类似于追及问题创建两个指针,p2每一步走两个,p1每一步走一个
画的有点丑,如图,如果有环的情况下,最终他们会相遇
那么代码如下
#include <iostream>
using namespace std;
typedef struct LNode
{
int data;
struct LNode* next;
}LinkNode;
bool Is_Circle(LNode *head)
{
LNode* p1 = head;
LNode* p2 = head;
while (p2 != NULL && p2->next != NULL)
{
p1 = p1->next;
p2 = p2->next->next;
if (p1 == p2)
return true;
}
return false;
}
int main()
{
LinkNode* L1,*L2,*L3,*L4,* L5, * L6, * L7;
L1=(LinkNode*)malloc(sizeof(LinkNode));
L2 = (LinkNode*)malloc(sizeof(LinkNode));
L3 = (LinkNode*)malloc(sizeof(LinkNode));
L4 = (LinkNode*)malloc(sizeof(LinkNode));
L5 = (LinkNode*)malloc(sizeof(LinkNode));
L6 = (LinkNode*)malloc(sizeof(LinkNode));
L7 = (LinkNode*)malloc(sizeof(LinkNode));
L1->data = 5;
L2->data = 3;
L3->data = 7;
L4->data = 2;
L5->data = 6;
L6->data = 8;
L7->data = 1;
L1->next = L2;
L2->next = L3;
L3->next = L4;
L4->next = L5;
L5->next = L6;
L6->next = L7;
L7->next = L4;
cout<<Is_Circle(L1);
return 0;
}
问题延伸 1:如果链表有环,如何求出环的长度
解法,当两个指针首次相遇,证明有环,再次相遇就是环的长度,因为p2比p1多走了一倍路程
#include <iostream>
using namespace std;
typedef struct LNode
{
int data;
struct LNode* next;
}LinkNode;
int Is_Circle(LNode *head)
{
int count=0;//用来记录步数
LNode* First_encounter=head;
LNode* Second_encounter= head;
LNode* p1 = head;
LNode* p2 = head;
while (p2 != NULL && p2->next != NULL)
{
p1 = p1->next;
p2 = p2->next->next;
if (p1 == p2)
{
First_encounter = p1;
Second_encounter = p2;
}
break;
}
while (First_encounter != NULL && First_encounter->next != NULL)
{
count++;
First_encounter = First_encounter->next;
Second_encounter = Second_encounter->next->next;
if (First_encounter == Second_encounter)
break;
}
return count;
}
int main()
{
LinkNode* L1,*L2,*L3,*L4,* L5, * L6, * L7;
L1=(LinkNode*)malloc(sizeof(LinkNode));
L2 = (LinkNode*)malloc(sizeof(LinkNode));
L3 = (LinkNode*)malloc(sizeof(LinkNode));
L4 = (LinkNode*)malloc(sizeof(LinkNode));
L5 = (LinkNode*)malloc(sizeof(LinkNode));
L6 = (LinkNode*)malloc(sizeof(LinkNode));
L7 = (LinkNode*)malloc(sizeof(LinkNode));
L1->data = 5;
L2->data = 3;
L3->data = 7;
L4->data = 2;
L5->data = 6;
L6->data = 8;
L7->data = 1;
L1->next = L2;
L2->next = L3;
L3->next = L4;
L4->next = L5;
L5->next = L6;
L6->next = L7;
L7->next = L4;
cout<<Is_Circle(L1);
return 0;
}
问题延伸 2 如何判断入环节点
指针p1一次只走一步,所走的距离是D+S1
指针p2一次只走二步,所走的距离是D+S1+n(s1+s2)
所以p2比p1的路程多走一倍
2(D+S1)=D+S1+n(S1+S2)
D=(n-1)(S1+S2)+S2
所以入环那段距离等于首次相遇点再走s2
此时把一个点放回开始处,两个点同时走一步,那么相遇点就是入环点了
#include <iostream>
using namespace std;
typedef struct LNode
{
int data;
struct LNode* next;
}LinkNode;
int Is_Circle(LNode *head)
{
int count=0;//用来记录步数
LNode* p1 = head;
LNode* p2 = head;
while (p2 != NULL && p2->next != NULL)
{
p1 = p1->next;
p2 = p2->next->next;
if (p1 == p2)
break;
}
p1 = head;
while (p1 != p2 && p1 != NULL)
{
p1 = p1->next;
p2 = p2->next;
}
return p2->data;
}
int main()
{
LinkNode* L1,*L2,*L3,*L4,* L5, * L6, * L7;
L1=(LinkNode*)malloc(sizeof(LinkNode));
L2 = (LinkNode*)malloc(sizeof(LinkNode));
L3 = (LinkNode*)malloc(sizeof(LinkNode));
L4 = (LinkNode*)malloc(sizeof(LinkNode));
L5 = (LinkNode*)malloc(sizeof(LinkNode));
L6 = (LinkNode*)malloc(sizeof(LinkNode));
L7 = (LinkNode*)malloc(sizeof(LinkNode));
L1->data = 5;
L2->data = 3;
L3->data = 7;
L4->data = 2;
L5->data = 6;
L6->data = 8;
L7->data = 1;
L1->next = L2;
L2->next = L3;
L3->next = L4;
L4->next = L5;
L5->next = L6;
L6->next = L7;
L7->next = L4;
cout<<Is_Circle(L1);
return 0;
}