MVE 三维重建

参考博文 https://blog.youkuaiyun.com/zhangwellyear/article/details/79951715  https://blog.youkuaiyun.com/u013358387/article/details/71576660

github地址 https://github.com/simonfuhrmann/mve

Introduction 

The Multi-View Environment is an effort to ease the work with multi-view datasets and to support the development of algorithms based on multiple views. It features Structure from Motion, Multi-View Stereo and Surface Reconstruction. MVE is developed at the TU Darmstadt. Visit the following website for more details.

This README covers compilation and basic information about the pipeline. For documentation, please refer to the Wiki pages on GitHub.

Building MVE and UMVE

To download and build MVE, type:

$ git clone https://github.com/simonfuhrmann/mve.git
$ cd mve
$ make -j8

To compile and run UMVE, the Qt user interface, type:

$ cd apps/umve/
$ qmake && make -j8
$ ./umve

System requirements to compile and run MVE or UVME are:

Windows and OS X: Please refer to the Wiki pages for instructions.

The Reconstruction Pipeline

The MVE reconstruction pipeline is composed of the following components:

  • Creating a dataset, by converting input photos into the MVE File Format.
  • Structure from Motion, which reconstructs the camera parameters.
  • Multi-View Stereo, which reconstructs dense depth maps for each photo.
  • Surface Reconstruction, which reconstructs a surface mesh.

The reconstruction tools can be found under mve/apps/. Please refer to the MVE Users Guide for a more detailed description how to use these tools. Note that UMVE is merely an interface for scene inspection and does not support reconstuction.

Licensing

See the LICENSE.txt file and the source file headers for more details.

 

 

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值