FlappySwift 项目教程
1. 项目的目录结构及介绍
FlappySwift 项目的目录结构如下:
FlappySwift/
├── FlappySwift.xcodeproj
├── FlappySwift
│ ├── AppDelegate.swift
│ ├── Assets.xcassets
│ ├── Base.lproj
│ ├── GameScene.swift
│ ├── GameViewController.swift
│ └── Info.plist
├── FlappySwiftTests
│ ├── FlappySwiftTests.swift
│ └── Info.plist
├── Podfile
├── README.md
└── screenshot.png
目录介绍
FlappySwift.xcodeproj
: Xcode 项目文件。FlappySwift
: 主应用程序目录,包含主要的源代码文件和资源文件。AppDelegate.swift
: 应用程序的入口点,处理应用程序的生命周期事件。Assets.xcassets
: 应用程序的资源文件,如图片、图标等。Base.lproj
: 本地化资源文件。GameScene.swift
: 游戏场景的实现文件。GameViewController.swift
: 游戏视图控制器的实现文件。Info.plist
: 应用程序的配置文件。
FlappySwiftTests
: 测试目录,包含测试用例和配置文件。FlappySwiftTests.swift
: 测试用例文件。Info.plist
: 测试配置文件。
Podfile
: CocoaPods 依赖管理文件。README.md
: 项目说明文档。screenshot.png
: 项目截图。
2. 项目的启动文件介绍
项目的启动文件是 AppDelegate.swift
,它是应用程序的入口点,负责处理应用程序的生命周期事件。以下是 AppDelegate.swift
的主要内容:
import UIKit
@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {
var window: UIWindow?
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
// Override point for customization after application launch.
return true
}
func applicationWillResignActive(_ application: UIApplication) {
// Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
// Use this method to pause ongoing tasks, disable timers, and invalidate graphics rendering callbacks. Games should use this method to pause the game.
}
func applicationDidEnterBackground(_ application: UIApplication) {
// Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
// If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
}
func applicationWillEnterForeground(_ application: UIApplication) {
// Called as part of the transition from the background to the active state; here you can undo many of the changes made on entering the background.
}
func applicationDidBecomeActive(_ application: UIApplication) {
// Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
}
func applicationWillTerminate(_ application: UIApplication) {
// Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
}
}
3. 项目的配置文件介绍
项目的配置文件是 Info.plist
,它包含了应用程序的各种配置信息。以下是 Info.plist
的主要内容:
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BU
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