
Graphics Image/DirectX/QT
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fanbird2008
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Direct2D Intro - Load Bitmap From Resource
https://msdn.microsoft.com/en-us/library/windows/desktop/ee719657(v=vs.85).aspxThis topic demonstrates how to obtain a rectangular portion of an IWICBitmapSource using an IWICBitmapClipper转载 2016-04-13 16:44:10 · 766 阅读 · 0 评论 -
Direct2D Intro - Retrieve the Frames from an Image
https://msdn.microsoft.com/en-us/library/windows/desktop/ee719663(v=vs.85).aspxThis topic demonstrates how to decode a multi-frame image and retrieve each frame for processing.To retrieve th转载 2016-04-13 16:46:09 · 643 阅读 · 0 评论 -
Direct2D Intro - Scale a Bitmap Source
https://msdn.microsoft.com/en-us/library/windows/desktop/ee719664(v=vs.85).aspxThis topic demonstrates how to scale an IWICBitmapSource using the IWICBitmapScaler component.To scale a bi转载 2016-04-13 16:48:00 · 771 阅读 · 0 评论 -
Direct2D Intro - Clip a Bitmap Source
https://msdn.microsoft.com/en-us/library/windows/desktop/ee719657(v=vs.85).aspxThis topic demonstrates how to obtain a rectangular portion of an IWICBitmapSource using an IWICBitmapClipper转载 2016-04-13 16:49:43 · 612 阅读 · 0 评论 -
Direct2D Intro - Flip and Rotate a Bitmap Source
https://msdn.microsoft.com/en-us/library/windows/desktop/ee719659(v=vs.85).aspxHow to Flip and Rotate a Bitmap SourceThis topic demonstrates how to rotate an IWICBitmapSource by using转载 2016-04-13 16:52:05 · 1074 阅读 · 0 评论 -
Direct2D Intro - Modify the Pixels of a Bitmap Source
https://msdn.microsoft.com/en-us/library/windows/desktop/ee719661(v=vs.85).aspxThis topic demonstrates how to modify the pixels of a bitmap source using the IWICBitmap and IWICBitmapLock c转载 2016-04-13 16:54:14 · 665 阅读 · 0 评论 -
Direct2D Intro - Draw a BitmapSource
https://msdn.microsoft.com/en-us/library/windows/desktop/ee719658(v=vs.85).aspxThis topic demonstrates the process for drawing an IWICBitmapSource by using Direct2D.To draw a bitmap source转载 2016-04-13 16:55:56 · 646 阅读 · 0 评论 -
Direct3D Intro - HLSL 1.x Compile Error
1. Sample Code Snippet D3DVERTEXELEMENT9 declaration[] = { { 0, 0, D3DDECLTYPE_FLOAT3, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITION, 0 }, { 0, 12, D3DDECLTYPE_D3DC原创 2016-04-14 11:52:55 · 635 阅读 · 0 评论 -
Windows Dev Intro - DXGI Overview
https://msdn.microsoft.com/en-us/library/windows/desktop/bb205075(v=vs.85).aspxMicrosoft DirectX Graphics Infrastructure (DXGI) recognizes that some parts of graphics evolve more slowly than o转载 2016-04-11 09:24:26 · 1042 阅读 · 0 评论 -
QT Makefile
qmake TutorialThis tutorial teaches you how to use qmake. We recommend that you read the qmake user guide after completing this tutorial.Starting off SimpleLet's assume that you have j转载 2012-12-18 10:26:34 · 2817 阅读 · 0 评论 -
Window D3D Intro - Restore From Device Lost
The following codes are sample code from codesampler.But this sample doesn't process device lost problem.It will be hung or freezed, when reenter system from screen locked.//----------原创 2016-03-31 09:40:56 · 390 阅读 · 0 评论 -
Windows D3D Intro - On Device Lost
注意:A call to IDirect3DDevice9::Reset will fail if called on a different thread than that used to create the device being reset.原创 2016-03-30 14:59:17 · 1019 阅读 · 0 评论 -
D3D Intro - Difference of D3D and D3DX
D3DX 是基于D3D上的上层封装, 提供给开发者开发的D3D辅助函数库等。D3D是Direct3D的核心。原创 2016-03-24 14:56:53 · 682 阅读 · 0 评论 -
Windows Direct3D Intro - Multiple Viewport Render
http://www.cnblogs.com/ttthink/archive/2009/10/08/1579337.htmlDirect3D多视口渲染多视口渲染主要是改变了视口矩阵,一般我们的Shader程序没有直接处理这个视口矩阵,注意多视口渲染的顺序void Render(){ Clear() GetViewport()保存原视口 Be转载 2016-03-24 18:41:20 · 624 阅读 · 0 评论 -
Windows Direct3D Intro - Device Lost
http://blog.youkuaiyun.com/kuangfengwu/article/details/76740741.什么时候设备丢失 一个Direct3D设备, 有两种状态: 操作状态或丢失状态。操作状态: 是设备的正常状态, 设备按预期运行, 并且能present所有渲染效果丢失状态: 所有渲染操作悄然失败, IDirect3DDevice9::present返回转载 2016-03-25 10:29:08 · 522 阅读 · 0 评论 -
Windows Dev Intro - D3D11 Pipeline
http://www.cnblogs.com/mikewolf2002/archive/2012/03/20/2408395.html 从本篇教程开始,我们暂停代码的学习,先来了解一下D3D11的管线,这些管线不涉及具体的硬件,而是着重于理解能够支持D3D11的管线实现。参考资料:http://fgiesen.wordpress.com/2011/07转载 2016-04-08 11:15:20 · 572 阅读 · 0 评论 -
Windows Dev Intro - Media Formats in Media Foundation
https://msdn.microsoft.com/en-us/library/windows/desktop/dd757927(v=vs.85).aspxThis topic lists the media formats that Microsoft Media Foundation supports natively. Third parties can suppo转载 2016-05-05 09:20:51 · 403 阅读 · 0 评论