偶然看到,觉得设计得很有道理,故记录一下。
设计主要是采用了非静态内部类的方式,即:Poker类里嵌套内部类Card。
package com.study.javastudy; /** * 扑克类(一副扑克) */ public class Poker { private static String[] suites = {"黑桃", "红桃", "草花", "方块"}; private static int[] faces = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13}; private Card[] cards; /** * 构造器 */ public Poker() { cards = new Card[52]; for (int i = 0; i < suites.length; i++) { for (int j = 0; j < faces.length; j++) { cards[i * 13 + j] = new Card(suites[i], faces[j]); } } } /** * 洗牌(随机乱序) */ public void shuffle() { for (int i = 0, len = cards.length; i < len; i++) { int index = (int) (Math.random() * len); // Math.random()返回[0.0, 1.00之间的double双精度浮点型数据