNameOut, int goalVertex)
throws IOException {
System
.setOut(new PrintStream(new File(fileNameOut).getPath() + File.separator
+ "log.txt"));
ObjFileSimplified_v2 obj = new ObjFileSimplified_v2(fileName);
long time = System.currentTimeMillis();
while (obj.vertexNumber > goalVertex)
obj.contractEdge();
System.out.println("边压缩用时:" + (double) (System.currentTimeMillis() - time) / 1000 + "s");
time = System.currentTimeMillis();
obj.writeObj(fileNameOut);
System.out.println("写文件用时:" + (double) (System.currentTimeMillis() - time) / 1000 + "s");
}
/**
* 简化网格,快速
* @param fileName 原始模型的文件名(含路径)
* @param fileNameOut 输出模型的文件名(含路径)
* @param goalVertex 输出模型的目标顶点数量
* @throws IOException
*/
public static void simplifyMeshFast(String fileName, String fileNameOut, int goalVertex)
throws IOException {
// System
// .setOut(new PrintStream(new File(fileNameOut).getPath() +
// File.separator
// + "log.txt"));
ObjFileSimplified_v2 obj = new ObjFileSimplified_v2(fileName);
long time = System.currentTimeMillis();
while (obj.vertexNumber > goalVertex)
obj.contractEdgeFast();
System.out.println("边压缩用时:" + (double) (System.currentTimeMillis() - time) / 1000 + "s");
time = System.currentTimeMillis();
obj.writeObj(fileNameOut);
System.out.println("写文件用时:" + (double) (System.currentTimeMillis() - time) / 1000 + "s");
}
public static void main(String[] args) throws IOException {
// String path = "F:\\课件\\计算机图形学\\模型\\";
// simplifyMesh(path + "unitcone.obj", path + "LChah.obj", 46);
test();
// FaceTriangle fa = new FaceTriangle(1, 2, 4), fc = fa;
// FaceTriangle fb = new FaceTriangle(1, 2, 4);
// HashSet<FaceTriangle> faces = new HashSet<FaceTriangle>(100);
// System.out.println("faces.add(fa)=" + faces.add(fa));
// System.out.println("faces.add(fa)=" + faces.add(fa));
//
// System.out.println(fa);
//
// fa.v1Ind = 1060;
// System.out.println("faces.contains(fa)" + faces.contains(fa));
// // System.out.println(fa);
// // System.out.println(fc==fa);
// System.out.println(fa == fb);
// for (FaceTriangle face : faces) {
// System.out.println(face);
// }
}
/**
* 编程过程中的一些测试
* @throws FileNotFoundException
* @throws IOException
*/
private static void test() throws FileNotFoundException, IOException {
String path = "F:\\课件\\计算机图形学\\模型\\";
// System.setOut(new PrintStream(new File(path + "log.txt")));
// ObjFileSimplified obj = new ObjFileSimplified(path + "LC_testQ.obj");
// ObjFileSimplified obj = new ObjFileSimplified(path +
// "LCdoubletriangle_testCost.txt");
// ObjFileSimplified obj = new ObjFileSimplified(path + "unitcone.obj");
// ObjFileSimplified_v2 obj = new ObjFileSimplified_v2(path +
// "unitcone.obj");
ObjFileSimplified_v2 obj = new ObjFileSimplified_v2(path + "cube.obj");
// obj.getFaces();
// boolean b = obj.costSet.remove(obj.getEdge(63,86));
// System.out.println(b);
// obj.print();
// System.out.println(obj.costSet);
obj.getFaces();
long t = System.currentTimeMillis();
for (int i = 0; i < obj.vertexList.size() / 2; i++) {
obj.contractEdge();
// obj.print();
// System.out.println(obj.costSet);
}
System.out.println("边压缩用时:" + (double) (System.currentTimeMillis() - t) / 1000 + "s");
t = System.currentTimeMillis();
obj.writeObj(obj.vertexNumber + ".obj");
System.out.println("写文件用时:" + (double) (System.currentTimeMillis() - t) / 1000 + "s");
//
//
// obj.getIndexMap();
// float f=0.8888888888888888f;
// double d=0.8888888888888888;
// System.out.println(f);
// System.out.println(d);
// System.out.println(d-f);
}
} // End of class ObjectFile
// End of file ObjectFile.java