Unity2021.3.3字体组件TextMeshPro
先上demo源码:
using System.Collections;
using System.Collections.Generic;
using System.Text;
using MiniJSON;
using TMPro;
using UnityEngine;
using UnityEngine.Networking;
using UnityEngine.UI;
public class UrlGetUI : MonoBehaviour
{
private TMP_Dropdown dropdown;
private TMP_InputField inputField;
private TextMeshProUGUI textMesh;
private TextMeshProUGUI placeholder;
private Button button;
private Button buttonGoUrl;
private int cb;
private string longUrl;
private string shorturl;
void Start()
{
dropdown = GameObject.Find("Canvas/Panel/Dropdown").GetComponent<TMP_Dropdown>();
inputField = GameObject.Find("Canvas/Panel/InputField (TMP)").GetComponent<TMP_InputField>();
textMesh = GameObject.Find("Canvas/Panel/Text_Short").GetComponent<TextMeshProUGUI>();
placeholder = GameObject.Find("Canvas/Panel/InputField (TM

本文介绍如何在Unity中使用TextMeshPro组件实现长URL转短链接功能,包括创建字体、设置输入验证和调用外部服务。通过实例演示了如何使用TMP_Dropdown和TMP_InputField,以及如何通过网络请求获取短链接并展示在界面上。
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