
AndEngine
GaoTech
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Android游戏框架AndEngine使用入门
项目站点:http://www.andengine.org 项目地址:http://code.google.com/p/andengine示例地址:http://code.google.com/p/andengineexamplesPS:本文中使用的AndEngine源码为2011年3月3日获得。 AndEngine是一款以OpenGLES方式进行画面渲染的2D游戏转载 2013-02-25 20:50:52 · 800 阅读 · 0 评论 -
AndEngine实现屏幕截取和图片保存
final Scene scene = new Scene(); final ScreenCapture screenCapture = new ScreenCapture(); scene.attachChild(screenCapture); scene.setOnSceneTouchListener(new IOnSceneTouchListener() { @Overri原创 2013-03-21 16:40:55 · 1062 阅读 · 0 评论 -
AndEngine构建精灵的方式
private ITexture mTexture;private ITextureRegion mFaceTextureRegion;try { this.mTexture = new BitmapTexture(this.getTextureManager(), new IInputStreamOpener() { @Override public InputStream原创 2013-03-21 16:59:47 · 703 阅读 · 0 评论 -
AndEngine安全移除精灵的方式
final EngineLock engineLock = this.mEngine.getEngineLock();engineLock.lock();/* Now it is save to remove the entity! */pScene.detachChild(this.mFaceToRemove);this.mFaceToRemove.dispose();this.mFa原创 2013-03-21 17:09:22 · 1479 阅读 · 0 评论 -
AndEngine添加多个动画精灵的方法
private BuildableBitmapTextureAtlas mBitmapTextureAtlas;private TiledTextureRegion mSnapdragonTextureRegion;private TiledTextureRegion mHelicopterTextureRegion;private TiledTextureRegion mBananaTe原创 2013-03-21 17:49:22 · 1681 阅读 · 0 评论 -
AndEngine实现精灵鼠标跟随
final Sprite face = new Sprite(centerX, centerY, this.mFaceTextureRegion, this.getVertexBufferObjectManager()) { @Override public boolean onAreaTouched(final TouchEvent pSceneTouchEvent, final flo原创 2013-03-22 10:38:37 · 718 阅读 · 0 评论 -
AndEngine实现多点触控
final EngineOptions engineOptions = new EngineOptions(true, ScreenOrientation.LANDSCAPE_FIXED, new RatioResolutionPolicy(CAMERA_WIDTH, CAMERA_HEIGHT), this.mCamera); engineOptions.getTouchOptions().原创 2013-03-22 10:47:32 · 1246 阅读 · 1 评论 -
AndEngine文本绘制
Font mFont = FontFactory.create(this.getFontManager(), this.getTextureManager(), 256, 256, Typeface.create(Typeface.DEFAULT, Typeface.BOLD), 32);this.mFont.load();final VertexBufferObjectManager ve原创 2013-03-22 14:31:59 · 1244 阅读 · 0 评论 -
AndEngine绘制滚动文本TickerText
final Text text = new TickerText(30, 60, this.mFont, "There are also ticker texts!\n\nYou'll see the answer to life & universe in...\n\n5 4 3 2 1...\n\n42\n\nIndeed very funny!", new TickerTextOptions原创 2013-03-22 14:37:43 · 2268 阅读 · 0 评论